Orcs must die 2 trainer
Orcs Must Die! 2 +4 trainer for PC and supports STEAM. Launch the trainer, and then the game. Once you load a level, press the keys in the following list to activate the corresponding Orcs Must Die 2 cheats codes. Orcs Must Die! 2 v (+7 Trainer) [MrAntiFun] Request a new password if you have an account on the old ccleanerfreedownloadwindows. blogspot. com
Orcs Must Die 2 Trainer
You gain proficiency in Perception. CataclysmGilneas City, capital city of Gilneas, has been overrun by wild worgen. Comment by darkton No agroo saying? Beyond paths there are also specializations that are open to everyone regardless of the path they choose to follow. Since Anduin was a neutral party and because he had military experience fighting the Horde, the leaders of the Alliance decided to make him the Supreme Allied Commander of their armies. He is a good king and I know someday he will lead us to victory and someday we will retake Lordaeron for the Alliance. Great job, as always, Spaz.
Orcs Must Die! 2 +4 trainer for PC and supports STEAM. Launch the trainer, and then the game. Once you load a level, press the keys in the following list to activate the corresponding Orcs Must Die 2 cheats codes. Orcs Must Die! 2 v (+7 Trainer) [MrAntiFun] Request a new password if you have an account on the old ccleanerfreedownloadwindows. blogspot. com
Jul 31, · As promised here is the Pokemo Trainer class for Dungeons and Dragons 5th Edition, I tried to keep it in line with the other classes, with a few things in mind.
This Orcs Must Die! trainer was created with and for the SinglePlayer of the German/European original version. Which Orcs Must Die! cheats are available for which gameversion, is shown in the details of each cheat.4/5().
Orcs Must Die! 2 Trainer Posted on 26 December, 31 July, Author cheatbook 0 Orcs Must Die! 2 is a tower defense strategy video game that Robot Entertainment.
Orcs Must Die 2 Trainer, Trainers, Cheats, Editors and Hacks to enable you to use in-game cheats and unlock game features.
Launch the trainer, and then the game. Once you load a level, press the keys in the following list to activate the corresponding Orcs Must Die 2 cheats codes.
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Anduin's spirit and empathy—unlike his father's warrior impulses—enabled him to form strong bonds with the draenei Prophet Velen and even a few members of the Horde. However, before he could speak, Ner'zhul's apprentice, Gul'dan, told Durotan that he would soon receive a message from Kil'jaeden, exiling them from the rest of the Horde. A series of violent quakes tore through areas surrounding Ironforge, reducing settlements to rubble and taking the lives of many innocent dwarves in the process. Not too hard if you stick to these tacs. Comment by Fojar38 Apparently, Varian saves Saurfang's life in Icecrown Citadel, and allows him to take the body of his son. The Blood Knights originally gained their powers by siphoning energy from a captive naaru named M'uru.
Certain trainers choose to excel in one arena, utilizing it to its fullest potential. You desire to help make sure Pokemon grow to be happy and healthy, you derive more pleasure from raising Pokemon than you do from making them battle.
All of your Pokemon gain a permanent bonus to their health equal to your proficiency modifier. Loyal to a Fault: The care and attention you show to your Pokemon is returned in kind. Your Pokemon have advantage on saving throws against being charmed.
This allows you to craft food for them rather than forcing them to subsist on a diet that might harm their health. Keeping your Pokemon well-groomed enhances their health and happiness. Any Pokemon in your care gains a bonus equal to your proficiency modifier to their Charisma.
You grain proficiency with grooming tools. You wish to learn more about Pokemon and the secrets that they hold within. Due to your heightened understanding of your Pokemon you may increase any roll your Pokemon makes by either your Wisdom or Intelligence modifier.
You must choose which at the time you choose this path. A keen mind allows you to discern details about a Pokemon other might overlook. Your understanding of the secrets behind Pokemon evolution allows you to excel the process.
The amount of XP required for your Pokemon to evolve is reduced by half. From now on double your proficiency bonus when making ant Int check related to Pokemon. Many researchers use sketches to enhance their notes allowing them to refer back to detailed images of Pokemon years later.
Such researchers must be able to move quickly before their subjects move away. As with trainer paths there are many sways to specialize within various styles of Pokemon training. Those who choose these paths tend to follow similar techniques and personality types.
You gain proficiency in Perception. You gain proficiency in the Investigation skill. You gain the ability to use the Telekinesis and Telepath spells once per day Note you must still meet requirements of these spells.
Gain a swim speed equal to your movement speed. Now you have the required skill to command two Pokemon at once during battle, this will allow you to coordinate their attacks into more powerful combinations. You are now able to control three Pokemon at the same time, which will allow for you to channel even greater amounts of their power.
Unlike many other Pokemon trainers who begin their journeys you have the will to become a Pokemon Master, and to carry your dreams to their conclusion. You are immune to fear, and you have advantage on Charisma Saving Throws.
Years of pursuing elusive Pokemon has granted you a keen insight into their habits and how best to track them. He was formerly the chief engineer of the Horde engineering works in Durotar, and he oversaw the construction of the city of Orgrimmar.
While keen to remain neutral towards the Alliance, he has no love for them and retains strong relations with the Horde. Gazlowe is the chief engineer of the Horde garrison on Draenor in World of Warcraft: Gazlowe also appears in Hearthstone and Heroes of the Storm.
Gelbin Mekkatorque voiced by Dino Andrade is the leader of the Gnomeregan refugees. Gelbin has been at the helm of the gnomish race during some of its most difficult and trying times. As the role of "high tinker" is an elected position, the fact that he has held it throughout such hardship is a testament to the love his people have for him.
A brilliant inventor, Gelbin rose quickly to prominence among the meritocratic gnomes with his innovative designs and creative problem-solving skills. He built the first functioning mechanostrider, assisted in the development of the dwarven siege engine, and was instrumental in the creation of the Deeprun Tram that runs from Ironforge to Stormwind City.
The loss of Gnomeregan weighs heavily on the high tinker. He was unprepared for the invasion that swept through his beloved city, and betrayed by a trusted advisor who convinced him to react hastily, resulting in unnecessary deaths.
Now Mekkatorque's brilliant mind has taken on a surgical focus with one single outcome: The gnomes were able to carve out a tenuous foothold in New Tinkertown, but there will be more bloodshed before they manage to liberate the rest of their home.
Gelbin also appears in Hearthstone. Genn Greymane is the King of Gilneas. During the Second War, Genn was a proud, strong-willed, cunning, and arrogant man. He and his armies stood by the Alliance during the Second War, but only offered token support.
In the aftermath it became clear to Genn Greymane that the Alliance needed Gilneas more than Gilneas needed the Alliance. Following the Second War, he ordered the construction of the seemingly impenetrable Greymane Wall to protect his people from outside threats, effectively closing off the nation from the world and its petty conflicts.
For years the wall did as intended, but when the worgen curse spread into Gilneas, the enormous barrier began to resemble the gateway to a prison rather than a sanctuary. Unbeknownst to his people, Genn himself was infected by the worgen curse but has secretly kept the curse controlled with help from a night elf moon priestess.
During Gilneas' isolation, Genn fought a civil war against one of his dearest friends, Darius Crowley. Though Genn won the conflict with Darius' arrest, new problems emerged as the Forsaken in nearby Silverpine Forest has been urged by the Horde to conquer his lands and have begun besieging the Greymane Wall.
Cataclysm, Gilneas City, capital city of Gilneas, has been overrun by wild worgen. Genn releases Darius Crowley and his rebels from prison and the two joined forces to keep the worgen at bay while they evacuate the city.
Genn and the evacuees regroup in Duskhaven, a rural town by the shore. With help from his royal chemist, Genn has been able to concoct a potion that will allow Gilneans infected by the worgen curse to retain their human sentience.
After the Cataclysm, many of Gilneas' natural barriers were destroyed allowing the Forsaken to penetrate the Greymane Wall and freely invade Gilneas. Genn was able to reunite with Darius who was now worgen as well and his secret night elf allies and rally a resistance force against the Forsaken.
Genn also revealed his worgen curse to his people, telling them the truth. Though many among his people accepted him as their leader despite his worgen curse, Genn had to deal with betrayals from prejudiced Gilnean nobles.
Even so, his forces were able to successfully counterattack and retake Gilneas City from Forsaken occupation. Yet victory was at the cost of his son Liam's life. Knowing that the Forsaken would return and bomb their city with their plague, Genn agreed to evacuate his people and seek refuge in the night elven home of Darnassus.
Humbled by his experiences, Genn decided that he and his people will rejoin the Alliance and aid them in their war against the Horde. Legion after the death of King Varian. His hatred towards Sylvanas Windrunner and her Forsaken often resulted in heated battles between them and his Worgen throughout the Broken Isles.
This conflict reached its climax in Stormheim, where Genn prevented Sylvanas from gaining control over the Val'kyr, thus preventing her from being able to raise more Forsaken to bolster her people's numbers.
Genn also appears in Heroes of the Storm. Reign of Chaos, voiced by Kevin Michael Richardson in Warlords of Draenor, and portrayed by Terry Notary in the film was the last surviving orc chieftain from Draenor. Having led his mighty Warsong clan to countless victories over the humans, Grommash despaired at the lethargy that overcame his race after the Second War.
Reign of Chaos, Grommash was tricked into leading his clan into drinking the blood of Mannoroth, thus enslaving his people to the demon-inducing rage and bloodlust once again. Thrall and Jaina Proudmoore formed a coalition and helped free Grommash from the demon's curse, before he and Thrall confronted Mannoroth together.
Grommash sacrificed himself to kill Mannoroth, thus severing the demons' hold over the orcs, and became a hero of the Horde. A Grommash Hellscream from a parallel universe is the primary antagonist in the early stages of World of Warcraft: In an alternate timeline, Grommash was approached by his son, Garrosh Hellscream, from the current timeline.
This mysterious advisor, who quickly earned his trust, warned Grommash about a traitor who schemed against the orcs to enslave them to demon masters. Grommash used the information to expose the plot, catapulting himself into a position to unite almost all of the orc clans.
Grommash forged an Iron Horde free to seize its own destiny, and set out to conquer the draenei capital of Shattrath in Talador, the draenei's holy temple in Shadowmoon Valley, and the Frostwolf orc holdouts in Frostfire Ridge.
However, all managed to stand up to the Iron Horde, and Grommash's men were turned into slaves of Gul'dan when he again refused to drink the blood of Mannoroth, and his right-hand man, Kilrogg Deadeye, accepted instead. He was then captured by Gul'dan, and subsequently freed by adventurers from Hellfire Citadel in Tanaan Jungle.
Grommash then joined the combined forces of Khadgar, Durotan, Yrel and adventurers from the Alliance and Horde in defeating Archimonde, who had been summoned by Gul'dan, and preventing history from repeating itself. Grommash also appears in Hearthstone.
Mentored by the elder shaman Ner'zhul, Gul'dan sought power above all else and when Ner'zhul was contacted by the demon lord Kil'jaeden, Gul'dan helped him make a blood pact with the demons. Ner'zhul sought to undercut their alliance when he learned the pact would make the entire orc people slaves to demons, but before he could, Gul'dan betrayed him and took his place.
Gul'dan became the first known warlock and the head of the Shadow Council, a cabal of resourceful orcs who secretly served the Burning Legion from within orc society. Gul'dan's actions would ultimately lead to the corruption of the Horde; he deceived several leaders of the orcish clans into drinking the blood of the pit lord Mannoroth, binding them to the Legion.
With a unified orc army at his disposal, Gul'dan launched an unprovoked attack against Shattrath City, and razed the draenei capital. Even though the orcs had followed Kil'jaeden's orders, the demon lord abandoned them, leaving them to fight amongst themselves for years on a world that quickly turned barren from the use of fel magic.
Gul'dan was also responsible for raising the gigantic fel volcano known as the Hand of Gul'dan after severing the orcs' ties to the ancestral spirits of Draenor. Gul'dan saw a new destiny for the Horde after being contacted by the corrupted Guardian Medivh, who was possessed by the fallen titan, Sargeras.
The orc warlock was promised endless power in exchange for conquering Azeroth and freeing the body of Sargeras. The Shadow Council built and opened a Dark Portal with Medivh's help, and the orcs plundered their way across the Eastern Kingdoms, eventually laying siege to Stormwind City.
With victory in his grasp, Gul'dan decided that he no longer wished to wait for Medivh to voluntarily tell him the location of Sargeras's tomb. The warlock was searching deep within Medivh's mind when the human sorcerer was killed during a daring raid, and Gul'dan fell into a coma.
By the time Gul'dan awoke, most of his followers were dead, and the Horde was now firmly under the command of Orgrim Doomhammer. Gul'dan swore allegiance to the new Warchief by assembling an undead army—the dreaded death knights—from the corpses of Stormwind's fallen heroes.
However, when Orgrim's Horde needed him the most during the Second War, Gul'dan and some of his clans abandoned Orgim to seek the tomb of Sargeras, where he uncovered the terrible truth behind his efforts: Sargeras never had any intention of granting him power at all.
Gul'dan was torn to shreds by the masses of vicious demons inside the tomb, and his very skull became a focus of demonic power. An alternate version of Gul'dan appears in World of Warcraft: Warlords of Draenor as a secondary antagonist, who later becomes the main antagonist.
This Gul'dan was contacted by the Legion directly at a much younger age, differing greatly from his transition through Ner'zhul who planned to use him in their plot to conquer Azeroth. After being exiled from his village when he was young, he journeyed to the Throne of the Elements to seek the help of the elements of Draenor, but they refused him.
In his sorrow, a mysterious green essence known as fel magic appeared to him, and Gul'dan learned to harness it, using it to kill everyone in his village who had turned their back on him.
After Garrosh Hellscream went back in time to convince the alternate version of his father, Grommash, to reject the demon pact, Gul'dan and his chief lieutenants, Cho'gall and Teron'gor, were imprisoned.
Their magic was drained to power the Dark Portal that connected the alternate Draenor to Azeroth in the current timeline, until they were set free by adventurers to seal the portal. Meanwhile, the Shadow Council conducted its own battles against the draenei for the purposes of gaining greater power, while heroes from Azeroth battled the Iron Horde.
Khadgar, the archmage who led the Azerothian expedition to the alternate Draenor just as he had led the expedition to Draenor in the main timeline decades before, considered hunting down and stopping Gul'dan his highest priority.
After the deaths of several Iron Horde warlords, including Garrosh, Gul'dan repeated his offer to Grommash, who again refused. After incapacitating Grommash, Gul'dan made the same offer to anyone who sought greater power. Kilrogg Deadeye was the first to drink from the tainted cup and become warped by the demon's blood.
Gul'dan took control of the Iron Horde and used the blood of Mannoroth to warp the landscape of the Tanaan Jungle. When a band of adventurers besieged Hellfire Citadel, Gul'dan opened a gate at the foot of the Dark Portal to summon the demon lord Archimonde from the Twisting Nether.
The adventurers managed to defeat Archimonde, but in his final moments he forced Gul'dan through the gate. Gul'dan returned as a major antagonist in World of Warcraft: Archimonde sent Gul'dan to the main timeline's Azeroth with the goal of paving the way for the Legion's third and largest invasion.
He briefly considered betraying the Legion, after discovering that the original Gul'dan was betrayed and killed by demons within the tomb, but Kil'jaeden offered him a choice: Gul'dan chose to remain loyal and opened the tomb, allowing countless demons to flood into Azeroth.
Gul'dan was then sent to Suramar to negotiate the surrender of the Nightborne elves. In a desperate counteroffensive, Alliance and Horde forces assaulted the Broken Shore in an attempt to stem the endless tide of demons.
The battle resulted in a devastating defeat and the deaths of multiple heroes, including Tirion, Varian, and Vol'jin. Gul'dan made his way to the Nighthold in Suramar with the encased corpse of Illidan Stormrage, where he attempted to contact Sargeras and use Illidan's body as his new host, but was defeated by heroes and Khadgar.
He was ultimately slain by the revived Illidan Stormrage. Gul'dan also appears in Hearthstone and Heroes of the Storm. Gul'dan appears as the main antagonist of the live-action adaptation of Warcraft which was directed by Duncan Jones.
In the film itself, he was portrayed and voiced by Daniel Wu. In the film, he appears once again as a powerful orc warlock, and he unites the orc clans and forms the Horde, and creates a portal to the world of Azeroth.
The orcs begin to use fel magic to drain the life out of captive draenei to sustain the portal. Once it is operational, Gul'dan leads a small warband to capture prisoners on Azeroth and sacrifice them to bring the rest of the Horde through the portal.
Durotan, the chieftain of the Frostwolf Clan, his pregnant mate Draka, and his friend Orgrim Doomhammer join this initial warband. While crossing through the portal, Draka goes into labor. When the orcs arrive on Azeroth, Gul'dan assists Draka with giving birth, but the baby is stillborn.
Gul'dan then drains the life out of a nearby deer to revive and infuse fel magic into the baby, which Durotan later names Go'el. The orcs, led by Gul'dan, raid several settlements throughout Azeroth. Anduin Lothar, the military commander of the human forces in the Stormwind Kingdom, looks over some of the men that were killed, and finds a trespassing mage named Khadgar, who explains that he was investigating the dead bodies because they contained traces of fel magic.
He has his Orcs kidnap humans to sacrifice for the portal to get the rest of the orcs in. He kills Durotain when he learns that his fel magic is responsible for destroying the Orc home. His plan is stopped by Lothar and Khadgar who stopped his portal from opening and he loses most of his Orcs' respect and their commandment when Garona becomes the new leader of the Horde.
Jarod Shadowsong is the younger brother of Maiev Shadowsong, and was commander of the Kaldorei Resistance during the War of the Ancients. By the time the War of the Ancients broke out, Jarod Shadowsong had risen to the rank of captain in the Guard of Suramar, and his sister Maiev was one of the senior Sisters of Elune.
The Shadowsong family was not of noble blood, and so both siblings had earned their positions through skill and hard work. Patrolling night elf lands for possible intruders, Jarod captured Krasus and made the disguised dragon a prisoner.
A strange and extremely powerful phenomenon had thrown Krasus back to a time that contained a far younger version of Krasus, and the overlap had left Krasus weakened and ill unless he was in close proximity to his younger self.
With magical persuasion from Krasus, the captain began worrying that Krasus might die before being questioned. Thus, Jarod sought out one of the priestesses of Elune in the hope that she could heal his prisoner.
He happened upon the novice Tyrande Whisperwind, and she consented to lend her aid. Although she could not heal Krasus of his malady, she was soon working with him to help her friend, Malfurion Stormrage, who had recently fallen comatose.
The forest demigod Cenarius arrived, to Jarod's poorly concealed astonishment, and returned Malfurion's spirit from the Emerald Dream. Malfurion was reunited with his body and made a quick recovery. Then Jarod accompanied Krasus, Malfurion, and Tyrande as they went to speak with Lord Kur'talos Ravencrest, commander of the night elf army that was fighting the Burning Legion.
Kur'talos was impressed by Jarod's dedication to duty, and put a group of battle-hardened soldiers at Jarod's command. Jarod and his soldiers were responsible for watching over the four strongest spellcasters of the night elf army: Malfurion and Illidan Stormrage, the human wizard Rhonin, and Krasus.
Malfurion and Krasus eventually left the army and sought out the rest of the dragons, intending to appeal to them for help against the Legion. They embarked on this quest against Lord Ravencrest's express orders and without Jarod's knowledge.
Yet Kur'talos could not find it in his heart to reproach Jarod for failing to halt the spellcasters' departure. Eventually Kur'talos's strong leadership of the night elf army irked Queen Azshara, who instructed Captain Varo'then to eliminate the noble.
The assassination was successful, and Lord Desdel Stareye became the new leader of the night elf defenders. Unfortunately Desdel had no skill at tactics. The invading demons pretended to retreat and then swiftly attacked the night elves from the air.
Desdel watched in horror as the demons began pouring containers of boiling red liquid over the night elf army. Hundreds were injured, some mortally. When Jarod asked Desdel what action to take, the panicked noble had no useful response.
Jarod caught sight of another group of demons hovering over Desdel, and so Jarod tried to pull Desdel out of the way. However, Desdel took offense at Jarod's effort and ordered him away on pain of imprisonment.
Jarod yanked his mount aside just in time to avoid an agonizing death. The demons tipped over their container, and boiling liquid poured down on Desdel and his nearby companions. Desdel was killed in moments, his face maimed beyond recognition.
After Desdel's death, the remaining nobles could not agree on a new strategy for the army. Jarod was forced to step into the breach. With his intuitive grasp of tactics and his natural talent at leadership, he quickly found himself appointed the new leader of the night elf army.
The relieved nobles eagerly followed his commands. Jarod continued to doubt his importance to the war effort, but he received a very welcome surprise. Cenarius led a large group of demigods into the midst of the night elf army and humbly knelt before the astonished captain.
The demigods had agreed to fight under Jarod's direction. As the captain continued to rally the night elves and turn the tide of battle, he caught the eye of the demon lord Archimonde. Malfurion's absence from the battlefield had frustrated the massive demon, who decided to take out his fury on Jarod.
Archimonde was certain that the Legion's victory was inevitable, and so he took his time, sadistically toying with Jarod, slowly beating him to death. Very likely Archimonde took even greater pleasure in the prospect of finally breaking Jarod's iron will.
Before Jarod was too badly wounded to recover, though, Malfurion and Illidan Stormrage worked their combined magic on the Well of Eternity. All the demons, including Archimonde, were sucked into the Well and forced back into the Twisting Nether, howling in fury.
The Great Sundering triggered the birth of a new ocean, and the rushing waters chased the night elves all the way to Mount Hyjal. At last the waters subsided, and Jarod led a group of night elves to scout the area for drinkable water.
They discovered that Illidan had created a second Well of Eternity, and with Malfurion's help, Jarod and the others captured Illidan. Jarod gave Malfurion the power to decide his reckless brother's fate, and so it was Malfurion who sentenced Illidan to an imprisonment that would last ten thousand years.
A reluctant army commander, Jarod was deeply gladdened by the end of the war. He dissolved the makeshift army and continued to serve as a kind of administrator for a short time, but he had never wanted to be a leader.
Gradually he directed increasing numbers of petitioners to the new high priestess of Elune, Tyrande Whisperwind, whose compassion and wisdom went a long way toward calming post-war tensions. By the time Tyrande established the night elves' new army, the Sentinels, Jarod had deliberately faded into the background.
He did not think of himself as a hero, and he did not wish others to do so. One day he simply vanished, along with a few personal possessions. He did not say where he was going, nor, in fact, did he bid anyone farewell. Since that time, there have been no sightings of him.
Jarod returns in World of Warcraft: Legion after the demons invade the Broken Isles. With the help of the Horde and Alliance, he rescues his sister Maiev from imprisonment, frees the spirits of his people in Black Rook Hold from the Legion's influence and aids them in fending off the demons from Val'Sharah.
After Deathwing reawakened a volcano on his home island, Trade Prince Gallywix realized that there was good money to be made in offering panicked refugees a ticket to safety on his ship, taking their life savings—and then selling them into slavery.
A clever plan, until it and the ship fell apart in the naval crossfire between an Alliance fleet and a lone Horde ship. The goblin survivors washed ashore on the Lost Isles off the coast of Kalimdor, where they saved Thrall from being captured by the secretive SI: Gallywix, a survivor himself, sent his goons to enslave the goblin survivors and forced them to work in his labor mine.
He was later pressured to join the Horde after being defeated at the hands of its former warchief, Thrall, and his goblin ally. Gallywix and the Bilgewater Cartel sailed to Kalimdor where the goblins integrated themselves into Orgrimmar.
As a token of loyalty to the horde, the goblins explosively terraformed the forests of Azshara in the shape of the Horde's symbol, where Gallywix had himself built a private resort where he resided in luxury. Gallywix and the Bilgewater goblins aided Vol'jin's revolution against the warchief Garrosh during World of Warcraft: After the worlds heroes defeated Sargeras and vanquished the Legion once and for all, Gallywix had begun mining operations in Silithis around Sargeras' blade.
He approaches Sylvanas during the Horde Leader's celebratory feast to show her the crystals The lifeblood of the wounded Azeroth that his operations have been digging up, setting up events for the next expansion World of Warcraft: Gallywix also appears in Hearthstone.
Ji Firepaw is a male pandaren and follower of the more direct Houjin philosophy, is adamant that inaction is the greatest injustice. Ji holds that it is honorable to defend home and family no matter the price.
Outgoing, passionate, and not one for deep thought, he is always the first into the fray. Ji finds himself attracted to the scrappy practicality that defines the Horde, and although it costs him dearly, Ji has decided to carry the banner of the Horde upon leaving the Wandering Isle.
Ji is almost executed in Orgrimmar by the hands of Garrosh's Kor'kron during its siege in World of Warcraft: Mists of Pandaria but is saved by the Horde and Alliance. He is brought back to the Wandering Isle by Aysa to heal and assists the heroes of Azeroth is fighting against the Legion in World of Warcraft: After the Legion's defeat, Ji returns to Orgrimmar to fight alongside the Horde once again.
He had been pursuing magical studies in Dalaran at the time of the Scourge invasion. When he heard of the disaster, he hastened to Quel'Thalas and found his homeland in ruins. He realized that the elven survivors were all experiencing the same sickness and lethargy, which had begun when the Sunwell's magics were drained.
Determined to salvage what he could, Kael'thas rallied all the survivors he could find and renamed them the sin'dorei, or "children of the blood", in honor of those who had fallen to the Scourge.
Thirsting for vengeance despite their weakened state, the healthiest blood elves, including Kael'thas, departed their ravaged land and joined the campaign against the Scourge in Lordaeron. In the prince's absence, Lor'themar was named regent of Quel'Thalas, and Halduron Brightwing became the new ranger-general of Silvermoon.
To this day, Lor'themar continues to serve as the leader of Azeroth's blood elves. He and Halduron safeguard the land while they seek a cure for their people's seemingly insatiable hunger. When Kael'thas and his suffering people volunteered to fight the Scourge alongside Alliance resistance forces, the blood elves were met with suspicion and outright hostility, particularly from the prejudiced human Grand Marshal Garithos.
Garithos assigned the blood elves increasingly difficult missions until Kael'thas was forced to accept the assistance of Lady Vashj and her naga. When Garithos discovered that the blood elves were working with the naga, he felt that his distrust had been vindicated.
He imprisoned the hapless blood elf soldiers in the dungeons of Dalaran and sentenced them to death. Fortunately Vashj arrived in time to free the blood elves, who were suffering terribly from their hunger for magic by this time.
Vashj explained that the naga, too, were addicted to magic, and she said that Illidan could help the blood elves. She then led them to the portal that Kel'Thuzad had opened during the Third War so as to give Archimonde entry into Azeroth.
With no other palatable choices, Kael'thas and his fighters followed the naga through the portal and into the shattered realm of Outland. There, the elves freed the renegade demon Illidan Stormrage, who had been taken prisoner by Warden Maiev Shadowsong.
After the rescue, Kael'thas beseeched Illidan for a cure to the blood elves' addiction to magic. Illidan had a different proposal in mind, though: It was an offer Kael'thas felt he had to accept. He was certain his people would die without either a cure or a new source of magic.
Kael'thas pledged his allegiance to Illidan, who taught several blood elves the techniques he had offered. These teachings spread to the other blood elves in Outland, who were then able to stave off their painful hunger for arcane magic.
On Outland, the prince became twisted due to his reliance on fel energy, the dark and corrupting essence wielded by the demonic Burning Legion itself. Kael'thas also appears in Heroes of the Storm. Kalecgos voiced by Carlos Larkin is one of the few surviving blue dragons, a former servant of Malygos, and the current ruler of the blue dragonflight.
He often disguises himself as a half-elf and calls himself Kalec. Kalecgos is young for a dragon, and was known for befriending mortals before the Cataclysm. He fell in love with Anveena Teague, the avatar of the Sunwell, though she ultimately sacrificed herself.
Years later, Kalec began a relationship with Jaina Proudmoore. Kargath Bladfist was the orcish chieftain of the Shattered Hand clan, a band of orcs who go through a trial of strength by cutting off their own hands in place of weapons.
The Burning Crusade, Kargath and his clan took control of the Hellfire Citadel in Outlands where he was slain by horde and alliance invaders. Born into slavery as a gladiator, he escaped by cutting his hand off and led a rebellion with the other orc slaves against his Ogre captors, creating the Shattered Hand clan.
Kargath led many brutal raids against the Arakkoa in Draenor, slaughtering their numbers and taking their lands in the Spires of Arak. When alliance and horde forces raided the Ogre Capitol of Highmaul in Nagrand, Kargath was slain in the Colosseum after challenging the invaders.
Wrath of the Lich King was one of the greatest archmagi of Dalaran. He was a member of the Kirin Tor and a dear friend of the archmage Antonidas. However, his lust to delve into the dark arts of necromancy made him an outcast among his fellow wizards.
The Lich King commanded the dark wizard to create a cult that would facilitate the creation of a grand undead army. Kel'Thuzad used his powers and vast fortune to found the Cult of the Damned—the sinister group that would bring Ner'zhul's dark will to fruition.
Reign of Chaos, Kel'Thuzad and his Cult of the Damned struck the first blow by releasing the plague of undeath upon Lordaeron. Kel'Thuzad was murdered by Arthas for his crimes, but after Arthas's corruption into a death knight, the necromancer's spirit remained to advise the corrupted prince at the Lich King's behest.
Kel'Thuzad went on to serve as Arthas's most trusted majordomo. In the Lich King's haste to spread the plague of undeath over Azeroth, he gifted Kel'Thuzad with the flying citadel of Naxxramas. Consistent attacks from the Scarlet Crusade and Argent Dawn factions weakened the defenses of the floating fortress, enabling an incursion that led to Kel'Thuzad's defeat.
However, a traitor among the ranks of the Argent Dawn absconded with Kel'Thuzad's phylactery and fled to Northrend. The champions of Azeroth stormed the dread citadel and defeated the lich lord once again.
Kel'Thuzad also appears in Hearthstone and as a playable hero in Heroes of the Storm. Khadgar voiced by Tony Amendola in the games, and portrayed by Ben Schnetzer in the film is an archmage of the Kirin Tor and considered to be one of the most powerful and accomplished of all living wizards.
Although he is estimated to be in or around his forties in current lore, his physical appearance is that of an elderly man as the result of a curse cast by Medivh, possessed by the Dark Titan Sargeras, shortly before Khadgar and Anduin Lothar killed him.
In the aftermath of the Second War, the Horde had stolen various magical artifacts in order to open portals to new worlds to conquer. Khadgar was one of the first to volunteer to join the Alliance Expedition, a group sent through the Dark Portal to the orc homeworld of Draenor in order to stop the Horde from invading other worlds.
They were successful at stopping the Horde; however it came at a price —the combined magical energies from the many portals created by the shaman Ner'zhul literally tore the planet apart. Now referred to as Outland, all that remains of Draenor is a shattered continental landmass slowly crumbling into the Twisting Nether.
At some point between World of Warcraft: Wrath of the Lich King and World of Warcraft: Cataclysm, Khadgar returned to Dalaran on Azeroth where he accepted the role as one of the Six, the ruling council of the Kirin Tor.
Warlords of Draenor, and also participated in the subsequent battle for Shattrath City. He became embroiled in a long battle of wits with Gul'dan, seeking to stop him from corrupting the new Draenor and summoning his demon masters.
Ultimately, with the aid of champions of the Alliance and the Horde, Gul'dan's plans to bring the Legion to Draenor fail, but Gul'dan himself is pulled into a demon gate; Khadgar suspects that the battle has only just begun.
He is proven right in the next expansion, World of Warcraft: Legion, when Gul'dan emerges in the "main" timeline and helps to bring about the largest demon invasion Azeroth has ever witnessed. By that point, Khadgar had assumed leadership of the Kirin Tor and coordinated the campaign on the Broken Isles.
Khadgar assists the players to defeat the threats from Karazhan, Suramar and to finally kill Gul'dan. Gul'dan was summonning Sargeras, but Khadgar released Illidan's soul into his body before that happened.
Khadgar led the Assault on Broken Shore and on Argus. Khadgar also appears in Hearthstone. A being of incredible power, Kil'jaeden was tasked with finding formidable races and assimilating them into the Burning Legion's army. He was responsible for the corruption of the orcs and the creation of the Lich King.
Kil'jaeden has been attempting to get his agents to summon him onto Azeroth so that he may finally conquer it, succeeding once at the Sunwell, but was defeated by adventurers with the aid of the Draenei and Blood Elves. Kil'jaeden returns in World of Warcraft: He speaks with his master Sargeras before launching a massive invasion onto the Kirin Tor city of Dalaran.
After invading the Broken Shore and the Tomb of Sargeras, defeating the Legion presence there, adventurers battle Kil'jaeden, with the aid of Khadgar, Illidan and Velen, on his vessel orbiting the planet, Argus.
Kil'jaeden is defeated and expresses envy towards Velen and his powers, saying that he believed Sargeras could not be defeated, but perhaps Velen and the heroes could prove him wrong, before dying in an explosion of fel magic.
Khadgar and Illidan use the Illidari Keystone to teleport the heroes back to Azeroth safely but unintentionally bring Argus into Azeroth's sky. Lei Shen voiced by Paul Nakauchi was an ancient mogu warlord who was able to unite the warring mogu clans.
His aim was not to simply conquer weaker races, as his forebears had done, but to build a true empire. In order to do so, he traveled to the mythical Thundering Mountain and sought the truth about the forgotten god of the mogu.
There he found the titanic keeper Ra-den, who stood guard over a powerful titan device known as the Engine of Nalak'sha, and claimed dominion over both. With his newly acquired powers, Lei Shen dubbed himself the "Thunder King" and became the first emperor of the mogu.
They love to claim trophies, particularly the heads of enemies, which they use to adorn their camps or villages. Orcs tend to wear crude, poorly assembled clothing and use shoddy tools and weapons, though powerful combatants often don well-made armor and fight with finely crafted blades—both usually stolen on raids or from slain enemies.
Orcs have short life spans in comparison to many other humanoid races, rarely living 40 years, even if they don't die in battle first. They make up for this deficit in years through incessant breeding, and the fact that female orcs often give birth to multiple offspring with each pregnancy means that there's always a fresh supply of young orcs waiting in the wings to round out an orc warlord's armies.
Orcs aren't terribly particular about who they mate with, making half-breeds a common presence within orc societies. Orcs hate just about every other race they have encountered—they feel scorn and derision toward those they perceive as weaker than themselves, and resent the power more formidable races wield over them.
They are fond of bullying smaller creatures, such as goblins and kobolds, and feel superior to humans, elves, and dwarves despite the never-ending struggle to conquer these groups' lands.
Creatures held prisoner by orcs suffer terribly, and if they're lucky, they don't survive for long. Those who are captured rather than immediately slain often end up as slaves, and are either sold to outsiders or forced to serve their original orc captors until they drop dead from exhaustion.
Many prisoners are eaten by their captors, while others serve as entertainment for the orcs, thrown into fighting pits where the best they can hope for is to die in battle against wild beasts or other slaves.
Orcs are bullies by nature, and every aspect of their society revolves around the idea that might makes right. An orc leader attains her position of power through intimidation and brute force, taking on challengers and defeating them in personal combat.
Orcs respect a warlord or chieftain who has the battle scars to prove her mettle, but only until a younger, stronger upstart rises up to take the elder's place. When an orc is low in the pecking order, he often finds others even weaker than himself to lord over.
Other humanoids, particularly goblins and prisoners captured in war, bear the brunt of weaker orcs' savagery. Even the chieftains of different tribes jockey with one another for supremacy during times of great orc uprisings.
The right to lead a powerful orc army to battle is often earned over many days of feasting, drinking, and ritual combat, and a great many hordes have fallen apart when blood matches between tribal leaders resulted in the deaths of both chiefs.
More than a few orc tribes hold long-standing grudges against one another due to the murder of great chiefs and the consequent lost opportunities to invade civilized lands. Because orcs hate sunlight, their communities are often found underground in sprawling networks of caverns and tunnels.
They are known to claim vast complexes built by other races—particularly those of dwarves—as their own, and are difficult to root out. When they do dwell on the surface, orcs try to find locations that are sheltered from the sun, taking refuge in deep forests or narrow canyons.
Occasionally, orcs lay claim to war-torn cities of surface dwellers, using the shelter of buildings and sewer systems to avoid the painful glare of daylight. Most orcs care little for the mysteries of magic or unworldly questions of religion, with the exception of orc mystics and witch doctors.
Like orc warriors, orc mystics and witch doctors earn their places in orc society through brutality and intimidation, and warlords and chieftains are usually wise enough to value those who exhibit the rare skill and prowess to commune with supernatural forces—as long as it helps these leaders stay on top of the pack.
Full statistics for orcs can be found in their Bestiary entry. The following section details new orc equipment, feats favored by orcs, and new magic items used by orcs. A creature with this feat can take the Mounted Archery feat without possessing 1 rank in the Ride skill or the Mounted Combat feat.
Whenever you're lashed into a horn harness and you ready an action to make a melee attack against the target of a charge made by the creature you're lashed to, you gain the attack bonus for charging and your attack deals double damage or triple damage with a lance.
This benefit does not stack with the benefit of Spirited Charge. For instance, an orc would gain this bonus against all dwarves and against rangers who chose humanoid orc as a favored enemy.
Your ritual scars make you more fearsome, and allies with similar scars grow bolder when they're near you. When you charge, if you started the charge adjacent to an ally with this feat, you retain the bonus on Will saves until the start of your next turn.
This unusual seat is designed so that an orc handler can sit astride a gorthek mount. Large leather straps loop around the beast's chest and neck to hold the seat in place. The saddle includes straps that drape over the orc's shoulders to help her stay mounted during violent collisions.
This simple harness, basically just a leather lash, straps a combatant's arm to the tusk or horn of a Huge or larger animal such as a gorthek. Engaging or disengaging a horn harness is a standard action that provokes attacks of opportunity.
A horn harness includes a quiver that typically holds up to 12 javelins. A creature in a horn harness gains all the bonuses and takes all the penalties for engaging in combat or casting spells while mounted, but also can't do anything that requires using the hand lashed to the mount.
If the mount falls in battle, the creature in the horn harness remains attached, but can attempt a DC 25 Ride check to make a soft fall. If the creature in the horn harness falls unconscious, it remains strapped in, but takes an amount of damage equal to the mount's trample damage if any each round the monster moves.
Price 28, gp; Slot none; CL 12th; Weight 60 lbs. This huge, sooty cauldron has two sets of rings aligned on opposite sides. Through these rings, large shafts can be inserted in order for two bearers to lift and carry the cauldron.
The inside of the oversized pot is caked with baked-on residue that smells foul and is greasy to the touch. Once per day, a horde of up to orcs can consume a thick soup or gruel prepared within the cauldron.
This substance makes the orcs uncannily stealthy and difficult to track. For the next 2 hours, any overland movement by the horde leaves few traces. When a creature attempts a Survival check to discover the horde's tracks, the effect negates the penalty to the DC for the number of orcs in the group.
Any non-orc who consumes even a single spoonful of the soup or gruel immediately become nauseated for 10 minutes and does not gain any benefits. Craft Wondrous Item, pass without trace. Price 60, gp; Slot none; CL 10th; Weight 5 lbs.
The banner of the rushing horde is a tattered cloth flag, typically 3 feet wide and 6 feet long, depicting the device or insignia of an orc tribe or unit. It can be carried on a staff, affixed to a pole that's planted in the ground, or hung from the harness of a great beast.
Allies within 60 feet of the banner gain the benefits of the Improved Bull Rush and Improved Overrun feats. If planted, the flag does not need a bearer, but if it is toppled or touched by an enemy, it loses its effectiveness until reclaimed and replanted by allies of its owner.
Craft Wondrous Item, bull's strength. Price 8, gp; Slot feet; CL 8th; Weight 2 lbs. In addition, once per day when the wearer hits a Large or smaller creature with an attack, he can send his foe flying 10 feet.
Erkennen must trainer orcs die 2 may
However, the orc Ner'zhul and other Horde spellcasters used magical artifacts on the Draenor end of the Dark Portal, which was still intact. In this manner, the powerful warlocks reestablished the pathway between Draenor and Azeroth.
The Alliance reacted quickly to the renewed threat and sent an expedition through the portal to Draenor. Having achieved the rank of captain, Alleria was part of the expedition, which succeeded in its perilous mission and destroyed the Draenor end of the Dark Portal.
Horde forces on Azeroth were cut off from reinforcements and soundly defeated, and afterwards the Azeroth end of the Dark Portal was destroyed. Alleria and the other members of the Alliance expedition shattered the Dark Portal on Draenor just as Ner'zhul opened a series of additional portals from Draenor to other worlds.
Already weakened by the orcs' abuse of fel magic, Draenor began tearing apart under the stress of supporting the newly created portals. As the planet shuddered beneath their feet, the members of the valiant Alliance expedition realized that remaining on Draenor would be suicide.
Thus, they chose one of the new portals and entered it. They have not been seen since that fateful day. Alleria, Turalyon, and the rest of her comrades were presumed dead, killed in the line of duty. They are honored for their sacrifice.
A statue of Alleria has a prominent place in the Valley of Heroes, just inside the gates of Stormwind City. In Legion, Alleria's bow Thas'dorah is the artifact weapon for marksmanship hunters. In the ruined city of Mac'Aree, Alleria and the player character encounter her mentor, a void-empowered ethereal called "Locus-Walker", who helps Alleria harness the power of the Void without being driven utterly mad by it.
Siphoning the powers of the void-corrupted naaru L'ura in the Seat of the Triumvirate, Alleria becomes the first of the "void elves", able to use shadow magic without falling victim to insanity. In Battle for Azeroth, Alleria recruits blood elves exiled from Silvermoon to become void elves, who will be an allied race to the Alliance during the events to come.
Alleria also appears in Hearthstone. Anduin Lothar portrayed by Travis Fimmel in the film, known as the Lion of Azeroth, was the last true descendant of the ancient Arathi bloodline, a knight champion of the kingdom of Azeroth later known as the kingdom of Stormwind during the First War, and the supreme commander of the armies of the Alliance of Lordaeron during the Second War.
Lothar served as King Llane Wrynn's lieutenant-at-arms at the time. As the forces of Azeroth and the Horde clashed across the kingdom, internal conflicts began to take their toll on both armies. King Llane, who believed the bestial orcs to be incapable of conquering Azeroth, contemptuously held his position at his capital of Stormwind.
However, Sir Lothar became convinced that the battle should be taken directly to the enemy, and he was forced to choose between his convictions and his loyalty to the king. Choosing to follow his instincts, Lothar stormed Medivh's tower-fortress of Karazhan with the help of the wizard's young apprentice, Khadgar.
Khadgar and Lothar succeeded in vanquishing the possessed Guardian, whom they confirmed to be the source of the conflict. By killing Medivh's body, Lothar, and the young apprentice inadvertently banished the spirit of Sargeras to the abyss.
Lothar and his warriors, returning home from Karazhan, hoped to stem the loss of life and save their once-glorious homeland. Instead, they returned too late and found their beloved kingdom in smoking ruins.
The orcish Horde continued to ravage the countryside and claimed the surrounding lands for its own. Forced into hiding, Lothar and his companions swore a grim oath to reclaim their homeland at any cost. After the First War, Azeroth the kingdom that would later be renamed Stormwind and all of its lands were devastated by the Horde.
King Terenas, the ruler of Lordaeron, agreed to support the landless Azerothians. Spreading word of the threat that the orcish Horde represented, Lothar convinced the human nations and the demi-human races of the Eastern Kingdoms to unite to form the Alliance of Lordaeron.
Since Anduin was a neutral party and because he had military experience fighting the Horde, the leaders of the Alliance decided to make him the Supreme Allied Commander of their armies. He perished in combat at the base of Blackrock Mountain against the orc Warchief Orgrim Doomhammer just before the end of the Second War and the closing of the Dark Portal.
He is considered one of the greatest warriors of all time. King Varian Wrynn named his son, the crown prince of Stormwind City after him. Years ago, when his father disappeared, young Anduin was crowned king of Stormwind.
Due to his age, he was unable to rule, and the task of regency was given to Highlord Bolvar Fordragon, a venerated paladin of the Alliance. Once King Varian returned to reclaim his throne, the prince began to focus his efforts on spiritual matters and diplomacy, traveling throughout Azeroth to understand how he might heal lands and souls ravaged by war.
Anduin's spirit and empathy—unlike his father's warrior impulses—enabled him to form strong bonds with the draenei Prophet Velen and even a few members of the Horde. Mists of Pandaria, with Pandaria revealed to the world, the young prince personally led a campaign to unveil the region's secrets and cool the flames of war that threatened to consume the continent.
Anduin was one of the main opposition to the Horde's Warchief, Garrosh Hellscream, in his fight to save the continent and its people. Anduin eventually succeeded, however Garrosh was able to escape and initiate the events of World of Warcraft: When his father perished against Gul'dan's armies in World of Warcraft: Legion, Anduin, by then old enough to rule, was once again crowned king of Stormwind.
Doubtful of his abilities to be a good king, Anduin travels to the Broken Shore where his father died and meets with Genn Greymane and Velen. Anduin finds his father's sword and expresses that he cannot be the hero, nor the king his father was.
Genn consoles him and a vision of his father appears before him, telling him he must do "What a King must do. Anduin also appears in Hearthstone. Antonidas voiced by William Bassett in the game, portrayed by Toby Kebbell in the film was a former leader of the Kirin Tor, the conclave of wizards that rules over the magical kingdom of Dalaran.
The venerable archmage was one of the most powerful wizards in the world. His failing health prohibited him from spending much time away from his beloved city, so his apprentice, Jaina Proudmoore, served as his eyes and ears in the world.
Antonidas looked forward to the day when he would hand over the mantle of leadership to Jaina, who he felt would make an impressive archmage. He was succeeded as the leader of Kirin Tor by Rhonin. Antonidas also appears in Hearthstone.
Following his defeat during the War of the Spider, Anub'arak was raised as an undead servant of the Lich King, and the surviving nerubians began to refer to him as the "traitor king". Anub'arak revealed himself to Arthas Menethil upon the latter's return to Northrend, when Arthas was ambushed by blood elven dragonhawk riders.
Anub'arak called for a group of crypt fiends to bring the riders out of the sky. Anub'arak went on to guide Arthas to Icecrown so that he could save the Lich King from the demon hunter Illidan Stormrage.
Several years later, the Alliance and the Horde invaded Northrend. Anub'arak was encountered by adventurers and subsequently slain, but he would return several months later. The Lich King arrived on the Argent Tournament grounds and sent the adventurers who won the tournament plummeting into the depths below the coliseum.
They fought against Anub'arak, and he was slain once more. Anub'arak also appears in Hearthstone and Heroes of the Storm. Archimonde the Defiler voiced by David Lodge is an eredar demon lord and a servant of Sargeras, the leader of the Burning Legion.
Archimonde is heartless and brutal, but also cunning and farsighted. In his lust for power, he sought to become a god and wield powers rivaling those of Sargeras himself. Archimonde appeared as one of the primary antagonists in Warcraft III: He was defeated by a reluctant alliance between the humans, orcs, and night elves, who managed to delay him until a trap could be sprung.
Thousands of ancestral spirits converged on Mount Hyjal to seemingly destroy Archimonde. The demon lord was not permanently slain, however, and his spirit returned to the Twisting Nether. In Warlords of Draenor, Archimonde was summoned to an alternate version of the orcs' homeworld of Draenor.
He was eventually defeated, but not before sending Gul'dan through a portal and initiating the events of Legion back on Azeroth. Aysa Cloudsinger voiced by Athena Karkanis is a female pandaren and a follower of the path of Tushui.
Aysa believes in meditation, rigorous training, and moral conviction. Graceful and poised, Aysa has attained impeccable form and a refined intellect through diligent practice. To Aysa, to follow the way of Tushui is to defend what is right above all else.
She believes success in an endeavor never justifies dishonorable deeds. While the Alliance contains a diverse mix of cultures, Aysa is attracted to the high ideals and values that cement them together.
The planet of Azeroth is a nascent titan. She awakened Magni Bronzebeard from his crystalline slumber in order to warn him of the Burning Legion's return. Azshara voiced by Laura Post was the last monarch in all of night elf history.
Her reign culminated in the War of the Ancients and the Sundering, after which night elf society underwent sweeping change. Strong-willed, manipulative, and incomparably beautiful, Azshara possessed far more magical talent than almost any other night elf.
As one of the Highborne and the sole heir to the throne, she had long been fascinated with the Well of Eternity. After her coronation, she indulged her interests to the fullest. Soon she ordered the construction of a lavishly bejeweled palace on one of the Well's shores.
Seeking to please the queen, the nobles proposed that the night elf capital city be renamed in her honor. Azshara graciously accepted, and after much heated debate, the city's name was changed to Zin-Azshari, or "glory of Azshara".
Night elves everywhere celebrated the city's new name, for they loved their queen as much as they distrusted the decadent Highborne. Such was her charm that her people did not truly consider her one of the Highborne. Azshara and her court took up residence in the new palace as soon as it was complete.
Many of the Highborne living in the palace devoted themselves to constant study of the Well. As their obsession grew, these Highborne drew magic from the Well's depths and channelled the chaotic energies into ever-greater spells.
The Well was thrown into constant turmoil; dark storms broke out over its surface, and its waters darkened until they became utterly black. Sargeras, creator of the Burning Legion, sensed the Highborne's powerful spells and reached out to contact them from the Twisting Nether.
With little effort, he corrupted all of the Highborne in the palace, including Azshara, and bent them to his will. They quickly abandoned all of their previous work and focused on bringing the Legion into Azeroth.
The mesmerised nobles' primary goal, however, was to widen and stabilize the portal leading from the Twisting Nether to Azeroth, so that Sargeras himself, who promised that he would remake the world into a paradise, could enter the world.
Working feverishly, the Highborne summoned demon after demon into their midst. As the storms surrounding the Well grew more violent, a crowd of frightened night elves gathered outside the palace, hoping for an explanation from their queen.
When the palace gates opened at last, however, a demonic army poured out and began slaughtering the citizens of Zin-Azshari. Only the Highborne that were serving the Legion from within the palace were left untouched.
Firmly in Sargeras's thrall, the palace guards watched the massacre and made no effort to help their dying people. The queen believed that in Sargeras, she had at last found a worthy mate, and she was certain that he would be hers once he arrived on Azeroth.
As time passed, she grew impatient and suggested restricting the Well of Eternity so that its energies would be available only to the Legion and their Highborne servants. Her chief advisor, Lord Xavius, worked with the rest of the palace Highborne and the Legion to implement her idea, erecting a magical shield around the Well.
Suddenly cut off from the Well, the night elf defenders realised that something catastrophic had happened. Kur'talos added the refugees who could fight to his own soldiers, and the army set out for Zin-Azshari.
The War of the Ancients had broken out in earnest. With the help of several allies, the druid Malfurion Stormrage destroyed the shield and killed Xavius. Azshara made Captain Varo'then her new advisor and her chief liaison with the Legion.
By this time the Legion was divided: The queen blamed Kur'talos's strong leadership of the night elf defenders for delaying Sargeras's arrival. She ordered Varo'then to eliminate Kur'talos, and Varo'then obediently had the valiant noble assassinated.
Despite Azshara's attempts to aid the Legion, the portal to the Twisting Nether was ultimately closed before Sargeras could reach Azeroth. Although the portal's closure saved Azeroth from demonic invasion, the Well of Eternity was unable to withstand the added magical strain, and it began to collapse upon itself.
Zin-Azshari and the Well were suddenly blasted downward toward the ocean floor. The Well pierced the planet's molten core before being utterly obliterated. Ancient Kalimdor was split apart, and the seas rushed in to fill the voids between the new landmasses.
The queen, her handmaidens, her guards, and the other Highborne in the palace were caught in the rushing waters. Instead of drowning, however, many were cursed and transformed into naga. Baine Bloodhoof voiced by Jamieson Price is the current chieftain of the tauren, having gained the position after the death of his father Cairne.
Calm, patient and wise beyond his years, Baine believes deeply in his people but fears that he is not the great leader his father was. Baine is very forgiving, as was made evident when he chose not to seek vengeance against Garrosh Hellscream after Garrosh killed Cairne in a duel.
Despite diplomacy being his strong suit, Baine is a force to be reckoned with when forced into battle. Baine also appears in Hearthstone. Upon Varian's return, Bolvar was named the commander of the Alliance forces sent to take the battle to the Scourge in Northrend.
After the treachery of Grand Apothecary Putress at the Battle of Angrathar the Wrathgate, Fordragon was believed to have been killed, either by the Forsaken blight or the fires of the red dragonflight.
Fordragon survived, though his body was altered by the dragons' flames. He was taken into Icecrown Citadel, and the Lich King tortured him in an attempt to break his will, but Fordragon refused to give in.
After the death of Arthas Menethil, Fordragon demanded that the Helm of Domination be placed upon his head so that he could act as the jailer of the damned—imprisoning the Lich King within the Frozen Throne once more and containing the threat of the Scourge.
Bolvar also appears in Hearthstone. Broll Bearmantle is a powerful night elf druid and an agent of Malfurion Stormrage. Broll Bearmantle was born with antlers: He was granted the Idol of Remulos to help him develop his connection to the Emerald Dream.
Broll used the idol to channel his incredible druidic powers to delay the Burning Legion's offensive. He was eventually overwhelmed by the pit lord Azgalor, who used his fel weapon to corrupt the idol.
The idol's corruption caused a fel explosion, killing Broll's daughter Anessa. Broll himself was corrupted via his link to the idol, causing all the animal spirits to abandon him except the bear, which had been corrupted with fel energy and fed on Broll's rage.
With his grief eating away at him, Broll left night elf society and eventually allowed himself to be bought by Rehgar Earthfury. As a gladiator, he met the amnesiac human Varian Wrynn and the blood elf Valeera Sanguinar, and went on several adventures with them.
One of their exploits involved recovering and cleansing the Idol of Remulos. Broll has since been a participant in recent Council of Tirisfal and Cenarion Circle ventures. Cairne Bloodhoof voiced by William Bassett was the former high chieftain of the tauren.
Cairne was a fearless warrior and a wise leader of his ancient people. Though slowed somewhat by the weight of age, Cairne still possessed the strength and valor of twenty men. Fearing that his people were in grave danger of extermination from marauding centaurs, Cairne sought aid from Warchief Thrall and the other orcs, who had recently journeyed to Kalimdor.
With the orcs' help, Cairne and his Bloodhoof tribe were able to drive back the centaurs and claim the grasslands of Mulgore. For the first time in hundreds of years, the tauren had a land to call their own. Upon the windswept mesa of Thunder Bluff, Cairne built a refuge for his people, where tauren of every tribe were welcome.
Cairne was slain in a duel with Garrosh Hellscream. Before the duel began, Magatha Grimtotem secretly applied to a poison to Hellscream's axe. The poison incapacitated Cairne after he sustained a minor wound, leaving him vulnerable to Hellscream's killing blow.
Cairne also appears in Hearthstone. Chen Stormstout voiced by Keone Young is a jovial and independent brewmaster. Chen was born and raised on the Wandering Isle, a massive landmass on the back of the giant turtle Shen-zin Su.
There he developed his superior fighting skills and the desire to explore and discover new lands and new ingredients for his legendary brews. Chen's wanderlust led him into adventure after adventure, from the creation of the wildly popular Brewfest event to the founding of Durotar.
Years later, Chen and his niece, Li Li, embarked on a quest that led them to the mystical Pearl of Pandaria. With the help of the artifact, Chen was able to visit Pandaria, the home of his ancestors, for the first time. Not long after, the Alliance and the Horde discovered the continent and rekindled their conflict.
Like most of his people, Chen maintained his independence rather than joining either faction. Chen also appears in Heroes of the Storm. Cho'gall was the first of the ogre magi, an initiate of the Fifth Circle of the Shadow Council, and the chieftain of the Twilight's Hammer clan.
Cho'gall was trained in the arcane arts by the warlock Gul'dan, who aided him in mastering the powers of the Twisting Nether. Cho'gall became the leader of an orc clan after the previous chieftain was executed for disobeying the Shadow Council.
He renamed the clan the Twilight's Hammer, and all records of the clan's old name were destroyed. Cataclysm Cho'gall served as the final boss of the Bastion of Twilight raid. Cho'gall also appears in Hearthstone and Heroes of the Storm.
They later inhabited the fortress of Ahn'Qiraj, a prison created by the titans to imprison the Old God. A group of mortal adventurers did what was thought to be impossible and fought their way through the fortress-city into the heart of the temple where they had temporarily vanquished the Old God, as the Old Gods are not so easily defeated.
C'Thun also appears in Hearthstone. Deathwing the Destroyer voiced by Michael McConnohie in World of Warcraft and by Patrick Seitz in Hearthstone, formerly known as Neltharion the Earth-Warder, was the leader of the black dragonflight and one of the original five Aspects blessed by the titans to safeguard Azeroth.
Neltharion was given dominion over the earth. The Old Gods, twisted beings of pure evil that once ruled Azeroth, drove Neltharion to madness, and he turned against the other Aspects. After the opening of the Dark Portal, Deathwing traveled to world of Draenor, where he hid several black dragonflight eggs before returning to Azeroth and taking up the guise of the human lord Daval Prestor.
Deathwing was discovered by the other Aspects during this time and retreated to the elemental plane of Deepholm to escape justice. Deathwing returned to Azeroth after the fall of the Lich King, emerging in a world-breaking wave of destruction known as the Cataclysm.
At the height of his power, Deathwing's goal was nothing less than the Hour of Twilight: The former Aspect was supported in this nihilistic goal by the Twilight's Hammer cult and the elemental lords Al'Akir and Ragnaros.
Deathwing is a raid boss and the primary antagonist of the World of Warcraft expansion Cataclysm. The Aspects sent brave adventurers back in time to obtain the Dragon Soul, the only weapon capable of defeating the Destroyer.
In the end, he was defeated by the other Aspects and their mortal champions, and utterly destroyed when Thrall used the Dragon Soul against him. Deathwing also appears in Hearthstone. Dezco is the tauren chieftain of the Dawnchaser tribe and one of the most prominent Sunwalkers: After the Cataclysm, Dezco, his pregnant wife Leza, and other members of his tribe received a vision of a golden, verdant land of peace hidden in uncharted waters.
The Dawnchaser tribe suffered tremendous tragedies on their way to find that valley. Ships were lost at sea, tribe members perished in mogu attacks, and Dezco's wife died giving birth to twins—although with help from a champion of the Horde, the twins survived their perilous time in the Krasarang Wilds.
Sunwalker Dezco pushed onward, leading his tribe to the gates of the Vale of Eternal Blossoms—the place some had seen in their visions. After convincing the August Celestials to allow outsiders access to the sacred place—with the help of Anduin Wrynn—the Dawnchaser tribe settled at the Shrine of Two Moons and committed themselves to defending the Vale against the mogu.
Stunned by the news and unwilling to allow either of his sons to grow up away from their tauren heritage, Dezco decided to return to Mulgore. In his journey across the Vale, Dezco and a group of refugees fell victim to a mogu raid, and despite Dezco's best efforts to keep both of his children alive, when the fighting settled, one child was dead and the other dying from mogu poisons.
A member of the Golden Lotus, Mokimo, invoked the healing power of the Vale's waters to save the dying tauren. Dezco concluded that such a wondrous place needed and deserved all the protection he could provide, and agreed to let his remaining child grow up under the tutelage of the Golden Lotus and become a caretaker of the land.
Sunwalker Dezco continues to defend the Vale, and indeed, all of Pandaria, from those who would bring harm to it. Durotan voiced by Scott McNeil in Warlords of Draenor, and portrayed by Toby Kebbell in the film was the orc chieftain of the Frostwolf clan, one of the orcish clans of Draenor.
Unlike most of his people, Durotan felt uneasy when the orcs, led by the shaman Ner'zhul—who was under the influence of Kil'jaeden, the leader of the Burning Legion—waged war against the draenei, with whom they had lived peacefully for many years.
He and his friend, Orgrim Doomhammer, had been saved by the draenei when they were children, and he did not agree with fighting against their unsuspecting counterparts. Nevertheless, he reluctantly aligned himself and his Frostwolf clan with Ner'zhul and his orcish Horde in order to keep his clan out of danger.
After receiving a message from Velen the Prophet, the leader of the draenei, Ner'zhul ordered Durotan and some of his clan to capture Velen and bring the eredar before him so that he could speak to the Prophet in person.
Durotan's intention's, however, were to speak with Velen and find out how his race had found themselves on Draenor, so that they could find a solution. As he and his clan, including their elder shaman, Drek'thar, listened to Velen, Drek'thar grew frustrated and was about to attack the Prophet, before Durotan stopped him.
Following through with his orders, he reluctantly took Velen in as a prisoner of their clan before he could be harmed. However, the noble chieftain, conflicted, let the Prophet go after speaking to him again later that night.
When Ner'zhul confronted Durotan about why he had returned without a prisoner, Durotan told him that if he had wanted to capture Velen, he should have done so himself. Ner'zhul was also conflicted, as the orcs held the Frostwolf clan in very high regard, and he had also begun to doubt his master and the path that he was leading them on.
However, before he could speak, Ner'zhul's apprentice, Gul'dan, told Durotan that he would soon receive a message from Kil'jaeden, exiling them from the rest of the Horde. As the months passed, the orcs, now openly under the control of Kil'jaeden, gained the upper hand on the draenei.
Gul'dan took Ner'zhul's place as Kil'jaeden's lieutenant and became the first orcish warlock, wielding fel magic rather than the elemental powers of a shaman. When Gul'dan told the orcs to drink the blood of the pit lord Mannoroth, Durotan refused.
He had foreseen that the blood would corrupt most of their race and bind them to the Burning Legion, and he did not want to endanger his people or participate in the campaign against the draenei. He journeyed to Azeroth instead, where he found his old friend, Orgrim Doomhammer, and told him of Gul'dan's betrayal.
This act would eventually cost Durotan his life, as Gul'dan sent assassins to kill him. An alternate version of Durotan is the primary protagonist for the Horde in World of Warcraft: In an alternate timeline, Durotan refused to align his Frostwolf clan with the Iron Horde.
Instead, Durotan allied himself with Thrall and other Horde adventurers. He aided Khadgar and the draenei in defending Shattrath City, and participated in the assault on Hellfire Citadel. Fighting alongside Grommash, Khadgar, Yrel, and a band of adventurers, Durotan helped defeat the demon lord Archimonde.
Falstad Wildhammer, also known as Falstad Dragonreaver, voiced by Michael Sorich is the high thane of the dwarven Wildhammer clan. Falstad also appears in Heroes of the Storm. Garrosh Hellscream voiced by Patrick Seitz was a former warchief of the Horde faction.
He is the son of the heroic warrior Grommash Hellscream. When the orc clans of Draenor united to form the first Horde in order to march through the Dark Portal to conquer Azeroth, Garrosh remained behind in Nagrand due to being infected with red pox, a plague that had begun to infect the orcs.
During the events of World of Warcraft: Though he wasn't demonically influenced himself, Garrosh was haunted by his family's legacy: Garrosh lived in the shadow of his father's acts until he met Thrall, who explained to the younger Hellscream that Grommash ultimately gave his life to lift the demonic blood-curse, and freed his race from servitude to dark forces.
Learning of his father's great deeds, Garrosh returned to Azeroth with Thrall and became a member of the Horde. Following the war's end, Garrosh returned to Orgrimmar as a venerated war hero. Garrosh eventually became the Warchief of the Horde after Thrall stepped down to focus on his shamanistic duties in World of Warcraft: Brash, stubborn and impatient, all Garrosh wished as Warchief was to conquer all of Azeroth in the name of the Horde, and was willing to crush any who stood in his way, even the other members of the Horde.
As the events of World of Warcraft: Mists of Pandaria progress, Garrosh's increasingly brutal pursuit of dominance led him to turn to ever darker sources of power, earning the hatred and distrust of the other races and leaders of the Horde and of the denizens of Pandaria, particularly the Shado-pan, the order of Pandaren guardians.
After narrowly surviving an assassination attempt by Garrosh, the troll leader Vol'jin began an uprising against the Warchief, leading the other races of the Horde in increasingly open rebellion against their former leader.
The Alliance, although determined to make the most of this opportunity to dismantle the Horde and dispose of Garrosh, joined in grudging cooperation with Vol'jin's rebellion. Garrosh was defeated in a siege of Orgrimmar by Alliance and Horde champions.
In an agreement to cease hostilities, both factions agreed to allow Garrosh to be tried for his crimes by the Pandaren, whose homeland suffered the greatest as a result of Garrosh's actions. Garrosh subsequently escaped imprisonment with the help of the bronze dragon Kairozdormu and initiated the events of World of Warcraft: Warlords of Draenor, changing the future by going back in time to his homeworld of Draenor before the rise of the Horde.
After influencing an alternate version of his father, Grommash, to reject the blood of Mannoroth offered by Gul'dan, Garrosh became warlord of the Warsong clan while Grommash became Warchief of the Iron Horde, based out of the fortress of Grommashar in Nagrand.
A combined Alliance—Horde force led by Durotan attacked the fortress, where Thrall challenged Garrosh to Mak'gora, an honourable duel to the death. Garrosh agreed to meet Thrall "where it all began"—at the Stones of Prophecy, the site of the village he had led in Outland known as Garadar.
As they battled, Garrosh claimed that his actions were for the good of the Horde, and that it was Thrall who had made him Warchief and left him to "pick up [Thrall's] pieces". Though outmatched physically, Thrall called upon the formidable powers of the elements to grasp Garrosh in a hand of earth.
Garrosh raged that Thrall had made him what he was, to which Thrall retaliated by saying that Garrosh had chosen his own destiny, before Thrall ended his life with a bolt of lightning. He was formerly the chief engineer of the Horde engineering works in Durotar, and he oversaw the construction of the city of Orgrimmar.
While keen to remain neutral towards the Alliance, he has no love for them and retains strong relations with the Horde. Gazlowe is the chief engineer of the Horde garrison on Draenor in World of Warcraft: Gazlowe also appears in Hearthstone and Heroes of the Storm.
Gelbin Mekkatorque voiced by Dino Andrade is the leader of the Gnomeregan refugees. Gelbin has been at the helm of the gnomish race during some of its most difficult and trying times. As the role of "high tinker" is an elected position, the fact that he has held it throughout such hardship is a testament to the love his people have for him.
A brilliant inventor, Gelbin rose quickly to prominence among the meritocratic gnomes with his innovative designs and creative problem-solving skills. He built the first functioning mechanostrider, assisted in the development of the dwarven siege engine, and was instrumental in the creation of the Deeprun Tram that runs from Ironforge to Stormwind City.
The loss of Gnomeregan weighs heavily on the high tinker. He was unprepared for the invasion that swept through his beloved city, and betrayed by a trusted advisor who convinced him to react hastily, resulting in unnecessary deaths.
Now Mekkatorque's brilliant mind has taken on a surgical focus with one single outcome: The gnomes were able to carve out a tenuous foothold in New Tinkertown, but there will be more bloodshed before they manage to liberate the rest of their home.
Gelbin also appears in Hearthstone. Genn Greymane is the King of Gilneas. During the Second War, Genn was a proud, strong-willed, cunning, and arrogant man. He and his armies stood by the Alliance during the Second War, but only offered token support.
In the aftermath it became clear to Genn Greymane that the Alliance needed Gilneas more than Gilneas needed the Alliance. Following the Second War, he ordered the construction of the seemingly impenetrable Greymane Wall to protect his people from outside threats, effectively closing off the nation from the world and its petty conflicts.
For years the wall did as intended, but when the worgen curse spread into Gilneas, the enormous barrier began to resemble the gateway to a prison rather than a sanctuary. It's about time the Alliance got some loving.
Comment by danix why people thinks horde are the ones being attacked? Horde, but in special the forsaken kills farmes, kirin tor mages and soon.. But as the horde blind fanboys use to say: Comment by wsuhoey Respawn timer is estimated to be about 3 hours.
Comment by Jombone Use a mistletoe on him. It doesn't affect him, it's just funny to watch him cheer. Comment by Shada Just a little note of interest: King Varian Wrynn is the only warrior in the game to retain the Heroic Leap ability, after it was withdrawn from the playerbase in WotLK Beta, for being too unbalanced.
As Alliance I'm not sure whether he uses the Leap in raids against him, but he was Heroic Leaping all over the joint during the Scourge attacks on Stormwind in "Echoes of Doom". I really don't like him. Comment by Craxen I guess Wrynn is a lot more dificult than Bolvar Fordragon, atleast Alliance can be proud to have a hard boss to def their city: Comment by AdmiralAliens 7 Horde raid wiped in a row,1 day.
I dont know it because alot of us "Alliance" there at the time they raid or they clueless. I been saw him use heroic leap and stunt the healer, screwed up the tank, move to another tank, killed, whirling, whole raid screwed.
It was some thrilling fighing. Nice job Blizzard, our king kick ass: Comment by Raithon It's great that he's back and all, but he certainly didn't win the beauty contest Comment by Maxlock i came back to the game when the wotlk was released after a one year break, i toured SW for like 30 minutes looking for Bolvar and i found Varian in his place i bought the game a week after the expansion so he was in the keep i hated him, i only acknowledged Bolvar as my leader.
S "hair style changed to look like Bolvar, in his memory. Comment by coyote72 He needs more health. Comment by chrin I wonder is he on of the humanlike npcs in Howling Fjord, he looks really much like them, also that he is much higher than a normal human.
Comment by ibleedrainbows I MTed him yesterday in a trip around the alliance kingdoms. D i forgot to take a SS but ill do it again since it was so fun and easy. Comment by D4NK Dunno, i would say he isn't as powerful as bolvar was.
Bolvar had shield wall, healed himself to full all the time, 5 second aoe stun, like. Bolvar was alot harder than he is. He was simply hiding from Saurfang. Comment by barringerlr whats his respawn timer? Comment by AkumuX Aliases include: Jay Leno and The Chin.
Comment by makron I just wish all the players could get the same graphical update. Just look at old model vs new one, it's a stunning difference. Comment by Gnomeeatr He looks really really old in my opnion, or is just one ugly alliance leader.
Comment by edarien Personally, I'm glad Varian is so quick to crack skulls. Since forever and a day, the 'good guys' I know this technically isn't correct but bear with me have always been about peace and dignity and such.
I'm glad we have a ruler that wants to kick ass. Comment by rm2k3guy14 Downed today on Laughing Skull EU, pretty simple full Naxx 25 Druid tank, and many shammies spamming chain heal to keep the raid up.
The allies were fended off by 5 Mages on the doors and others around the vicinity taking out stragglers. Comment by Kenon For those interested in more Varian goodness, I suggest scrolling down this page and learn more about my new favorite Alliance leader.
Comment by Alextrasza Can be found in the keep of Stormwind in the middle room just before where you sign up for battlegrounds. Should wear a helm. Their jokes are them insulting other races. Undead hate everyone but welcome the help.
Comment by Gorezhul Quick question, whats his respawn timer? Comment by noobi thats crap. Comment by NeoCrimson Is it me or does Varian look Comment by Oakshand go to wowwiki and read his history. On top of that he killed onyxia twice to get his swords and probaly stole his armor from Saurfang.
Comment by Pinguinmaster Isn't it a bloodelf joke about eating tauren steaks? Comment by Pinguinmaster So He's like the Rambo of World of warcraft? Comment by taurenmoo The alliance were desperate for a bad ass leader.. Comment by Thingamajig He looks angry.
Comment by Limiter A. A Varian "Chin" by his friends. Comment by Rikabu Varian isn't as calm as Thrall, since he actually is ready to kill Thrall when you do the quest for retaking Undercity I've played as Alliance.
Comment by Dangarok This guy's really racist. He hates orcs for just enslaving him and forcing him to be a gladiator, yes? Was it Thrall that ordered him specifically to be enslaved?
And also, whoever said that Orcs, Trolls and Tauren weren't racist pointed out a good thing. Tbh, Varian reminds me of Hitler. Declaring war on people because they're orcs. Just because they're orcs. Comment by Random On latest update for patch 3.
Comment by zoroz I've done the attack on the under city quest and I think he's in the right place. Comment by Stormstrike I think that the king is more then right with declaring war to the horde if you have watched the Ulduar Trailer you will most likely see the reason why.
He blames the horde for the death of Highlord Bolvar and many other alliance soliders, so if you watch all this carefully this actualy IS the fault of the horde and he is just doing the right thing. Comment by Haltorn Did anyone notice that his and Arthas voice that was used in warcraft 3 are kinda the same?
Comment by Itsnotvsmyay Frankly, Varian was better when he was in prison. In battle for undercity he tried 2 kill thrall. He currentilty has normal human voice, but I hope it will be changed as it was in trailer heard.
He's swords also changed to match those that were in Ulduar Trailer. And for you, Itsnotvsmyay, Varian angers to horde, as you can hear from Wrathgate cinematic and questline, because of Saurfang, Bolvar dies, and so he dishonors the acts of them, and so toughts that it is Thralls fault.
In no way was that the Horde's fault. Varian's just sticking the blame on the Horde, for no other reason then he hates them for destroying his kingdom not sure why he couldn't just yell at them for that, and that they're the easiest to blame, due to the stereotype that they're all bloodthirsty beasts.
If someone can tell me exactly HOW Putress and his pals deciding to join up with Varimathras is the Horde's fault, I'll gladly see the errors of my ways. However, I highly doubt that will be happening, as I see absolutely no way how all this is the Horde's fault.
Comment by snowboyak08 Does anyone know what his new weapons are? There's gotta be some soft of 1hd'er out there that matches the model of his new weapons that are featured in the Ulduar trailer. Comment by Zaelan Big, few things wrong with that.
Jaina and you go to Thrall, talk to him, and then you return to Varian with Thrall's message. I admit I might be wrong, and that you may be right about Varian and the Alliance seeing it that way, but the Horde was still not responsible for that betrayal in the least of things.
Therefore, it is not solid proof. Comment by VraulJawrip I miss his impossible to get player-wise dual wielding Quel'Serrars, but his new blades look pretty awesome too. Comment by Roja I don't know why Zaelan's post was downrated so much, since he's absolutely right.
The attack by Putress on the forces at Angrathar was not orchestrated by the Horde or its leadership. Like Zaelan said, there's absolutely no proof of that. The simple fact of the matter is that Putress acted on his own, with his own group of renegade Forsaken that defied Sylvanas and the rest of the Horde.
That's the conclusion I've reached given the evidence that we do have at our disposal right now. But let's assume Sylvanas did plot the whole event at Angrathar. First of all, look at the victims of Putress' attack.
The victims included a substantial number of Horde soldiers, most of whom were from the elite Kor'kron forces that serve as the personal guard of Thrall himself. If the Horde discovers that Sylvanas is indeed the mastermind behind their deaths, then she stands a great risk to not only destroy the partnership between her Forsaken and the Horde, but to incur the personal wrath of the Warchief.
She would not stand a chance in the subsequent battle. Secondly, what would she stand to gain by giving Varimathras carte blanche to allow demons to run rampant through her main base of operations?
Back in the Third War, she and her Forsaken fought hard to gain control of the city of Lordaeron. Thus to relinquish control of it to the Burning Legion doesn't make sense considering the bulk of her resources are at the Undercity.
And yes, the Forsaken have bases in Northrend and Tarren Mill, but let's be honest here; without their foothold in Lordaeron, they will lose a lot more territory than they can afford to in the long run. Bigalmou, while your view on what happened may very well be the one that Varian Wrynn himself sees, it just doesn't amount to anything more than a wild conspiracy theory cooked up by an Alliance partisan.
But in the spirit of fairness, I'd like to add one last point; Sylvanas, from what we know about her, is a reclusive but brilliant strategist. Her primary goal is to get revenge on Arthas, but once that's achieved, who knows where she'll go from there?
If she is indeed behind the massacre at Angrathar, then she's hiding her involvement in it and her motives for it very, very well. Occam's Razor, my friend. When Onyxia fused them back into one Varian in issue 14 , those swords were combined to create a single, more powerful weapon called Shalamayne.
Comment by majintrunks 1. An Orc befriended his father, and then assassinated him. Yes an orc betrayed his father. It could have been anyone. The Orcs held him against his will, and forced him to kill for their amusement.
Don't say it wasn't Thrall's fault, because Wrynn was trained as a Gladiator in Org. That means the Horde leadership is well aware of a thriving slavery trade, and openly permissive of it. At least have the respect for Thrall because he went through the exact same thing that you did.
I'm sure Varion had a bad childhood living in a capital city during a decade of Alliance dominance. Doesn't matter if it was a coup, or a splinter group, The Horde killed his best friend. Oh wait but he doesn't care about a race older than the night elves that feed off of life itself, that have manipulated entire worlds.
Burning legion manipulated an entire world that brought uppon it's own end. Hint hint dumbass hint hint. The Orcs destroyed Stormwind, and forced Wrynn to retreat to lordaeron where he grew up.
Lordaeron was like a second home to him, and even though he knew Arthas destroyed it, he hadn't seen it in person until he led the Attack there that killed Putress. Seeing Lordaeron transformed into the Undercity was shocking, and offensive, and from a Lore-wise perspective, it was the first time anyone from the Alliance had ever seen how much the city has changed.
Imagine your home town being run by the same evil zombies that killed your best friend. And don't argue that the Forsaken aren't evil, I've done the Tarren Mill quests. Human experimentation, and torturing animals seems pretty evil to me.
It's called a war. And do i need to remind you the way the orcs were treated after their initial attack of Azeroth? Slave camps, forced to hide into the mountains. Defeating your enemy is one thing but what the so called alliance did was in fact Yea clearly a fair trade.
Fact is right now two characters are really really stupidly done in warcraft lore. He understands his situation and deals the best he can with it. On the other side of the Varian is the Varian that returned to Stormwind.
The fun Varian if you will. Strange but when the two merged they turned into this bumbling brute that resembles the other stupidly done character in WoW Garrosh is an orc that never touched demon blood.
Acording to lore orcs were shamans and a peacefull race before the blood drinking. He is acting just like Grom did. At least Grom had the decency to obey the warchief despite not understanding the methods. Fearing that he will end up like his father.
He sees that his father managed to atone for part of his mistakes and turns into a carbon coppy of him? Hello years of fears and self doubt don't go away in an instant. It's fun to see that the only two characters that apparently don't like or trust the other faction are the only two that don't make sense.
I tanked Thrall as a 79 Mage. I see this King here only hit a Tank for about 3k Damage, which is nothing when you have 10 healers and 40k health. Comment by Yankee Varian must be one of the worst inter-faction politician ever to set foot in Azeroth..
Too bad when he is cool as hell. Comment by Gamopistolo Well he doesnt seem as a suitable king for alliance Comment by Firionia Does anyone know what weapons he's using now? They look kinda cool, but I honestly liked the Quel's better: Comment by Spameaterlol I can see both sides of the argument.
But remember it, we're watching it third person, we know all that happens and he's watching it from his view. Orcs enslaved him and forced him to kill for their own money and amusement.
Best friend killed by what he thinks was Horde, of course it wasn't the Forsaken solely that did it they were traitors so it isn't completely the Horde's fault. What happened to Lordaeron.
Varian is obviously not happy about what happened to his former second home. Seeing what the Undead did to it. Let's start with the start of it. Garrosh says "I want to see this Dwarf, to see the fear in his eyes" kind of implying he'll start a fight.
Of course he has a right to be on guard the way he arrogantly said it like that still stands. Garrosh of course could've arrogantly said why they were but instead he resorted to calling them "Alliance Pigs" Varian then provoked Garrosh to attack him, and shows how much he wants to fight him saying "He's mine!
Varian and Garrosh are fools, Varian is letting his emotions get in the way of him being a king and leading his people. Garrosh is a reckless fool and we all know that there's someplace in Azeroth where the true bad asses go when they die and Grom is sitting there next to Lothar, Uther, Broxigar, Durotan and Orgim facepalming.
Comment by VarianlWrynn I hate the Horde! Comment by RazerMuffin Wrynn and Saurfang have weekly arm wrestling matches every tuesday. The result of the amount of power being used simultanously is server maintenence.
Comment by Breadzilla That king is a rich man, whopping 75g. Comment by dreadblood his swords changed. Comment by Delterius I though Varian's face model would look cool but I wish that when blizzard updates character models they don't look like varian's face.
Comment by Phatrabbit Are those swords he got in 3. Or are they unique models made just for him? Comment by Pariahdark It should be noted that in the Ulduar trailer he is voiced by Chris Metzen, the same voice actor for Thrall, taken from Wowwiki.
Comment by Theharvan 74 gold? Comment by Giulls Those new 3. Comment by Sankekur Grom - The first to drink Demon Blood and responsible for the slaughter of countless humans, dwarves and other races, not to mention being part of the near-extinction of the Draenei.
Durotan - Responsible for the sacking and slaughter of an entire draenei city by using the knowledge gained from a Draenei officer who saved his and Orgrim's life earlier. Also killed said officer during the sacking.
Orgrim Doomhammer - The warchief who continued to lead the Horde in their homicidal campaign to eradicate all other life in Azeroth despite being free of demonic influence. Killed Lord Anduin Lothar in a cowardly ambush when Lothar came to discuss peace in order to de-moralize the Alliance troops.
This fact was later retconned by blizzard officials who tried to make him look better - I don't buy it Most Horde "badasses" aren't as badass to people outside of the Horde, ya know. Comment by Secarious He appears in the Ulduar official trailer 2 ,the only difference on him is kinda weird, he is weilding one sword instead of 2 as you can see in the newest picture Blizzard added him new model swords In the Ulduar trailer he disagrees to join with the Horde to defeat Yogg-Saron.
Comment by UndeadWarlock With 3. Maybe this means Lor'themar Theron will be getting new quotes soon? Comment by Staffan How often does this guy spawn? Comment by devin hey i was wondering if there is an in-game version of his weapons?
Tauren were driven out of there homeland by centaur. Darkspear Trolls were assaulted by soo many people its not funny, Elves wielding magic, human armies, other random threats. There population is less than 10k according to blizz.
Forsaken - They were once humans or elves! They broke free of the Lich Kings grasp. I'll add more if i get to it. Comment by Egrem As of patch 3. He is voiced by Chris Metzen, and most of his lines are either quotes from or references to the WoW comic book.
Comment by hnim Varian atleast has some justification to hate the Horde. Imagine, you're living in a city, and a race of bloodthirsty monsters begin in an act of genocide against your race. As you fight back, you find one Orc who actually seems like a good person.
The one orc who seems to not be a killer of children and innocent civilians Personally, I'm not even sure why the Horde hates the Alliance. Sure, they put them in prison camps, but you know what the Orcs did?
They tried to exterminate Humanity, and probably Dwarves too. They should have been glad they weren't paid back in kind. Comment by Javiar Now has his own voice! He's not here anymore. Has no agroo saying Comment by Lizard14 In Patch 3.
The line of Stromwind kings has been restored. My open hand will reward my friends, but let my enemies beware. Are struggles are far from over. Stromwind honors your service to the alliance.
The Alliance will forge a new destiny for Azeroth. Never again will kingdom be corrupted. You want to compare scares. You don't want to see my angry side. I am two minds about all this. You must have me confused with the other Varian.
He's not her anymore. Hmm if only was still in the Crimson Ring. Please note that some of these quotes happen when click goodbye. Comment by viruxez As of patch 3. To be honest i think he sounds too nice, he should sound like the orcslaying gladiator he really is.
Some anger in the voice wouldn't hurt. Comment by Dralas I agree with whoever said the Alliance side should have gotten his armor. It is named after him, so why not give Alliance warriors gear that looks like his?
Sounds like a brilliant idea. Id rather draw girls I find appealing and interesting myself. Notice how we were all happy and carefree no tension or heated moments just a nice and police community. Dude you are the worst type of troll.
Seriously you must get off to this stuff to have stuck around this long doing this shit. Carry on being a criticizing cock, good sir. The minimum you can do on this site is appreciate what is posted as art. And multitasking is a lie.
A much more winded but accurate statement is rapidly switching between tasks. Every comment against you has come from your intolerance for something outside your comfort zone. They suffered silently, and tryed to earn respect.
It was only after the Civil Rights Act that the Black Panthers became popular, because it was then when they had the closest thing to equality in a long time. But seeing you as the shining beacon of hate against others is annoying.
Wenn dieses Saumensch endlich versteht, wird die Welt enden. To be fair, he did start working on that comic he had sketches made for. Was working on it on the stream last night I believe. Yay the return of the slut orcs. And that was the exact song that came to mind when i read the tittle xd.
Hey Spaz, draw a dick girl again, Draw a dick girl again, I dare you I double dare you motherfucker draw I dick girl one more goddamn time! Commission by Delita and Fedefyr. February 4, at At least Vem-Chan is a girl!
Just so she Vem can get pregnant. August 21, at December 23, at
Your Pokemon have advantage on saving throws against being charmed. This allows you to craft food for them rather than forcing them to subsist on a diet that might harm their health. Keeping your Pokemon well-groomed enhances their health and happiness.
Any Pokemon in your care gains a bonus equal to your proficiency modifier to their Charisma. You grain proficiency with grooming tools. You wish to learn more about Pokemon and the secrets that they hold within.
Due to your heightened understanding of your Pokemon you may increase any roll your Pokemon makes by either your Wisdom or Intelligence modifier. You must choose which at the time you choose this path. A keen mind allows you to discern details about a Pokemon other might overlook.
Your understanding of the secrets behind Pokemon evolution allows you to excel the process. The amount of XP required for your Pokemon to evolve is reduced by half. From now on double your proficiency bonus when making ant Int check related to Pokemon.
Many researchers use sketches to enhance their notes allowing them to refer back to detailed images of Pokemon years later. Such researchers must be able to move quickly before their subjects move away.
As with trainer paths there are many sways to specialize within various styles of Pokemon training. Those who choose these paths tend to follow similar techniques and personality types. You gain proficiency in Perception.
You gain proficiency in the Investigation skill. You gain the ability to use the Telekinesis and Telepath spells once per day Note you must still meet requirements of these spells.
Gain a swim speed equal to your movement speed. Now you have the required skill to command two Pokemon at once during battle, this will allow you to coordinate their attacks into more powerful combinations.
You are now able to control three Pokemon at the same time, which will allow for you to channel even greater amounts of their power. Unlike many other Pokemon trainers who begin their journeys you have the will to become a Pokemon Master, and to carry your dreams to their conclusion.
You are immune to fear, and you have advantage on Charisma Saving Throws. Years of pursuing elusive Pokemon has granted you a keen insight into their habits and how best to track them. If you roll a natural 20 the GM must tell you exactly what Pokemon it is, if your roll only meets the DC they may provide you a range of their choice.
At this level all Pokemon will obey your commands without question, even if their level exceeds yours. October 14, at 7: October 15, at November 3, at 9: She may also take over the family business if her brother dies.
Ysolda is an enterprising Nord drug dealer with her own tiny house in Whiterun, who takes over the Bannered Mare if Hulda the innkeeper is killed. Sorex is an Imperial whose father owns the Winking Skeever in Solitude, involved in his own love Oreo with Vivienne Onis and Roggvir until the latter was beheaded.
After marriage, he may continue flirting with ladies who enter the inn and he hates every home except Proudspire Manor. Quintus is an Imperial alchemist who takes over the White Phial shop in Windhelm when his employer dies.
Wilhelm owns the Vilemyr Inn in Ivarstead. Roggi Knot-Beard is a Nord miner in Kynesgrove, drunk and in debt, who can be a potential spouse, steward and follower, though his skills are minimal and his level is capped at Gilfre, Imperial owner of Mixwater Mill and her own house.
Temba, Nord mill owner in Ivarstead. Ainethach is a prominent Breton who runs the Sanuarach Mine and owns a farmhouse in Karthwasten. Balimund is a blacksmith and smithing skill trainer with a house and forge in Riften, which he shares with his adopted son Asbjorn Fire-Tamer.
Stenvar is a Nord warrior mercenary with a decent sense of humor who may be hired from his home, Candlehearth Hall in Windhelm. My own personal choice for husband, he makes an excellent follower but is capped at level 40 and I had to retire him to Proudspire Manor with our kids sometime between level Borgakh the Steel Heart is the daughter of the Chief Larak of the Orc stronghold of Mor Khazgur and a potential follower, level cap Ghorza is a blacksmith and smithing trainer in Markarth, who lives with her brother in Understone Keep.
He is a potential follower capped at level 30 , spouse and steward. Twice as much scaly dude skin, yay. He and Shahvee live in the Argonian Assemblage bunkhouse in Windhelm, if you marry and move in with one of them. If rescued from Darkwater Pass, Derkeethus can be a follower ranger class, level cap 30 and the only Argonian follower in the game and potential marriage candidate.
After being rescued, he will move back to the small mining camp of Darkwater Crossing and might get killed by Falmer who spawn there. One male and two female marriage candidates are added by the Dragonborn expansion.
I imagine they can, since they have to have the wedding in Riften? So far, so good. She is a skilled fighter who can be a follower, and while capped at 40, what makes her special is that she cannot ever be killed. Even after her quest is finished, she will not die.
Another added bonus or PITA depending on how you look at it is that wherever she goes, Aerin will follow. Taarie lives in the Radiant Raiment shop in Solitude, which is pretty special if you decide to move in with her, but what makes her really special is that she is the only Altmer High Elf marriage candidate in the game.
Omluag is a Breton who lives in the Warrens basically the homeless shelter of Markarth. Sunwalker Dezco pushed onward, leading his tribe to the gates of the Vale of Eternal Blossoms—the place some had seen in their visions.
After convincing the August Celestials to allow outsiders access to the sacred place—with the help of Anduin Wrynn—the Dawnchaser tribe settled at the Shrine of Two Moons and committed themselves to defending the Vale against the mogu.
Stunned by the news and unwilling to allow either of his sons to grow up away from their tauren heritage, Dezco decided to return to Mulgore. In his journey across the Vale, Dezco and a group of refugees fell victim to a mogu raid, and despite Dezco's best efforts to keep both of his children alive, when the fighting settled, one child was dead and the other dying from mogu poisons.
A member of the Golden Lotus, Mokimo, invoked the healing power of the Vale's waters to save the dying tauren. Dezco concluded that such a wondrous place needed and deserved all the protection he could provide, and agreed to let his remaining child grow up under the tutelage of the Golden Lotus and become a caretaker of the land.
Sunwalker Dezco continues to defend the Vale, and indeed, all of Pandaria, from those who would bring harm to it. Durotan voiced by Scott McNeil in Warlords of Draenor, and portrayed by Toby Kebbell in the film was the orc chieftain of the Frostwolf clan, one of the orcish clans of Draenor.
Unlike most of his people, Durotan felt uneasy when the orcs, led by the shaman Ner'zhul—who was under the influence of Kil'jaeden, the leader of the Burning Legion—waged war against the draenei, with whom they had lived peacefully for many years.
He and his friend, Orgrim Doomhammer, had been saved by the draenei when they were children, and he did not agree with fighting against their unsuspecting counterparts. Nevertheless, he reluctantly aligned himself and his Frostwolf clan with Ner'zhul and his orcish Horde in order to keep his clan out of danger.
After receiving a message from Velen the Prophet, the leader of the draenei, Ner'zhul ordered Durotan and some of his clan to capture Velen and bring the eredar before him so that he could speak to the Prophet in person.
Durotan's intention's, however, were to speak with Velen and find out how his race had found themselves on Draenor, so that they could find a solution. As he and his clan, including their elder shaman, Drek'thar, listened to Velen, Drek'thar grew frustrated and was about to attack the Prophet, before Durotan stopped him.
Following through with his orders, he reluctantly took Velen in as a prisoner of their clan before he could be harmed. However, the noble chieftain, conflicted, let the Prophet go after speaking to him again later that night.
When Ner'zhul confronted Durotan about why he had returned without a prisoner, Durotan told him that if he had wanted to capture Velen, he should have done so himself. Ner'zhul was also conflicted, as the orcs held the Frostwolf clan in very high regard, and he had also begun to doubt his master and the path that he was leading them on.
However, before he could speak, Ner'zhul's apprentice, Gul'dan, told Durotan that he would soon receive a message from Kil'jaeden, exiling them from the rest of the Horde. As the months passed, the orcs, now openly under the control of Kil'jaeden, gained the upper hand on the draenei.
Gul'dan took Ner'zhul's place as Kil'jaeden's lieutenant and became the first orcish warlock, wielding fel magic rather than the elemental powers of a shaman. When Gul'dan told the orcs to drink the blood of the pit lord Mannoroth, Durotan refused.
He had foreseen that the blood would corrupt most of their race and bind them to the Burning Legion, and he did not want to endanger his people or participate in the campaign against the draenei. He journeyed to Azeroth instead, where he found his old friend, Orgrim Doomhammer, and told him of Gul'dan's betrayal.
This act would eventually cost Durotan his life, as Gul'dan sent assassins to kill him. An alternate version of Durotan is the primary protagonist for the Horde in World of Warcraft: In an alternate timeline, Durotan refused to align his Frostwolf clan with the Iron Horde.
Instead, Durotan allied himself with Thrall and other Horde adventurers. He aided Khadgar and the draenei in defending Shattrath City, and participated in the assault on Hellfire Citadel. Fighting alongside Grommash, Khadgar, Yrel, and a band of adventurers, Durotan helped defeat the demon lord Archimonde.
Falstad Wildhammer, also known as Falstad Dragonreaver, voiced by Michael Sorich is the high thane of the dwarven Wildhammer clan. Falstad also appears in Heroes of the Storm. Garrosh Hellscream voiced by Patrick Seitz was a former warchief of the Horde faction.
He is the son of the heroic warrior Grommash Hellscream. When the orc clans of Draenor united to form the first Horde in order to march through the Dark Portal to conquer Azeroth, Garrosh remained behind in Nagrand due to being infected with red pox, a plague that had begun to infect the orcs.
During the events of World of Warcraft: Though he wasn't demonically influenced himself, Garrosh was haunted by his family's legacy: Garrosh lived in the shadow of his father's acts until he met Thrall, who explained to the younger Hellscream that Grommash ultimately gave his life to lift the demonic blood-curse, and freed his race from servitude to dark forces.
Learning of his father's great deeds, Garrosh returned to Azeroth with Thrall and became a member of the Horde. Following the war's end, Garrosh returned to Orgrimmar as a venerated war hero.
Garrosh eventually became the Warchief of the Horde after Thrall stepped down to focus on his shamanistic duties in World of Warcraft: Brash, stubborn and impatient, all Garrosh wished as Warchief was to conquer all of Azeroth in the name of the Horde, and was willing to crush any who stood in his way, even the other members of the Horde.
As the events of World of Warcraft: Mists of Pandaria progress, Garrosh's increasingly brutal pursuit of dominance led him to turn to ever darker sources of power, earning the hatred and distrust of the other races and leaders of the Horde and of the denizens of Pandaria, particularly the Shado-pan, the order of Pandaren guardians.
After narrowly surviving an assassination attempt by Garrosh, the troll leader Vol'jin began an uprising against the Warchief, leading the other races of the Horde in increasingly open rebellion against their former leader.
The Alliance, although determined to make the most of this opportunity to dismantle the Horde and dispose of Garrosh, joined in grudging cooperation with Vol'jin's rebellion. Garrosh was defeated in a siege of Orgrimmar by Alliance and Horde champions.
In an agreement to cease hostilities, both factions agreed to allow Garrosh to be tried for his crimes by the Pandaren, whose homeland suffered the greatest as a result of Garrosh's actions. Garrosh subsequently escaped imprisonment with the help of the bronze dragon Kairozdormu and initiated the events of World of Warcraft: Warlords of Draenor, changing the future by going back in time to his homeworld of Draenor before the rise of the Horde.
After influencing an alternate version of his father, Grommash, to reject the blood of Mannoroth offered by Gul'dan, Garrosh became warlord of the Warsong clan while Grommash became Warchief of the Iron Horde, based out of the fortress of Grommashar in Nagrand.
A combined Alliance—Horde force led by Durotan attacked the fortress, where Thrall challenged Garrosh to Mak'gora, an honourable duel to the death. Garrosh agreed to meet Thrall "where it all began"—at the Stones of Prophecy, the site of the village he had led in Outland known as Garadar.
As they battled, Garrosh claimed that his actions were for the good of the Horde, and that it was Thrall who had made him Warchief and left him to "pick up [Thrall's] pieces". Though outmatched physically, Thrall called upon the formidable powers of the elements to grasp Garrosh in a hand of earth.
Garrosh raged that Thrall had made him what he was, to which Thrall retaliated by saying that Garrosh had chosen his own destiny, before Thrall ended his life with a bolt of lightning. He was formerly the chief engineer of the Horde engineering works in Durotar, and he oversaw the construction of the city of Orgrimmar.
While keen to remain neutral towards the Alliance, he has no love for them and retains strong relations with the Horde. Gazlowe is the chief engineer of the Horde garrison on Draenor in World of Warcraft: Gazlowe also appears in Hearthstone and Heroes of the Storm.
Gelbin Mekkatorque voiced by Dino Andrade is the leader of the Gnomeregan refugees. Gelbin has been at the helm of the gnomish race during some of its most difficult and trying times. As the role of "high tinker" is an elected position, the fact that he has held it throughout such hardship is a testament to the love his people have for him.
A brilliant inventor, Gelbin rose quickly to prominence among the meritocratic gnomes with his innovative designs and creative problem-solving skills. He built the first functioning mechanostrider, assisted in the development of the dwarven siege engine, and was instrumental in the creation of the Deeprun Tram that runs from Ironforge to Stormwind City.
The loss of Gnomeregan weighs heavily on the high tinker. He was unprepared for the invasion that swept through his beloved city, and betrayed by a trusted advisor who convinced him to react hastily, resulting in unnecessary deaths.
Now Mekkatorque's brilliant mind has taken on a surgical focus with one single outcome: The gnomes were able to carve out a tenuous foothold in New Tinkertown, but there will be more bloodshed before they manage to liberate the rest of their home.
Gelbin also appears in Hearthstone. Genn Greymane is the King of Gilneas. During the Second War, Genn was a proud, strong-willed, cunning, and arrogant man. He and his armies stood by the Alliance during the Second War, but only offered token support.
In the aftermath it became clear to Genn Greymane that the Alliance needed Gilneas more than Gilneas needed the Alliance. Following the Second War, he ordered the construction of the seemingly impenetrable Greymane Wall to protect his people from outside threats, effectively closing off the nation from the world and its petty conflicts.
For years the wall did as intended, but when the worgen curse spread into Gilneas, the enormous barrier began to resemble the gateway to a prison rather than a sanctuary. Unbeknownst to his people, Genn himself was infected by the worgen curse but has secretly kept the curse controlled with help from a night elf moon priestess.
During Gilneas' isolation, Genn fought a civil war against one of his dearest friends, Darius Crowley. Though Genn won the conflict with Darius' arrest, new problems emerged as the Forsaken in nearby Silverpine Forest has been urged by the Horde to conquer his lands and have begun besieging the Greymane Wall.
Cataclysm, Gilneas City, capital city of Gilneas, has been overrun by wild worgen. Genn releases Darius Crowley and his rebels from prison and the two joined forces to keep the worgen at bay while they evacuate the city.
Genn and the evacuees regroup in Duskhaven, a rural town by the shore. With help from his royal chemist, Genn has been able to concoct a potion that will allow Gilneans infected by the worgen curse to retain their human sentience.
After the Cataclysm, many of Gilneas' natural barriers were destroyed allowing the Forsaken to penetrate the Greymane Wall and freely invade Gilneas. Genn was able to reunite with Darius who was now worgen as well and his secret night elf allies and rally a resistance force against the Forsaken.
Genn also revealed his worgen curse to his people, telling them the truth. Though many among his people accepted him as their leader despite his worgen curse, Genn had to deal with betrayals from prejudiced Gilnean nobles.
Even so, his forces were able to successfully counterattack and retake Gilneas City from Forsaken occupation. Yet victory was at the cost of his son Liam's life. Knowing that the Forsaken would return and bomb their city with their plague, Genn agreed to evacuate his people and seek refuge in the night elven home of Darnassus.
Humbled by his experiences, Genn decided that he and his people will rejoin the Alliance and aid them in their war against the Horde. Legion after the death of King Varian. His hatred towards Sylvanas Windrunner and her Forsaken often resulted in heated battles between them and his Worgen throughout the Broken Isles.
This conflict reached its climax in Stormheim, where Genn prevented Sylvanas from gaining control over the Val'kyr, thus preventing her from being able to raise more Forsaken to bolster her people's numbers. Genn also appears in Heroes of the Storm.
Reign of Chaos, voiced by Kevin Michael Richardson in Warlords of Draenor, and portrayed by Terry Notary in the film was the last surviving orc chieftain from Draenor. Having led his mighty Warsong clan to countless victories over the humans, Grommash despaired at the lethargy that overcame his race after the Second War.
Reign of Chaos, Grommash was tricked into leading his clan into drinking the blood of Mannoroth, thus enslaving his people to the demon-inducing rage and bloodlust once again. Thrall and Jaina Proudmoore formed a coalition and helped free Grommash from the demon's curse, before he and Thrall confronted Mannoroth together.
Grommash sacrificed himself to kill Mannoroth, thus severing the demons' hold over the orcs, and became a hero of the Horde. A Grommash Hellscream from a parallel universe is the primary antagonist in the early stages of World of Warcraft: In an alternate timeline, Grommash was approached by his son, Garrosh Hellscream, from the current timeline.
This mysterious advisor, who quickly earned his trust, warned Grommash about a traitor who schemed against the orcs to enslave them to demon masters. Grommash used the information to expose the plot, catapulting himself into a position to unite almost all of the orc clans.
Grommash forged an Iron Horde free to seize its own destiny, and set out to conquer the draenei capital of Shattrath in Talador, the draenei's holy temple in Shadowmoon Valley, and the Frostwolf orc holdouts in Frostfire Ridge.
However, all managed to stand up to the Iron Horde, and Grommash's men were turned into slaves of Gul'dan when he again refused to drink the blood of Mannoroth, and his right-hand man, Kilrogg Deadeye, accepted instead.
He was then captured by Gul'dan, and subsequently freed by adventurers from Hellfire Citadel in Tanaan Jungle. Grommash then joined the combined forces of Khadgar, Durotan, Yrel and adventurers from the Alliance and Horde in defeating Archimonde, who had been summoned by Gul'dan, and preventing history from repeating itself.
Grommash also appears in Hearthstone. Mentored by the elder shaman Ner'zhul, Gul'dan sought power above all else and when Ner'zhul was contacted by the demon lord Kil'jaeden, Gul'dan helped him make a blood pact with the demons.
Ner'zhul sought to undercut their alliance when he learned the pact would make the entire orc people slaves to demons, but before he could, Gul'dan betrayed him and took his place. Gul'dan became the first known warlock and the head of the Shadow Council, a cabal of resourceful orcs who secretly served the Burning Legion from within orc society.
Gul'dan's actions would ultimately lead to the corruption of the Horde; he deceived several leaders of the orcish clans into drinking the blood of the pit lord Mannoroth, binding them to the Legion. With a unified orc army at his disposal, Gul'dan launched an unprovoked attack against Shattrath City, and razed the draenei capital.
Even though the orcs had followed Kil'jaeden's orders, the demon lord abandoned them, leaving them to fight amongst themselves for years on a world that quickly turned barren from the use of fel magic. Gul'dan was also responsible for raising the gigantic fel volcano known as the Hand of Gul'dan after severing the orcs' ties to the ancestral spirits of Draenor.
Gul'dan saw a new destiny for the Horde after being contacted by the corrupted Guardian Medivh, who was possessed by the fallen titan, Sargeras. The orc warlock was promised endless power in exchange for conquering Azeroth and freeing the body of Sargeras.
The Shadow Council built and opened a Dark Portal with Medivh's help, and the orcs plundered their way across the Eastern Kingdoms, eventually laying siege to Stormwind City. With victory in his grasp, Gul'dan decided that he no longer wished to wait for Medivh to voluntarily tell him the location of Sargeras's tomb.
The warlock was searching deep within Medivh's mind when the human sorcerer was killed during a daring raid, and Gul'dan fell into a coma. By the time Gul'dan awoke, most of his followers were dead, and the Horde was now firmly under the command of Orgrim Doomhammer.
Gul'dan swore allegiance to the new Warchief by assembling an undead army—the dreaded death knights—from the corpses of Stormwind's fallen heroes. However, when Orgrim's Horde needed him the most during the Second War, Gul'dan and some of his clans abandoned Orgim to seek the tomb of Sargeras, where he uncovered the terrible truth behind his efforts: Sargeras never had any intention of granting him power at all.
Gul'dan was torn to shreds by the masses of vicious demons inside the tomb, and his very skull became a focus of demonic power. An alternate version of Gul'dan appears in World of Warcraft: Warlords of Draenor as a secondary antagonist, who later becomes the main antagonist.
This Gul'dan was contacted by the Legion directly at a much younger age, differing greatly from his transition through Ner'zhul who planned to use him in their plot to conquer Azeroth. After being exiled from his village when he was young, he journeyed to the Throne of the Elements to seek the help of the elements of Draenor, but they refused him.
In his sorrow, a mysterious green essence known as fel magic appeared to him, and Gul'dan learned to harness it, using it to kill everyone in his village who had turned their back on him. After Garrosh Hellscream went back in time to convince the alternate version of his father, Grommash, to reject the demon pact, Gul'dan and his chief lieutenants, Cho'gall and Teron'gor, were imprisoned.
Their magic was drained to power the Dark Portal that connected the alternate Draenor to Azeroth in the current timeline, until they were set free by adventurers to seal the portal.
Meanwhile, the Shadow Council conducted its own battles against the draenei for the purposes of gaining greater power, while heroes from Azeroth battled the Iron Horde. Khadgar, the archmage who led the Azerothian expedition to the alternate Draenor just as he had led the expedition to Draenor in the main timeline decades before, considered hunting down and stopping Gul'dan his highest priority.
After the deaths of several Iron Horde warlords, including Garrosh, Gul'dan repeated his offer to Grommash, who again refused. After incapacitating Grommash, Gul'dan made the same offer to anyone who sought greater power.
Kilrogg Deadeye was the first to drink from the tainted cup and become warped by the demon's blood. Gul'dan took control of the Iron Horde and used the blood of Mannoroth to warp the landscape of the Tanaan Jungle.
When a band of adventurers besieged Hellfire Citadel, Gul'dan opened a gate at the foot of the Dark Portal to summon the demon lord Archimonde from the Twisting Nether. The adventurers managed to defeat Archimonde, but in his final moments he forced Gul'dan through the gate.
Gul'dan returned as a major antagonist in World of Warcraft: Archimonde sent Gul'dan to the main timeline's Azeroth with the goal of paving the way for the Legion's third and largest invasion. He briefly considered betraying the Legion, after discovering that the original Gul'dan was betrayed and killed by demons within the tomb, but Kil'jaeden offered him a choice: Gul'dan chose to remain loyal and opened the tomb, allowing countless demons to flood into Azeroth.
Gul'dan was then sent to Suramar to negotiate the surrender of the Nightborne elves. In a desperate counteroffensive, Alliance and Horde forces assaulted the Broken Shore in an attempt to stem the endless tide of demons.
The battle resulted in a devastating defeat and the deaths of multiple heroes, including Tirion, Varian, and Vol'jin. Gul'dan made his way to the Nighthold in Suramar with the encased corpse of Illidan Stormrage, where he attempted to contact Sargeras and use Illidan's body as his new host, but was defeated by heroes and Khadgar.
He was ultimately slain by the revived Illidan Stormrage. Gul'dan also appears in Hearthstone and Heroes of the Storm. Gul'dan appears as the main antagonist of the live-action adaptation of Warcraft which was directed by Duncan Jones.
In the film itself, he was portrayed and voiced by Daniel Wu. In the film, he appears once again as a powerful orc warlock, and he unites the orc clans and forms the Horde, and creates a portal to the world of Azeroth.
The orcs begin to use fel magic to drain the life out of captive draenei to sustain the portal. Once it is operational, Gul'dan leads a small warband to capture prisoners on Azeroth and sacrifice them to bring the rest of the Horde through the portal.
Durotan, the chieftain of the Frostwolf Clan, his pregnant mate Draka, and his friend Orgrim Doomhammer join this initial warband. While crossing through the portal, Draka goes into labor. When the orcs arrive on Azeroth, Gul'dan assists Draka with giving birth, but the baby is stillborn.
Gul'dan then drains the life out of a nearby deer to revive and infuse fel magic into the baby, which Durotan later names Go'el. The orcs, led by Gul'dan, raid several settlements throughout Azeroth. Anduin Lothar, the military commander of the human forces in the Stormwind Kingdom, looks over some of the men that were killed, and finds a trespassing mage named Khadgar, who explains that he was investigating the dead bodies because they contained traces of fel magic.
He has his Orcs kidnap humans to sacrifice for the portal to get the rest of the orcs in. He kills Durotain when he learns that his fel magic is responsible for destroying the Orc home. His plan is stopped by Lothar and Khadgar who stopped his portal from opening and he loses most of his Orcs' respect and their commandment when Garona becomes the new leader of the Horde.
Jarod Shadowsong is the younger brother of Maiev Shadowsong, and was commander of the Kaldorei Resistance during the War of the Ancients. By the time the War of the Ancients broke out, Jarod Shadowsong had risen to the rank of captain in the Guard of Suramar, and his sister Maiev was one of the senior Sisters of Elune.
The Shadowsong family was not of noble blood, and so both siblings had earned their positions through skill and hard work. Patrolling night elf lands for possible intruders, Jarod captured Krasus and made the disguised dragon a prisoner.
A strange and extremely powerful phenomenon had thrown Krasus back to a time that contained a far younger version of Krasus, and the overlap had left Krasus weakened and ill unless he was in close proximity to his younger self.
With magical persuasion from Krasus, the captain began worrying that Krasus might die before being questioned. Thus, Jarod sought out one of the priestesses of Elune in the hope that she could heal his prisoner. He happened upon the novice Tyrande Whisperwind, and she consented to lend her aid.
Although she could not heal Krasus of his malady, she was soon working with him to help her friend, Malfurion Stormrage, who had recently fallen comatose. The forest demigod Cenarius arrived, to Jarod's poorly concealed astonishment, and returned Malfurion's spirit from the Emerald Dream.
Malfurion was reunited with his body and made a quick recovery. Then Jarod accompanied Krasus, Malfurion, and Tyrande as they went to speak with Lord Kur'talos Ravencrest, commander of the night elf army that was fighting the Burning Legion.
Kur'talos was impressed by Jarod's dedication to duty, and put a group of battle-hardened soldiers at Jarod's command. Jarod and his soldiers were responsible for watching over the four strongest spellcasters of the night elf army: Malfurion and Illidan Stormrage, the human wizard Rhonin, and Krasus.
Malfurion and Krasus eventually left the army and sought out the rest of the dragons, intending to appeal to them for help against the Legion. They embarked on this quest against Lord Ravencrest's express orders and without Jarod's knowledge.
Yet Kur'talos could not find it in his heart to reproach Jarod for failing to halt the spellcasters' departure. Eventually Kur'talos's strong leadership of the night elf army irked Queen Azshara, who instructed Captain Varo'then to eliminate the noble.
The assassination was successful, and Lord Desdel Stareye became the new leader of the night elf defenders. Unfortunately Desdel had no skill at tactics. The invading demons pretended to retreat and then swiftly attacked the night elves from the air.
Desdel watched in horror as the demons began pouring containers of boiling red liquid over the night elf army. Hundreds were injured, some mortally. When Jarod asked Desdel what action to take, the panicked noble had no useful response.
Jarod caught sight of another group of demons hovering over Desdel, and so Jarod tried to pull Desdel out of the way. However, Desdel took offense at Jarod's effort and ordered him away on pain of imprisonment. Jarod yanked his mount aside just in time to avoid an agonizing death.
The demons tipped over their container, and boiling liquid poured down on Desdel and his nearby companions. Desdel was killed in moments, his face maimed beyond recognition. After Desdel's death, the remaining nobles could not agree on a new strategy for the army.
Jarod was forced to step into the breach. With his intuitive grasp of tactics and his natural talent at leadership, he quickly found himself appointed the new leader of the night elf army. The relieved nobles eagerly followed his commands.
Jarod continued to doubt his importance to the war effort, but he received a very welcome surprise. Cenarius led a large group of demigods into the midst of the night elf army and humbly knelt before the astonished captain.
The demigods had agreed to fight under Jarod's direction. As the captain continued to rally the night elves and turn the tide of battle, he caught the eye of the demon lord Archimonde. Malfurion's absence from the battlefield had frustrated the massive demon, who decided to take out his fury on Jarod.
Archimonde was certain that the Legion's victory was inevitable, and so he took his time, sadistically toying with Jarod, slowly beating him to death. Very likely Archimonde took even greater pleasure in the prospect of finally breaking Jarod's iron will.
Before Jarod was too badly wounded to recover, though, Malfurion and Illidan Stormrage worked their combined magic on the Well of Eternity. All the demons, including Archimonde, were sucked into the Well and forced back into the Twisting Nether, howling in fury.
The Great Sundering triggered the birth of a new ocean, and the rushing waters chased the night elves all the way to Mount Hyjal. At last the waters subsided, and Jarod led a group of night elves to scout the area for drinkable water.
They discovered that Illidan had created a second Well of Eternity, and with Malfurion's help, Jarod and the others captured Illidan. Jarod gave Malfurion the power to decide his reckless brother's fate, and so it was Malfurion who sentenced Illidan to an imprisonment that would last ten thousand years.
A reluctant army commander, Jarod was deeply gladdened by the end of the war. He dissolved the makeshift army and continued to serve as a kind of administrator for a short time, but he had never wanted to be a leader.
Gradually he directed increasing numbers of petitioners to the new high priestess of Elune, Tyrande Whisperwind, whose compassion and wisdom went a long way toward calming post-war tensions. By the time Tyrande established the night elves' new army, the Sentinels, Jarod had deliberately faded into the background.
He did not think of himself as a hero, and he did not wish others to do so. One day he simply vanished, along with a few personal possessions. He did not say where he was going, nor, in fact, did he bid anyone farewell.
Since that time, there have been no sightings of him. Jarod returns in World of Warcraft: Legion after the demons invade the Broken Isles. With the help of the Horde and Alliance, he rescues his sister Maiev from imprisonment, frees the spirits of his people in Black Rook Hold from the Legion's influence and aids them in fending off the demons from Val'Sharah.
After Deathwing reawakened a volcano on his home island, Trade Prince Gallywix realized that there was good money to be made in offering panicked refugees a ticket to safety on his ship, taking their life savings—and then selling them into slavery.
A clever plan, until it and the ship fell apart in the naval crossfire between an Alliance fleet and a lone Horde ship. The goblin survivors washed ashore on the Lost Isles off the coast of Kalimdor, where they saved Thrall from being captured by the secretive SI: Gallywix, a survivor himself, sent his goons to enslave the goblin survivors and forced them to work in his labor mine.
He was later pressured to join the Horde after being defeated at the hands of its former warchief, Thrall, and his goblin ally. Gallywix and the Bilgewater Cartel sailed to Kalimdor where the goblins integrated themselves into Orgrimmar.
As a token of loyalty to the horde, the goblins explosively terraformed the forests of Azshara in the shape of the Horde's symbol, where Gallywix had himself built a private resort where he resided in luxury. Gallywix and the Bilgewater goblins aided Vol'jin's revolution against the warchief Garrosh during World of Warcraft: After the worlds heroes defeated Sargeras and vanquished the Legion once and for all, Gallywix had begun mining operations in Silithis around Sargeras' blade.
He approaches Sylvanas during the Horde Leader's celebratory feast to show her the crystals The lifeblood of the wounded Azeroth that his operations have been digging up, setting up events for the next expansion World of Warcraft: Gallywix also appears in Hearthstone.
Ji Firepaw is a male pandaren and follower of the more direct Houjin philosophy, is adamant that inaction is the greatest injustice. Ji holds that it is honorable to defend home and family no matter the price. Outgoing, passionate, and not one for deep thought, he is always the first into the fray.
Ji finds himself attracted to the scrappy practicality that defines the Horde, and although it costs him dearly, Ji has decided to carry the banner of the Horde upon leaving the Wandering Isle.
Ji is almost executed in Orgrimmar by the hands of Garrosh's Kor'kron during its siege in World of Warcraft: Mists of Pandaria but is saved by the Horde and Alliance. He is brought back to the Wandering Isle by Aysa to heal and assists the heroes of Azeroth is fighting against the Legion in World of Warcraft: After the Legion's defeat, Ji returns to Orgrimmar to fight alongside the Horde once again.
He had been pursuing magical studies in Dalaran at the time of the Scourge invasion. When he heard of the disaster, he hastened to Quel'Thalas and found his homeland in ruins. He realized that the elven survivors were all experiencing the same sickness and lethargy, which had begun when the Sunwell's magics were drained.
Determined to salvage what he could, Kael'thas rallied all the survivors he could find and renamed them the sin'dorei, or "children of the blood", in honor of those who had fallen to the Scourge. Thirsting for vengeance despite their weakened state, the healthiest blood elves, including Kael'thas, departed their ravaged land and joined the campaign against the Scourge in Lordaeron.
In the prince's absence, Lor'themar was named regent of Quel'Thalas, and Halduron Brightwing became the new ranger-general of Silvermoon. To this day, Lor'themar continues to serve as the leader of Azeroth's blood elves.
He and Halduron safeguard the land while they seek a cure for their people's seemingly insatiable hunger. When Kael'thas and his suffering people volunteered to fight the Scourge alongside Alliance resistance forces, the blood elves were met with suspicion and outright hostility, particularly from the prejudiced human Grand Marshal Garithos.
Garithos assigned the blood elves increasingly difficult missions until Kael'thas was forced to accept the assistance of Lady Vashj and her naga. When Garithos discovered that the blood elves were working with the naga, he felt that his distrust had been vindicated.
He imprisoned the hapless blood elf soldiers in the dungeons of Dalaran and sentenced them to death. Fortunately Vashj arrived in time to free the blood elves, who were suffering terribly from their hunger for magic by this time.
Vashj explained that the naga, too, were addicted to magic, and she said that Illidan could help the blood elves. She then led them to the portal that Kel'Thuzad had opened during the Third War so as to give Archimonde entry into Azeroth.
With no other palatable choices, Kael'thas and his fighters followed the naga through the portal and into the shattered realm of Outland. There, the elves freed the renegade demon Illidan Stormrage, who had been taken prisoner by Warden Maiev Shadowsong.
After the rescue, Kael'thas beseeched Illidan for a cure to the blood elves' addiction to magic. Illidan had a different proposal in mind, though: It was an offer Kael'thas felt he had to accept. He was certain his people would die without either a cure or a new source of magic.
Kael'thas pledged his allegiance to Illidan, who taught several blood elves the techniques he had offered. These teachings spread to the other blood elves in Outland, who were then able to stave off their painful hunger for arcane magic.
On Outland, the prince became twisted due to his reliance on fel energy, the dark and corrupting essence wielded by the demonic Burning Legion itself.
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Graceful and poised, Aysa has attained impeccable form and a refined intellect through diligent practice. Some people may say that Hillsbrad is worse than Taurajo because the Forsaken were experimenting on prisoners of war. Her reign culminated in the War of the Ancients and the Sundering, after which night elf society underwent sweeping change. I'll add more if i get to it. Gorthek Saddle Price 50 gp; Weight 75 lbs. As time passed, she grew impatient and suggested restricting the Well of Eternity so that its energies would be available only to the Legion and their Highborne servants. Hit Points at Higher Levels:
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Jul 31, · As promised here is the Pokemo Trainer class for Dungeons and Dragons 5th Edition, I tried to keep it in line with the other classes, with a few things in mind.:
Ended up pulling him and taking him into the room to the left into the far back left corner, just out of view of the alliance who would be standing in the throne room. After the Second War drew to a close, Ner'zhul—guided by visions of death—frantically opened new portals to worlds that the orcish hordes might invade, but the magical stress of creating so many portals at once tore Draenor apart. The venerable archmage was one of the most powerful wizards in the world. Kargath led many brutal raids against the Arakkoa in Draenor, slaughtering their numbers and taking their lands in the Spires of Arak. Durotan, the chieftain of the Frostwolf Clan, his pregnant mate Draka, and his friend Orgrim Doomhammer join this initial warband. February 3, at His son Aliden was disgusted by the actions of his father, knowing it would destroy everything he had done to try to clear the family name.
Orcs Must Die! 2 is a Tower Defense/Third-Person Action game developed by Robot Entertainment.:
And it is true while at first the Forsaken only thought of the Horde as "tools to use", over time since the start of their alliance more and more Forsaken now see themselves as geniune members of the Horde, and are even proud of it too. As one of the Highborne and the sole heir to the throne, she had long been fascinated with the Well of Eternity. Comment by drp73 The king is dead, long live the king! They live for the sake of battle and pillage, regarding the whole world as theirs for the taking. Okay, so one orc killed his father while under demon control. Comment by ihatethealliance Bolvar was better as the ally leader atlest he didnt start a war he just did small battles becouse his allys wanted the bgs from the horde varian wrynn is a idiot. The orcs, led by Gul'dan, raid several settlements throughout Azeroth.
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