суббота, 3 марта 2018 г.

Yu gi oh power of chaos legend reborn

Yu gi oh power of chaos legend reborn


Yu-Gi-Oh! Power of Chaos: Yugi the Destiny is the first Yu-Gi-Oh! game for PC and the first of. Yu-Gi-Oh!: The legend Reborn (Fangame) PC Download for PC/Windows. Game description, information and PC download page. /5(9). Yu-Gi-Oh Power of Chaos Legend Reborn merupakan salah satu game yang sudah cukup lawas. Walaupun game ini, bukan game.





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Chaos is definitely the good side here. This series introduced the Synchro Summoning mechanic that was then adopted into the trading card game, and the main characters often had Synchro Monsters as the centerpiece of their Duels. Ironically, the Chaos mages have or had a well-organized Empire, while the Order mages were generally either rebels or refugees for much of their history. Pulse of the Trishula!! The series of duels are a long and hard one for them, but in the end they end up victorious. Yet one final encounter with Dr. Emmet succeeds by balancing the two, in a sense.

Yu-Gi-Oh! Power of Chaos: Yugi the Destiny is the first Yu-Gi-Oh! game for PC and the first of. Yu-Gi-Oh!: The legend Reborn (Fangame) PC Download for PC/Windows. Game description, information and PC download page. /5(9). Yu-Gi-Oh Power of Chaos Legend Reborn merupakan salah satu game yang sudah cukup lawas. Walaupun game ini, bukan game.



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Yu-Gi-Oh Power of Chaos Legend Reborn merupakan salah satu game yang sudah cukup lawas. Walaupun game ini, bukan game.

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Yu-Gi-Oh! Power of Chaos is a series of three Yu-Gi-Oh! video games for PC. Its titles in order of release are the following: Yugi the Destiny.

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Juego de cartas basado en la primera temporada de Yu-Gi-Oh!. Yu-Gi-Oh! - The Legend Reborn es un juego de duelos de cartas Yu-Gi-Oh! ZEXAL - Power of Chaos /5(9).

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Classic strategies reach new heights and time-honored tactics are reborn as KONAMI honors the original Yu-Gi-Oh! animated TV series with its two October Yu-Gi-Oh!

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The Order Versus Chaos trope as used in popular culture. Bored of the age-old battle of Good versus Evil? Want something new to spice up your setting and.

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Yu-Gi-Oh! 5D's is a Yu-Gi-Oh! anime series, that began airing in Japan on April 2, , as the successor to the Yu-Gi-Oh! GX anime. It was then followed by the Yu-Gi-Oh!







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Twilight is the Element of Magic, and firmly believes that everything has an explanation, even magic since works in ways you direct it in, and creates the expected effect. One day, Luna and Leo meets a mysterious new rich classmate named Lester, a boy who apparently likes to hang out with Luna. The real meaning of the title is revealed when the signers and their friends take part in the World Turbo Duel Grand Prix as "Team 5D's" in allusion to the five marks of the dragon they possess. Year after year the company is right in the thick of things, offering pop culture fans the latest and greatest from the Yu-Gi-Oh! He is then reunited with his friend Crow Hogan, who is willing to assist in fighting the Dark Signers.







It is a game of strategy, where players create individual Decks of cards collected from Structure Decks and Booster Packs. Two players engage in a Duel while using cards that represent powerful monsters, magical Spells and surprising Traps.



Duelists with well-constructed Decks, dominating monsters, solid strategy and good fortune are the victors in the Yu-Gi-Oh! Konami Digital Entertainment, Inc. TCG, which has sold more than 25 billion cards worldwide.



Seto Kaiba prove that Yugi and Kaiba have never been so powerful! Play them on their own, or unite them with the original Valkyrion the Magna Warrior to Summon the mighty Imperion Magnum the Superconductive Battlebot.



In the Mega-Tins and Duelist Pack: Rivals of the Pharaoh, heroic Duelists return to face their greatest rivals, and forgotten forces emerge from the original Yu-Gi-Oh! Duelists will want to get both cool designs before they sell-out.



TV series return with new tricks. Pegasus and Marik make a cameo, while Yugi battles back with new cards for his Silent Magician and Silent Swordsman monsters. Rivals of the Pharaoh contains 11 brand-new cards, and 46 cards in all: Fresh off the successful Yu-Gi-Oh!



Players of every age and ability showed off their impressive Dueling skills round after round at YCS Toronto. Another exciting series of Duels happened during the Dragon Duel Championship, an event for Duelists born in or later.



TCG players representing the top Duelists from all over the world competed this past weekend in Orlando, Fla. Each of these talented players were vying for the coveted title of Yu-Gi-Oh! Additionally, 12 players competed for the title of Yu-Gi-Oh!



The tournament hall was buzzing for two days as intense Duels were completed throughout the weekend. Showing his impressive strategy Hiyama played a powerful Blue-Eyes Deck keeping an eye on the grand prize at all times.



Christensen was just as determined, facing off against Hiyama playing his own Blue-Eyes Deck, ready for a Duel of a lifetime. Both players remained laser-focused and intent during the demanding match but it was Hiyama who persevered to become the Yu-Gi-Oh!



In addition to Christensen, representing the Americas in Orlando were five other North American players who each earned their spot by topping at the North American World Championship Qualifier held last month in Pittsburgh, Penn.



This event rounded out a busy tournament season, which saw a legion of Yu-Gi-Oh! TCG players participate in qualifying tournaments across the Americas. The 12 Top Dragon Duelists from across the world reinforced the fact that they were a force to be reckoned with in the tournament hall during the Yu-Gi-Oh!



In addition to the title of Yu-Gi-Oh! TCG World Championship to defend their coveted titles. The Dark Side of Dimensions Movie was held! Duelists eager to play at the tournament level and trying to earn a place at the World Championship can participate at various qualifying events.



For more information visit www. TCG, please visit www. This ultra-competitive weekend-long tournament gives hundreds of Yu-Gi-Oh! TCG Duelists across Canada and the United States their first chance of the season to show off their Deck-building skills and strategies and to compete with their peers.



Different from the regular cards found in booster packs and other Yu-Gi-Oh! TCG products, Number This makes Number Utopia Kaiser highly coveted by the throngs of Duelists around the world that will participate in the high-level competitive YCS events during the course of the season.



Pre-registration for YCS Toronto will run from 3 p. Round One will start at 10 a. Players will use their constructed Decks all the way to the final match. Duelists can find the answers to many of their questions here.



Toronto, Ontario M5V 3L9. Top-ranked finishers will also earn an invitation to their Dragon Duel World Championship Qualifier. Entry to the Dragon Duel tournaments is free to qualified players. Championship Series Prize Card: Utopia Kaiser ; Yu-Gi-Oh!



They're just for the illusion of control. It always defeats order, because it is better organized. Gatchaman Crowds Insight's main conflict is between those who believe that CROWDS shouldn't be given to the people because people will misuse them and will cause conflict Order against those who believe that CROWDS do more good than bad and humanity will evolve to use it responsibly in time, creating a better society in the future justifying the conflict it will take to get there.



Chaos One Piece has — at least as a background story so far — the war of the World Govvernment and their policy of "absolute justice" against the free-spirited pirates. The World Government is portrayed as corrupt and pretty much completely evil, aside from a few story-prominent Navy officers who reject "absolute justice" in favor of their own brand of justice.



The pirates, on the other hand, range from nice guys like Luffy to jerkasses like Buggy to dog-kicking scumbags like Arlong and Crocodile. Puella Magi Madoka Magica the Movie: The ultimate question posed by Homura to Madoka after the former became a demon: Madoka establishes herself as the Lawful of the two when she answers that it would be wrong to selfishly break the rules, while Homura is the Chaotic one whose desires led her to betray her friends and remake the world in her own image.



Most of Kazuma's potential Inner allies aren't all that good, and Ryuho's fellow Cape Busters run the gamut from easygoing to The Caligula. Then Conflict Killer Kyoji Mujo shows up, having suckered the mainland brass into thinking him a full-blown Knight Templar when he's really a Social Darwinist.



At this point, if the two are left unattended for more than two seconds they start pounding on each other, but both agree that he's the biggest threat. Tsutomu Nihei's Blameverse features this conflict prominently.



In Noise, the main character is a cop investigating a cult who worship the power of chaos who are kidnapping children to use for human sacrifices in their bizarre Magitek rituals. When they kill her, she is resurrected by an agent of the Safeguard, protectors of order, but they turn out to be a pack of fascists who plan on disenfranchising and killing everybody who can't afford network implants and brainwashing the ones who do.



The Safeguard doesn't fare much better, as their directives become so corrupted that they essentially believe that everything that's not them must be exterminated. This is one of those few times in fiction where the reader is shown exactly WHY the Balance Between Order And Chaos is so important and makes it clear that although Order is necessary, if it taken too far from the median line between Order and Chaos, extremes become implemented without a balancing force.



In fact this is even evident in the Schizo Tech and Bizarchitecture seen in the manga, where widespread chaotic disruption results in the ever-growing expansion of the City, but the reason why that expansion continues is because the ordered directives of the builders demand logical progression and expansion.



With no mediating force, one extreme inevitably bleeds into the other where neither are compatible for continued life. In K, The 4th and Blue Clan stands for Order, and they get Chaos from both sides - the 3rd and Red Clan are their rivals for most of the series, but their element is Destruction.



Very much present in Soul Eater, which likes to play around with the concepts on a regular basis. Mostly in the "pure chaos" results in total insanity with no control or direction, but "pure order" in fact amounts to nothingness where the chaotic nature of life is not present.



You start to feel very bad for the Anthropomorphic Personifications who run the universe. It says something when even they give up on the idea, and ultimately leave everything to humans. By the end of the manga, most of the 'verse's Anthropomorphic Personifications are either dead, imprisoned, or have sided with humanity against the remaining bad things in the world.



There is still the matter of the one in the Book of Eibon, who was shown to be able to tip the balance significantly. Tengen Toppa Gurren Lagann is very much about this trope: However, every villain in the series is an Anti-Villain with Well-Intentioned Extremist reasons for their actions.



The World God Only Knows has a minor version of this in the second to last episode of the first season. Many students want to put a media room in the library, but Shiori, the student librarian, won't have it, preferring the library to be a place of quiet solitude for books to be enjoyed.



The angelic Anarchy Sisters are Chaotic Neutral, being largely just selfish jerks who want to have fun heedless of the amount of mayhem they cause while protecting the city; by contrast, the demonic Daemon Sisters are Lawful Evil and make serious attempts to improve the quality of life by way of tyranny and enforced conformity.



Given the sheer selfishness and dubious moral choices that Panty and Stocking have both made over the series, most notably Panty indifferently telling the Daemon Sisters to kill Brief, even suggesting they take a crap in his mouth first to give him a last meal, their mutual decision to abandon their fellow survivors in " God is cruel tyrant, who wants to exterminate demons just because he didn't create them and they don't fit his vision of order in the world.



Satan, while defending demons, despises their chaotic nature and wants to rule over them. Amon, deeply chaotic spirit, despises both of them. The Astral World's ruler Eliphas is so fanatically devoted to Order that he stands in Yuma's way just because he has Chaos powers, even when Yuma uses them to heal several inhabitants of Astral World.



After Yuma narrowly manages to defeat him, Eliphas realizes he was wrong, especially with the revelation that Chaos is the source of life, and the Astral World was slowly dying because they had purged it of Chaos.



Dragon society in Miss Kobayashi's Dragon Maid is divided into three factions: Tohru, Fafnir, and Ilulu are part of the chaos faction, Elma and Clemene are part of the order faction, and Lucoa is unaligned.



The Invisibles had the good guys as agents of Chaos, fighting off the evil forces of eternal Order. The series often plays with these associations, as a member of the Outer Church the Order side tries to convince a bunch of outsiders they're the good guys by citing the story of Ahura Mazda versus Angra Mainyu see below.



The original, Silver Age run of Doom Patrol had the team tending toward Good Chaos, as they were the rejects and cast-offs of society. Grant Morrison 's later run kicked this into overdrive, with surreality as the order of the day, and characters like Crazy Jane each of whose multiple personalities has its own superpower and Danny the Street a sentient transvestite boulevard.



Granted, the Brotherhood of Dada wasn't evil so much as plain weird. In fact the heroes found themselves working to SAVE the Brotherhood of Dada in their second appearance and two of them even pointed out that the Brotherhood had the right idea In last issue of his run Crazy Jane is kept in another world implied to be our world and her therapist insists her adventures with Doom Patrol are delusions, some enemies The Scissormen and Orqwith, the Men from N.



Several previously-existing magical beings were retconned to fit in with this; Dr. Most portrayals of these focused on balance, especially Hawk and Dove, who represent, respectively, Chaos and Order and were created by a Lord of Order and a Lord of Chaos who had fallen in love and tried to find some happy middle.



It also has Jack Kirby's Fourth World of the New Gods, where Order is represented by the oppressive tyrant, Darkseid, who demands absolute obedience and seeks the Anti-Life Equation, mastery of which will force any mind to submit to the will of he who wields it.



Amazingly, though Kirby clearly spells this out several times, many writers who followed him Just Didn't Get It, and explicitly flipped around the Order and Chaos attributions of the two factions.



This may be because it was most clearly stated in The Forever People, the least well-regarded series in the saga. In The New 52 Highfather and Darkseid both represent order, with the Forever People rejecting both of them in favour of a chaotic third option.



While the good guys are all allied with Order, and the demon lord Chaos is indisputably evil, it's worth noting that the Order wizard Ogeode recognizes that if Order were taken too far, it would be just as destructive as Chaos his bosses don't like it when he talks like this ; while Chaos's Dragon, Moltar, was railroaded into the job and clearly doesn't really believe in it wholeheartedly, either.



There is also the God of Chaos Chthon, the source of power for the Scarlet Witch, who is more of a general Marvel-wide villain; he created Chaos Magic which causes Reality Warping and other chaotic-style stuff, but he also represents conquest.



By and large, Vampirella sides with Order as that is associated with good and justice. However, she has several friends on the side of Chaos. It is also noted that Chaos, the Satanic Archetype ruler of Hell, is insane and not really doing his job well.



Usually Lord Chaos serves the role as the antagonist, or they both team up to protect the universe against a greater threat. An exception was when the cosmic being Edifice Rex planned to revert the universe back to a point singularity - all of the other cosmic beings opposed him, except for Master Order who thought it was a wonderful idea.



Subverted in V for Vendetta: V fights to bring down the oppressive government, but is careful to tell to Evey that it's law, rather than order, that he opposes. He also makes sure to explain that anarchy is not the same as chaos.



This is because in oppression a resistance will always exist, while in anarchy it will not, as there is nothing to resist. According the comics, the Cenobites are order. In one of the more comedic stories, an obnoxious, lazy office worker spends all his time tinkering with one of the puzzle boxes, distracting his fellow employees and annoying his borderline Clock King boss, who easily solves the puzzle for him, summoning some Cenobites.



The Cenobites prepare to take the boss to the Labyrinth, only to be told off by him; the boss says he only solved the puzzle because it was disrupting the order, productivity and perfectionism he constantly strived for, which the Cenobites are now doing.



The Cenobites mull this over for a bit, eventually decide the boss is essentially "doing Leviathan's work" and decide to take the employee, who the boss had earlier described as "a gear that has become misaligned", in his place.



The theme of Jonathan Hickman's S. The lead character, the son of Nikola Tesla, initially sides with Leonardo, before deciding both sides are wrong because they're locked into the idea there must be a war.



Modern Green Lantern comics have shades of this with emotional spectrum. Green in the middle represents Order and the further you go from it, the more chaotic the corps become. Each color represents emotion, except for Green, which is willpower - the ability to overcome and control your emotions for the greater good, so the further you go from it, the less control you have.



Blue and Yellow, hope and fear respectively, represent how you can use the emotions to affect and shape the world. Their goal is to establish order, but Blue Lanterns see it as harmony that can be built only in cooperation with Green, while the Sinestro Corps tries to impose tyranny and rule the Universe with an iron fist.



Orange and Indigo - greed and compassion - represent what happens when you let your emotions define your life. Indigo Tribe sacrifice their individuality for the common good, but it makes them detached and borderline sociopathic.



Larfleeze, on the other hand, is completely selfish and cares only about himself. And finally we have Pink and Red - love and anger - who represent Chaos. Members of both corps lose their minds, taken by the representative emotion.



Star Sapphires want to spread love through the Universe and are willing to go to extremes to do so, as well as tending towards yanderish behavior. Red Lanterns are a horde of berserkers destroying everything in their path and often fighting between each other, when not provided with better as in, any targets.



In the beginning they were mindless and bestial, but Atrocitus allowed them to regain some degree of self-control since then. It should be noted that Order isn't presented as completely good and Chaos as completely evil.



The White Entity is composed of white light, formed when all of the seven colors are combined, and represents life, which is a combination of all emotions, as well as order and chaos in all their forms.



Meanwhile, Black represents absence of emotions and life, the state of emptiness and stasis. The Guardians' actions to purge emotions from the Green Lantern Corps allowed the forces of Black to infiltrate them, as their actions have bought them too close to this cold, emotionless state.



Nemesis the Warlock pits the titular powerful alien wizard in service of Kaos against the tyrannical bigot ruling humanity, Torquemada. At the end it's clear they are both bastards. The Gauls, on the other hand, have long, wild hair and facial hair, live in ramshackle huts, actively resist authority even if that authority might have a point and charge into battle anyhow with no plans and their biggest men at the front.



It's worth observing that when the Gauls beat up the ordinary Romans, they tend to look messed up, but quite happy about it, as if they're just relieved to be liberated from the oppression of order. The Gauls export their particular brand of Chaos to the camps, eventually — a new centurion arrives to discover that no-one is in uniform and the soldiers, all bruised and missing teeth, have completely given up attacking the village and are now just hanging around enjoying food, drink, games and basically having a relaxed, good time.



On the other hand, the Gaulish chaos isn't entirely good, since if they have no-one to fight against they just argue constantly with each other. Some later Goscinny stories, such as Asterix and the Soothsayer, and Asterix and Caesar's Gift to name just a couple make it very clear just how annoying it would be to live in the village if you are anything close to being a normal person.



The Gigantic Beard That Was Evil has the orderly world of Here haunted by the chaos of There lurking "beneath the skin of all things" that eventually invades in the form of the titular beard.



PS does this, complete with angels of order and demons of chaos along with the fact that their conflicts are "mostly political nowadays," may be explained by the fact that PS is intended as a children's comic. There's also Malphast, whose parents are on opposite sides of this war.



The My Little Pony: Friendship Is Magic 's fan works typically make more use of this than the TV show itself, most notably in the background characters. More often than not, you will typically find them serving as foils to each other in many a fanfiction, fan comic, or fan video.



Chronicles of Harmony's End features the gods of these forces, and as you'd expect, they really don't get along. However, while they did have a war at one point, they generally don't hate each other and are meant to balance one another out.



During the Dark World Series, we find out that Discord and Grogar went to war, forming an all evil version of this trope. The backstory involves constant warfare between Titan Order and Discord Chaos. And given that Titan is a Knight Templar of the highest order, this is another all evil example.



The conflict of order and chaos is extremely important for the beginning of the series, with Celestia and the Order she represents being portrayed as evil while Twilight and the Chaos she represents portrayed as good - although the series is heavy on Greyand Grey Morality.



Eventually Order and Chaos unite against and even greater threat. The whole story collection centered around this confilict, with Discord for Chaos and Order being for, well, Order, and the Tree of Harmony for, of course, Harmony.



The conflict is called the Eternal War because it spawned ever since all three sides were born, and has spaned across the universe and time itself. Technically, the Tree of Harmony at somepoint decided to form see herself as a bridge between Order and Chaos, while opposing both sides negative attributes, having seen the good qualties of both sides.



The Origins of Sentient Life as Narrated by Discord has Discord and his kind fighting Order based members of their kind before most life forms evolved in the universe. This led to different worlds being dosed in massive amounts of Chaos or Order Energy, such as Earth and Equestria respectively, affecting their evolutionary paths.



This war only ended when a neutral race the 13 Primes of Transformers trapping them on worlds where their natural Chaos and Order energies would balance out a world that was leaning the other way. In the Tamers Forever Series, this is represented by the millenia-old conflict between the Archangels and the Archdemons.



The Dark Lords of Nerima has this in form of the Sailor Senshi heroic Magical Girls who fight for love and justice and work to preserve the peace of the world, and Ranma and the Wreaking Crew crazy Martial Artists with so many different fighting styles that can blow up mountains with ease, plus they're Chew Toys.



They only reason why both sides are at war is because Ranma and Ryoga tricked the Senshi into thinking that they are both Multiversal Conquerors to protect a Youma that Ryoga befriended. The said thing is that the Senshi are very instance into believing that they're evil, which given how twisted their villains were it's not sorta surprising.



Many of Occam Razor's works, like the Shadowchasers Series, feature this. For example, devils are creatures of Law and Order who mostly aim to enslave the world, while demons are creatures of Anarchy and Chaos who mostly aim to destroy the world.



Both races are evil and hate each other. Despite having created the Chaos Emeralds, Maledict Maledict firmly believes in imposing absolute order upon the universe - courtesy of his Demon Empire - and he will do anything to accomplish his goal.



That is why the universe belongs to me. We bring order upon the chaos. Without it, life and civilization would not exist. Brother would fight brother, parents would destroy their children. Darkness would swallow all.



In The LEGO Movie, Lord Business represents order, with his insistence on conformity and following the instructions, and the Master Builders represent chaos, with their unbridled and sometimes counterproductive creativity.



Emmet succeeds by balancing the two, in a sense. One of the underlying conflicts in Demolition Man. Several characters represent different levels on the spectrum, and the two main villains of the movie lie on opposite extremes.



Cocteau is a benevolent dictator who has built a future world where anything that can offend or harm anybody is banned and maintaining civil, peaceful coexistence has usurped the value of life in importance. To this end, the following things are banned: Simon Phoenix is an archetypal Chaotic Evil villain: After he murders Cocteau, he and his unfrozen gang want to turn San Angeles into a lawless hellhole where they can commit crimes all day, everyday.



Edgar Friendly is Chaotic Good: He fights so people have the right to eat real food, listen to real music, have real sex and generally make their own choices. Cocteau wants him dead for it. All the Pirates of the Caribbean want to do is sail around the world, drink rum and get saucy women at Tortuga.



The Company just has to have its Order. In 's The Dark Knight, the Joker claims that he is a representation of chaos, going up against Batman who represents order. As a sort of justification, he tells that chaos, for all that it does, it's at least fair.



Beetlejuice, the movie with the afterlife bureaucrat Juno and Mr. Babcock wants to give her all the responsibility of raising an orphaned kid while keeping all the power for himself.



In the original Mad Max, Max and the police force represent order, whereas the biker gangs represent chaos. Somewhat the point of The World's End. An advanced, progressive society full of robots, or a crude, harsh society where individual freedom is preserved?



Humanity chooses the latter. In Cadet Kelly, Kelly represents chaos, while Jennifer represents order. Kelly wants to express her creativity and individuality while Jennifer just wants to enforce the rules.



Ultimately, Kelly finds a way to be creative through the school's rifle team. In The Cat in the Hat, there is a struggle between the fish order and the cat chaos. The cat isn't strictly bad, since he brightens what would have been an otherwise boring day, but it's portrayed as a good thing when the house returns to order.



Chaos is definitely the good side here. Catch — the protagonist, Yossarian, is Chaos; the military bureaucracy he's struggling against is Order. In His Dark Materials chaos is good and order is evil. Neither Order nor Chaos are portrayed as very nice.



It's pointed out in the books: Chaos means that every possibility is allowed symbolized by the eight-arrow symbol, but at the end, you'll just move back and forth and get to nowhere. Order symbolized by a straight arrow means that you have direction, but exclude some possibilities — in the worst case, all of them.



A world gone too far in Chaos is one where shape cannot be maintained and horrible things will try to eat you. A world gone too far in law will eventually become a featureless white plane. And although Order has a superficial appearance of being Good, and Chaos of being Evil; the true Good is, in fact, the Balance, with Evil being the extremes of either Order or Chaos.



In A Song of Ice and Fire we have the Wildlings, who love their freedom, would never support the whole monarchistic system that is causing all the crap in Westeros, but have no real infrastructure or laws. On the other hand we have the Night Watch, which is honour bound to protect the country from them.



In the second series, they were rather insistent on main character Merlin picking a side, much to his annoyance. Too much imbalance was especially said to endanger the existence of the universe.



It's also noteworthy that families ruling Amber and Courts of Chaos both have elements of the opposite in them - Chaos is much more honorable and has complicated form of hierarchy within which all intrigues and schemes happens, while children of Oberon are more or less pragmatic, backstabbing manipulators constantly changing aliances between one another and don't even mantain illusion of hierarchy among them.



Part of the world's magic system of Modesitt's Saga of Recluce novels. His system is very complex but normally the Chaos side is evil. This is increasingly subverted in the later novels, but we have not yet seen an Order mage as a major villain.



Ironically, the Chaos mages have or had a well-organized Empire, while the Order mages were generally either rebels or refugees for much of their history. One of the guiding principles of the Discordians our Chaotic good guys is that "imposition of order leads to escalation of chaos".



Thomas Hobbes's Leviathan is very pro-Order, characterizing totalitarianism as the only alternative to "the war of all against all". A semi-viral unpublished novel called The Cloven Accord depicts Chaos as evil natural disaster-causing demons and Order as a mind-destroying cult.



The happy medium, the Ilyarians, appears to be extremely metaphysical hedonism. Uniquely, all symbolism inherent in these concepts is helpfully listed at the back of the book. One of the main characters in the book decides the world needs a little bit more chaos.



The efforts of other characters to stop him end up being counterproductive, tilting the balance the other way. The Discworld makes heavy use of both sides of this trope. The Auditors of Reality represent Evil Order they want to destroy all life because it's untidy, and Death typically finds himself against them, though he's more of a Balancing force than Chaos.



However, Kaos does show up toward the end of Thief of Time, in order to tip the balance in the battle between the Four Horseman against the Auditors. Vetinari, the Patrician of Ankh-Morpork, represents Order in the human world; whether he is good, evil, or morally ambiguous depends on how you interpret the motives behind his methods.



Vimes tends to support order as well. In the constant competition between Fate and the Lady, it's the Lady Luck — a chaotic factor interfering with Fate's order who gets shown more sympathetically. Like all Discworld gods she has a tendency to see people as playing peices, but unlike Fate, she never sacrifices a pawn.



How can you hope to win without sacrificing the occasional pawn? Oh, I never play to win. But I do play not to lose. Babylon 5 had the Vorlons and the Shadows. Originally they were portrayed as Good vs. Evil Vorlons projecting angelic images of themselves, shadows causing utter fear with their ships.



Later, their millennial conflict is revealed as rival philosophies run amok: Chaos Shadows, with the younger races being forced to choose a side or die. The idea was taken from Babylonian mythology, hence the name of the show. The chaos-loving Independents which comprises Our Heroes vs.



The Unification War is a more complicated matter. A lot of Independents weren't all that nice; thugs and debt slavers right out of Charles Dickens. It was when the war was declared that it got worse.



Quite a few pairs in House. Cuddy's job requires her to be the Order to House's Chaos. The fact that House needs to ask Cuddy for approval of his methods doesn't affect much at all since according to House, Cuddy can never refuse him for one reason or another.



If she does refuse, he usually gets around this via a loophole either he, Wilson, or one of his fellows can find around policy. Earlier seasons had Foreman Order, because he followed policy more in earlier seasons and Chase Chaos, because he agreed with House just to kiss-ass.



Or Kutner with anyone else really. Classic Doctor Who had the Black and White Guardians, cheerleaders for chaos and order, respectively. While the Black Guardian generally appeared as a villian, it was suggested and confirmed in the Doctor Who Expanded Universe that the White Guardian was just as bad.



Though an opposite Order aligned group has not been shown. As they share some dialogue, some speculate that the two may be related, if not the same being. The Doctor himself is a benevolent force of chaos just look at the effect he has on his companions' lives, and many of his enemies represent cruel order.



The Daleks believe in cleansing the universe of all that does not meet their standards of purity and perfection i. The rest of the Doctor's race, the Time Lords, were "ancient, dusty senators" who were afraid of change and chaos.



While they weren't his enemies for most of the original series though they had their moments, they were nonetheless very law-bound and the Doctor was considered a dangerous renegade, who was tolerated because he occasionally came in handy.



In Yes, Minister, Hacker tries to claim that the role of the government is to do good and fight evil. Humphrey dismisses that notion with a dry laugh, and explains that the government is actually there to maintain order amid chaos.



Even Sister, Sister had this! Tia and Tamera had very different personalities. Tia order was the neat, studious one, and Tamera chaos was the party girl. Deep Space Nine the Dominion's Founders viewed themselves as imposing order upon the chaotic galaxy of the "solids".



In Odo, this is tempered somewhat by his upbringing among humanoids, sending him into Lawful Good instead of Lawful Evil. A mostly subliminal but ever-present theme on Game of Thrones, referenced most directly during a conversation between Varys and Littlefinger.



Varys works for the good of the realm, and because of his powerless upbringing understands exactly what happens to the weak when there is no order or realm to protect them. Littlefinger, on the other hand, rebels against a system that would relegate him to a life as an irrelevant hedge lord, and sees chaos as a way to ensure his rise to power.



Varys describes chaos as "a gaping pit waiting to swallow us all," while Littlefinger describes it as a ladder for the strong to climb. A reoccurring theme in Nowhere Boys. In Season 1, the Big Bad is an entity known as the Restoring Demon, who is obsessed with restoring order whenever there's a magical disturbance.



In the feature film The Book of Shadows, the Big Bad is a girl named Tegan, who is revealed to be the personification of Chaos, and wishes to take revenge on "Bear", the personfication of Order. Neither The Odd Couple nor its reboot are immune to this trope.



In The Magicians Umber and Ember are respectively gods of order and chaos. They joined forces in creating Fillory because their natures would balance out and allow for something greater than they could make on their own. So long as both remained in Fillory the world was stable.



After Umber was driven out by the Beast there was nothing to stop Ember from indulging in his darker urges and bringing the entire world to ruin. The children's educational show Odd Squad pits kid secret agents and the orderly powers of Math against a grab-bag of silly chaos-spreading villains and freakish goofy phenomena.



Book II" is about this. It details a war between Apollo who brings wisdom and order and Dionysus of love and chaos that decimates the human followers. This is ended when the astronaut from Book I at the end of the previous album shows up and tells of how he has existed after plunging into the titular black hole.



They dub him Cygnus The God of Balance as a result. This is a far more common dichotomy in ancient religions than concepts of "good vs. Consider almost any ancient Pantheon such as the Norse or Greek Gods with flawed and often immoral dieties.



They aren't exactly "good" in the sense of being moral and upright, but they represent elements of Order and human understanding and were almost always opposed to some rival group representing forces of Chaos and primordial nature.



Over time, and especially under the influence of medieval Christianity, Order became more associated with morality and the divine while Chaos became associated with evil, sin, where applicable the devil. This is the central tenet of Zoroastrianism.



Followers worship Ahura-Mazda, the embodiment of truth, order and justice — and oppose chaos and disorder also known as the Lie. One of the offshoot sects, called Zurvanism, names the Lie as Ahriman, the brother of Ahura-Mazda, and holds that the two are always in conflict over the spirits of mankind.



The two are both the sons of Zurvan aka Time. In Khemetic Orthodoxy, the god Set is considered to embody constructive chaos the forest fire that allows new growth, for example while the Order versus Chaos was the primary division in Ancient Egyptian religion, with the word Ma'et meaning not just order but also justice and rightness.



The word Isfet meant both chaos and injustice. The Pharaoh was the "Lord of Ma'et" who upheld both social and cosmic order through his combined political and religious authority. Without this authority, the Egyptians believed that the primordial chaos which existed before Creation would overtake the world and dissolve everything.



What else could be expected when the Goddess is Eris, Goddess of Chaos? Actually, Eris is Goddess of Strife. The Principia Discordia explains that the Greeks were somewhat "off" in their appraisal of Eris.



Although it generally prefers the "disorderly" method, as Discordians believe the world is far too organized already. The Seelie and Unseelie courts of the Fae represent Order and Chaos or Light and Darkness respectively rather than Good and Evil, although that is how many modern fictional treatments align them.



Both tend to be equally dangerous and unpredictable. Many creation myths start with a primordial sea of chaos, from which gods and creatures are born that eventually bring order to the chaos and create the earth.



The Taoist creation story from the Zhuangzi is about a chaotic, bag-shaped god named Hundun 'chaos' , who lived before the universe existed, and two emperors called Shu and Hu Brief and Sudden. Hundun treated Shu and Hu kindly, so they decided to repay his kindness.



Let's try drilling some into him! People like the emperors meddle with the primal world by trying to establish rules and regulations for it, thus killing it. In mythological studies, there is a trope called " Chaoskampf ". Yu the Great killing Xiangliu during his work stopping the Great Flood may also count, although Yu is not a storm god.



Another, similar conflict from the Attitude Era was down-on-his-luck Psychopathic Manchild Mankind 's running battle with the 'Corporate Champion', The Rock, which involved the clean-cut rising star and corporate shill of the WWE getting squashed under forklifts, thrown through tables, and repeatedly gagged with Mankind's Companion Cube, 'Mr.



CM Punk has been on both sides of this in recent years. However, in his recent feud against Jeff Hardy, Punk played the role of Order, contrasting his personal dedication to the Straight Edge lifestyle against Jeff's excessive self-indulgence.



The Old World of Darkness had three cosmic principles in its setting, especially shown in the Werewolf and Mage games: Werewolf especially tended to picture Chaos as good, but mostly because it was the underdog of that fight.



Mage had the technomancers of the Technocracy to act as Order, the insane Marauders as Chaos, and the diabolic Nephandi to serve as Entropy, with the Player Characters supposed to stand somewhere in between.



The cosmology in the Mage: The Ascension setting stressed the importance of the Unity of these three forces. When in balance, they feed into one other in a perfect harmony of creation, existence, and destruction leading to new creations.



The Crapsack World nature of the WoD is a result of that balance having been broken in favor of stasis and corruption. Incidentally, in the creation myth for Werewolf, the Wyrm was originally supposed to be the blessed end brought to all things that had fulfilled the purpose.



Then the Weaver, who'd already been driven batshit crazy by trying to define the limitless Wyld, tried to define the Wyrm, which twisted it and turned its purpose towards unending corruption.



I'm reborn legend gi of oh power yu chaos now






TCG products, Number This makes Number Utopia Kaiser highly coveted by the throngs of Duelists around the world that will participate in the high-level competitive YCS events during the course of the season. Pre-registration for YCS Toronto will run from 3 p.



Round One will start at 10 a. Players will use their constructed Decks all the way to the final match. Duelists can find the answers to many of their questions here. Toronto, Ontario M5V 3L9.



Top-ranked finishers will also earn an invitation to their Dragon Duel World Championship Qualifier. Entry to the Dragon Duel tournaments is free to qualified players. Championship Series Prize Card: Utopia Kaiser ; Yu-Gi-Oh!



Two hot booster sets arrive just in time to kick off the Dueling season, ushering in a new era for collectors, competitors, and fans of every Yu-Gi-Oh! New support for Performapals and Shiranui skyrockets these themes to new heights, while groundbreaking cards like Pot of Desires, Cosmic Cyclone, Coral Dragon, and Floodgate Trap Hole raise the bar anywhere you want to play them.



Duelists can find more information and a list of participating locations here. Dragons of Legend - Unleashed - arrives August 19, with some of the most-wanted cards from all five eras of the Yu-Gi-Oh! Dragulas the Vampiric Dragon.



The Legendary Dragon monsters Timaeus, Critias, and Hermos return from Dragons of Legend and Dragons of Legend 2, bringing their Fusion Monsters and support cards with them, along with other heavily demanded cards from these sets.



Year after year the company is right in the thick of things, offering pop culture fans the latest and greatest from the Yu-Gi-Oh! San Diego logo — suitable for use during Duels! Looking for a Con exclusive and the latest Yu-Gi-Oh!



TCG game mat before it sells out! There will be plenty of products for sale too. Fans wanting to add to their card portfolio can purchase new and popular Yu-Gi-Oh! Attendees wanting to learn the game can take a seat at a game table to get a Yu-Gi-Oh!



TCG demonstration from the experts! TCG experts on-hand throughout the show. Plus, players feeling lucky and confident in their Dueling skills can Duel the Master as he sits on his royal throne, for a chance to take home some other prizes!



Know all the Yu-Gi-Oh! Fans can test their Yu-Gi-Oh! Featuring hundreds of cards highlighting the different eras of Yu-Gi-Oh! The Dark Side of Dimensions Movie Pack, this show of cards is sure to please old-school Duelists and new players alike.



The White Entity is composed of white light, formed when all of the seven colors are combined, and represents life, which is a combination of all emotions, as well as order and chaos in all their forms.



Meanwhile, Black represents absence of emotions and life, the state of emptiness and stasis. The Guardians' actions to purge emotions from the Green Lantern Corps allowed the forces of Black to infiltrate them, as their actions have bought them too close to this cold, emotionless state.



Nemesis the Warlock pits the titular powerful alien wizard in service of Kaos against the tyrannical bigot ruling humanity, Torquemada. At the end it's clear they are both bastards. The Gauls, on the other hand, have long, wild hair and facial hair, live in ramshackle huts, actively resist authority even if that authority might have a point and charge into battle anyhow with no plans and their biggest men at the front.



It's worth observing that when the Gauls beat up the ordinary Romans, they tend to look messed up, but quite happy about it, as if they're just relieved to be liberated from the oppression of order. The Gauls export their particular brand of Chaos to the camps, eventually — a new centurion arrives to discover that no-one is in uniform and the soldiers, all bruised and missing teeth, have completely given up attacking the village and are now just hanging around enjoying food, drink, games and basically having a relaxed, good time.



On the other hand, the Gaulish chaos isn't entirely good, since if they have no-one to fight against they just argue constantly with each other. Some later Goscinny stories, such as Asterix and the Soothsayer, and Asterix and Caesar's Gift to name just a couple make it very clear just how annoying it would be to live in the village if you are anything close to being a normal person.



The Gigantic Beard That Was Evil has the orderly world of Here haunted by the chaos of There lurking "beneath the skin of all things" that eventually invades in the form of the titular beard.



PS does this, complete with angels of order and demons of chaos along with the fact that their conflicts are "mostly political nowadays," may be explained by the fact that PS is intended as a children's comic. There's also Malphast, whose parents are on opposite sides of this war.



The My Little Pony: Friendship Is Magic 's fan works typically make more use of this than the TV show itself, most notably in the background characters. More often than not, you will typically find them serving as foils to each other in many a fanfiction, fan comic, or fan video.



Chronicles of Harmony's End features the gods of these forces, and as you'd expect, they really don't get along. However, while they did have a war at one point, they generally don't hate each other and are meant to balance one another out.



During the Dark World Series, we find out that Discord and Grogar went to war, forming an all evil version of this trope. The backstory involves constant warfare between Titan Order and Discord Chaos. And given that Titan is a Knight Templar of the highest order, this is another all evil example.



The conflict of order and chaos is extremely important for the beginning of the series, with Celestia and the Order she represents being portrayed as evil while Twilight and the Chaos she represents portrayed as good - although the series is heavy on Greyand Grey Morality.



Eventually Order and Chaos unite against and even greater threat. The whole story collection centered around this confilict, with Discord for Chaos and Order being for, well, Order, and the Tree of Harmony for, of course, Harmony.



The conflict is called the Eternal War because it spawned ever since all three sides were born, and has spaned across the universe and time itself. Technically, the Tree of Harmony at somepoint decided to form see herself as a bridge between Order and Chaos, while opposing both sides negative attributes, having seen the good qualties of both sides.



The Origins of Sentient Life as Narrated by Discord has Discord and his kind fighting Order based members of their kind before most life forms evolved in the universe. This led to different worlds being dosed in massive amounts of Chaos or Order Energy, such as Earth and Equestria respectively, affecting their evolutionary paths.



This war only ended when a neutral race the 13 Primes of Transformers trapping them on worlds where their natural Chaos and Order energies would balance out a world that was leaning the other way.



In the Tamers Forever Series, this is represented by the millenia-old conflict between the Archangels and the Archdemons. The Dark Lords of Nerima has this in form of the Sailor Senshi heroic Magical Girls who fight for love and justice and work to preserve the peace of the world, and Ranma and the Wreaking Crew crazy Martial Artists with so many different fighting styles that can blow up mountains with ease, plus they're Chew Toys.



They only reason why both sides are at war is because Ranma and Ryoga tricked the Senshi into thinking that they are both Multiversal Conquerors to protect a Youma that Ryoga befriended. The said thing is that the Senshi are very instance into believing that they're evil, which given how twisted their villains were it's not sorta surprising.



Many of Occam Razor's works, like the Shadowchasers Series, feature this. For example, devils are creatures of Law and Order who mostly aim to enslave the world, while demons are creatures of Anarchy and Chaos who mostly aim to destroy the world.



Both races are evil and hate each other. Despite having created the Chaos Emeralds, Maledict Maledict firmly believes in imposing absolute order upon the universe - courtesy of his Demon Empire - and he will do anything to accomplish his goal.



That is why the universe belongs to me. We bring order upon the chaos. Without it, life and civilization would not exist. Brother would fight brother, parents would destroy their children. Darkness would swallow all.



In The LEGO Movie, Lord Business represents order, with his insistence on conformity and following the instructions, and the Master Builders represent chaos, with their unbridled and sometimes counterproductive creativity.



Emmet succeeds by balancing the two, in a sense. One of the underlying conflicts in Demolition Man. Several characters represent different levels on the spectrum, and the two main villains of the movie lie on opposite extremes.



Cocteau is a benevolent dictator who has built a future world where anything that can offend or harm anybody is banned and maintaining civil, peaceful coexistence has usurped the value of life in importance.



To this end, the following things are banned: Simon Phoenix is an archetypal Chaotic Evil villain: After he murders Cocteau, he and his unfrozen gang want to turn San Angeles into a lawless hellhole where they can commit crimes all day, everyday.



Edgar Friendly is Chaotic Good: He fights so people have the right to eat real food, listen to real music, have real sex and generally make their own choices. Cocteau wants him dead for it.



All the Pirates of the Caribbean want to do is sail around the world, drink rum and get saucy women at Tortuga. The Company just has to have its Order. In 's The Dark Knight, the Joker claims that he is a representation of chaos, going up against Batman who represents order.



As a sort of justification, he tells that chaos, for all that it does, it's at least fair. Beetlejuice, the movie with the afterlife bureaucrat Juno and Mr. Babcock wants to give her all the responsibility of raising an orphaned kid while keeping all the power for himself.



In the original Mad Max, Max and the police force represent order, whereas the biker gangs represent chaos. Somewhat the point of The World's End. An advanced, progressive society full of robots, or a crude, harsh society where individual freedom is preserved?



Humanity chooses the latter. In Cadet Kelly, Kelly represents chaos, while Jennifer represents order. Kelly wants to express her creativity and individuality while Jennifer just wants to enforce the rules. Ultimately, Kelly finds a way to be creative through the school's rifle team.



In The Cat in the Hat, there is a struggle between the fish order and the cat chaos. The cat isn't strictly bad, since he brightens what would have been an otherwise boring day, but it's portrayed as a good thing when the house returns to order.



Chaos is definitely the good side here. Catch — the protagonist, Yossarian, is Chaos; the military bureaucracy he's struggling against is Order. In His Dark Materials chaos is good and order is evil. Neither Order nor Chaos are portrayed as very nice.



It's pointed out in the books: Chaos means that every possibility is allowed symbolized by the eight-arrow symbol, but at the end, you'll just move back and forth and get to nowhere. Order symbolized by a straight arrow means that you have direction, but exclude some possibilities — in the worst case, all of them.



A world gone too far in Chaos is one where shape cannot be maintained and horrible things will try to eat you. A world gone too far in law will eventually become a featureless white plane. And although Order has a superficial appearance of being Good, and Chaos of being Evil; the true Good is, in fact, the Balance, with Evil being the extremes of either Order or Chaos.



In A Song of Ice and Fire we have the Wildlings, who love their freedom, would never support the whole monarchistic system that is causing all the crap in Westeros, but have no real infrastructure or laws.



On the other hand we have the Night Watch, which is honour bound to protect the country from them. In the second series, they were rather insistent on main character Merlin picking a side, much to his annoyance.



Too much imbalance was especially said to endanger the existence of the universe. It's also noteworthy that families ruling Amber and Courts of Chaos both have elements of the opposite in them - Chaos is much more honorable and has complicated form of hierarchy within which all intrigues and schemes happens, while children of Oberon are more or less pragmatic, backstabbing manipulators constantly changing aliances between one another and don't even mantain illusion of hierarchy among them.



Part of the world's magic system of Modesitt's Saga of Recluce novels. His system is very complex but normally the Chaos side is evil. This is increasingly subverted in the later novels, but we have not yet seen an Order mage as a major villain.



Ironically, the Chaos mages have or had a well-organized Empire, while the Order mages were generally either rebels or refugees for much of their history. One of the guiding principles of the Discordians our Chaotic good guys is that "imposition of order leads to escalation of chaos".



Thomas Hobbes's Leviathan is very pro-Order, characterizing totalitarianism as the only alternative to "the war of all against all". A semi-viral unpublished novel called The Cloven Accord depicts Chaos as evil natural disaster-causing demons and Order as a mind-destroying cult.



The happy medium, the Ilyarians, appears to be extremely metaphysical hedonism. Uniquely, all symbolism inherent in these concepts is helpfully listed at the back of the book. One of the main characters in the book decides the world needs a little bit more chaos.



The efforts of other characters to stop him end up being counterproductive, tilting the balance the other way. The Discworld makes heavy use of both sides of this trope. The Auditors of Reality represent Evil Order they want to destroy all life because it's untidy, and Death typically finds himself against them, though he's more of a Balancing force than Chaos.



However, Kaos does show up toward the end of Thief of Time, in order to tip the balance in the battle between the Four Horseman against the Auditors. Vetinari, the Patrician of Ankh-Morpork, represents Order in the human world; whether he is good, evil, or morally ambiguous depends on how you interpret the motives behind his methods.



Vimes tends to support order as well. In the constant competition between Fate and the Lady, it's the Lady Luck — a chaotic factor interfering with Fate's order who gets shown more sympathetically. Like all Discworld gods she has a tendency to see people as playing peices, but unlike Fate, she never sacrifices a pawn.



How can you hope to win without sacrificing the occasional pawn? Oh, I never play to win. But I do play not to lose. Babylon 5 had the Vorlons and the Shadows. Originally they were portrayed as Good vs. Evil Vorlons projecting angelic images of themselves, shadows causing utter fear with their ships.



Later, their millennial conflict is revealed as rival philosophies run amok: Chaos Shadows, with the younger races being forced to choose a side or die. The idea was taken from Babylonian mythology, hence the name of the show. The chaos-loving Independents which comprises Our Heroes vs.



The Unification War is a more complicated matter. A lot of Independents weren't all that nice; thugs and debt slavers right out of Charles Dickens. It was when the war was declared that it got worse. Quite a few pairs in House.



Cuddy's job requires her to be the Order to House's Chaos. The fact that House needs to ask Cuddy for approval of his methods doesn't affect much at all since according to House, Cuddy can never refuse him for one reason or another.



If she does refuse, he usually gets around this via a loophole either he, Wilson, or one of his fellows can find around policy. Earlier seasons had Foreman Order, because he followed policy more in earlier seasons and Chase Chaos, because he agreed with House just to kiss-ass.



Or Kutner with anyone else really. Classic Doctor Who had the Black and White Guardians, cheerleaders for chaos and order, respectively. While the Black Guardian generally appeared as a villian, it was suggested and confirmed in the Doctor Who Expanded Universe that the White Guardian was just as bad.



Though an opposite Order aligned group has not been shown. As they share some dialogue, some speculate that the two may be related, if not the same being. The Doctor himself is a benevolent force of chaos just look at the effect he has on his companions' lives, and many of his enemies represent cruel order.



The Daleks believe in cleansing the universe of all that does not meet their standards of purity and perfection i. The rest of the Doctor's race, the Time Lords, were "ancient, dusty senators" who were afraid of change and chaos.



While they weren't his enemies for most of the original series though they had their moments, they were nonetheless very law-bound and the Doctor was considered a dangerous renegade, who was tolerated because he occasionally came in handy.



In Yes, Minister, Hacker tries to claim that the role of the government is to do good and fight evil. Humphrey dismisses that notion with a dry laugh, and explains that the government is actually there to maintain order amid chaos.



Even Sister, Sister had this! Tia and Tamera had very different personalities. Tia order was the neat, studious one, and Tamera chaos was the party girl. Deep Space Nine the Dominion's Founders viewed themselves as imposing order upon the chaotic galaxy of the "solids".



In Odo, this is tempered somewhat by his upbringing among humanoids, sending him into Lawful Good instead of Lawful Evil. A mostly subliminal but ever-present theme on Game of Thrones, referenced most directly during a conversation between Varys and Littlefinger.



Varys works for the good of the realm, and because of his powerless upbringing understands exactly what happens to the weak when there is no order or realm to protect them. Littlefinger, on the other hand, rebels against a system that would relegate him to a life as an irrelevant hedge lord, and sees chaos as a way to ensure his rise to power.



Varys describes chaos as "a gaping pit waiting to swallow us all," while Littlefinger describes it as a ladder for the strong to climb. A reoccurring theme in Nowhere Boys. In Season 1, the Big Bad is an entity known as the Restoring Demon, who is obsessed with restoring order whenever there's a magical disturbance.



In the feature film The Book of Shadows, the Big Bad is a girl named Tegan, who is revealed to be the personification of Chaos, and wishes to take revenge on "Bear", the personfication of Order. Neither The Odd Couple nor its reboot are immune to this trope.



In The Magicians Umber and Ember are respectively gods of order and chaos. They joined forces in creating Fillory because their natures would balance out and allow for something greater than they could make on their own.



So long as both remained in Fillory the world was stable. After Umber was driven out by the Beast there was nothing to stop Ember from indulging in his darker urges and bringing the entire world to ruin.



The children's educational show Odd Squad pits kid secret agents and the orderly powers of Math against a grab-bag of silly chaos-spreading villains and freakish goofy phenomena. Book II" is about this. It details a war between Apollo who brings wisdom and order and Dionysus of love and chaos that decimates the human followers.



This is ended when the astronaut from Book I at the end of the previous album shows up and tells of how he has existed after plunging into the titular black hole. They dub him Cygnus The God of Balance as a result. This is a far more common dichotomy in ancient religions than concepts of "good vs.



Consider almost any ancient Pantheon such as the Norse or Greek Gods with flawed and often immoral dieties. They aren't exactly "good" in the sense of being moral and upright, but they represent elements of Order and human understanding and were almost always opposed to some rival group representing forces of Chaos and primordial nature.



Over time, and especially under the influence of medieval Christianity, Order became more associated with morality and the divine while Chaos became associated with evil, sin, where applicable the devil. This is the central tenet of Zoroastrianism.



Followers worship Ahura-Mazda, the embodiment of truth, order and justice — and oppose chaos and disorder also known as the Lie. One of the offshoot sects, called Zurvanism, names the Lie as Ahriman, the brother of Ahura-Mazda, and holds that the two are always in conflict over the spirits of mankind.



The two are both the sons of Zurvan aka Time. In Khemetic Orthodoxy, the god Set is considered to embody constructive chaos the forest fire that allows new growth, for example while the Order versus Chaos was the primary division in Ancient Egyptian religion, with the word Ma'et meaning not just order but also justice and rightness.



The word Isfet meant both chaos and injustice. The Pharaoh was the "Lord of Ma'et" who upheld both social and cosmic order through his combined political and religious authority. Without this authority, the Egyptians believed that the primordial chaos which existed before Creation would overtake the world and dissolve everything.



What else could be expected when the Goddess is Eris, Goddess of Chaos? Actually, Eris is Goddess of Strife. The Principia Discordia explains that the Greeks were somewhat "off" in their appraisal of Eris.



Although it generally prefers the "disorderly" method, as Discordians believe the world is far too organized already. The Seelie and Unseelie courts of the Fae represent Order and Chaos or Light and Darkness respectively rather than Good and Evil, although that is how many modern fictional treatments align them.



Both tend to be equally dangerous and unpredictable. Many creation myths start with a primordial sea of chaos, from which gods and creatures are born that eventually bring order to the chaos and create the earth. The Taoist creation story from the Zhuangzi is about a chaotic, bag-shaped god named Hundun 'chaos' , who lived before the universe existed, and two emperors called Shu and Hu Brief and Sudden.



Hundun treated Shu and Hu kindly, so they decided to repay his kindness. Let's try drilling some into him! People like the emperors meddle with the primal world by trying to establish rules and regulations for it, thus killing it.



In mythological studies, there is a trope called " Chaoskampf ". Yu the Great killing Xiangliu during his work stopping the Great Flood may also count, although Yu is not a storm god.



Another, similar conflict from the Attitude Era was down-on-his-luck Psychopathic Manchild Mankind 's running battle with the 'Corporate Champion', The Rock, which involved the clean-cut rising star and corporate shill of the WWE getting squashed under forklifts, thrown through tables, and repeatedly gagged with Mankind's Companion Cube, 'Mr.



CM Punk has been on both sides of this in recent years. However, in his recent feud against Jeff Hardy, Punk played the role of Order, contrasting his personal dedication to the Straight Edge lifestyle against Jeff's excessive self-indulgence.



Yusei spends time with him, as they share common skills and interest in mechanical engineering. As a result they are able to create an ultimate engine program. However Lazar steals it and the 4 of them go after him.



At the end of the chase, Yusei ends up dueling against a Guard Robot, who has him and Lazar locked inside a warehouse. Jack Turbo Duels against a Duelbot who has taken his identity. Crow duels against Zora 's son, Lyndon, in an effort to help him fix a broken clock in the town and prove to Zora that he can fix clocks.



Yusei receives a letter from a woman named Barbara. Her letter says that Kalin Kessler needs Yusei's help. He is in Crashtown, a town ruled by duels and is part of the Radley gang, who send other duelists to slavery.



Thus he is able to defeat him with the purpose of taking him away from that town. Later Yusei tries to escape from the excavation with Kalin, and end up encountering West and Nico. However Lawton along with 2 other comrades appear too, therefore Yusei challenges him to a Turbo Duel, so that Kalin and the kids can escape.



The duel ends inconclusively due to an underhanded action by Lawton, separating the kids from Kalin and Yusei and abducting them, thinking they met their demise when he saw them landing in a crevice. To his surprise, they are still alive and, challenges him to a Duel to free the town and retrieve the kids.



The duel rages on, with Lawton trying to defeat Kalin at all costs. However, Lawton is overpowered by Kalin and Yusei's tag team dueling. And as the duel progresses with Lawton about to lose, he and Barbara attempt to double-cross them again, but are stopped by Crow Hogan and Jack Atlas.



In one last attempt, Lawton detonates explosives in the city creating a diversion. Kalin gives chase on Yusei's Duel Runner and catches him in order to finish his last turn. Kalin then ultimately defeats Lawton.



After the duel finally ends, Lawton and Barbara are taken into custody by Sector Security. A close-up of the sign then shows that the town is now Satisfaction Town, in honor of The Enforcers. When Sherry and Bruno try to scan the card Z-ONE, he, she and Yusei are momentarily transported to an odd area where a mysterious entity was.



Crow has an accident and breaks his right shoulder three days before the tournament becoming unable to participate. Akiza gets to replace him. The series of duels are a long and hard one for them, but in the end they end up victorious.



The second team they face off against is Team Catastrophe. After Team 5D's officially wins the round and enter the finals, Primo unleashes an army of Ghost 's which he calls "Diablo" to cause wreckage upon the city.



Yusei later uses it against Primo to defeat him. However Jakob and Lester later appear before him, Jack and Crow. After this meeting, Jack and Yusei travel to Nazca summoned by Greiger. With it he obtains the " Red Nova Dragon " card.



Later Yusei and company captures Lazar in order to obtain some clues about Iliaster. Yusei, Bruno and Sherry sneak into the company to find any clue to this group. There they learn about Infinity and experience its power as Iliaster to achieve Falsification of history.



Victory for Yusei and co. However Team Taiyo is never the less defeated. Yusei, Jack and Crow meet up with Team Ragnarok before their match. They learn the story behind the 3 Aesir of the Stars, as well as about the Rune Eye.



Soon after, the 2 teams clash on the semifinals, each determined to win in order to face Team New World on the finals and stop Iliaster once and for all. Though Jack, Crow and Yusei are squared in by the 3 Aesir during the match, Yusei ends the duel with a victory.



However even though Yusei has a chance to counter, the 3 individuals once again turn the table by combining into their true form Aporia. However after this events, the Grand Design gets finally completed allowing the gigantic Divine Temple to descend upon the city.



Team 5D's, with the help of Team Ragnarok, infilrate the citadel in order to stop it from annihilating the entire city within 12 hours. Standing in their way is Sherry LeBlanc, having aligned with Iliaster upon seeing the future, the reborn Aporia, the mysterious turbo duelist Antinomy, and the enigmatic master of the Divine Temple itself, Z-one.



Upon reaching the Ark Cradle, the Signers are split into groups by Z-one. Akiza with Crow, Jack with the twins, and Yusei with Vizor. Each group then goes in to stop the 3 Planetary Gears within the citadel.



Akiza and Crow go first going up against Sherry who is fighting so that Z-one can grant her wish of being able to reunite with her family. However the 2 Signers working as a team defeat her and Sherry ends up shifting sides again, holding the promise to her father of doing justice.



The next group to arrive at the second gear are Jack, Leo, and Luna. In there they are shocked as a rebuilt Aporia appears before them. He forces them to a duel attaching devices that are linked to their lifepoints and lives.



The duel ends up being a battle of despair against hope, as Leo fights against Aporia intensively. Such that Leo is awakened as the 6th Signer, obtaining Life Stream Dragon, and helping the duel turn around that in the end Aporia loses.



However after the duel ends, the grounds where they are ends up collapsing and the trio escape. They all 3 watch as Aporia falls and disappears. Finally after this, Yusei and Vizor arrive to the third gear.



On there, Z-one restores Vizor's memory so that he can fight against Yusei. The duel begins after Vizor reveals to Yusei who he really is. However Yusei's will earn him victory, yet because of the duel, a black hole was formed sucking up both duelists.



After Antinomy reveals to Yusei the true reason he fought against him, he sacrifices himself so that his friends can survive. Before dying, Antinomy tells him to change the future by using the light beyond Accel Synchro.



After the final Planetary Gear is stopped the group reunites. They all learn about who Bruno really was and go to where Z-one is located, all of them settling to stop him once and for all. Reaching to where their final opponent is, Yusei intends to fight against him just to be stopped by a changed Aporia.



He has appeared there with the intention of dueling Z-one which surprises everyone. The human robot reveals its reasons and also what was Z-one's original plan from the beginning. Nevertheless, Z-one easily defeats Aporia with the help of his " Timelord "s.



Utopia Kaiser highly coveted by the throngs of Duelists around the world that will participate in the high-level competitive YCS events during the course of the season. Pre-registration for YCS Toronto will run from 3 p.



Round One will start at 10 a. Players will use their constructed Decks all the way to the final match. Duelists can find the answers to many of their questions here. Toronto, Ontario M5V 3L9.



Top-ranked finishers will also earn an invitation to their Dragon Duel World Championship Qualifier. Entry to the Dragon Duel tournaments is free to qualified players. Championship Series Prize Card: Utopia Kaiser ; Yu-Gi-Oh!



Two hot booster sets arrive just in time to kick off the Dueling season, ushering in a new era for collectors, competitors, and fans of every Yu-Gi-Oh! New support for Performapals and Shiranui skyrockets these themes to new heights, while groundbreaking cards like Pot of Desires, Cosmic Cyclone, Coral Dragon, and Floodgate Trap Hole raise the bar anywhere you want to play them.



Duelists can find more information and a list of participating locations here. Dragons of Legend - Unleashed - arrives August 19, with some of the most-wanted cards from all five eras of the Yu-Gi-Oh! Dragulas the Vampiric Dragon.



The Legendary Dragon monsters Timaeus, Critias, and Hermos return from Dragons of Legend and Dragons of Legend 2, bringing their Fusion Monsters and support cards with them, along with other heavily demanded cards from these sets.



Year after year the company is right in the thick of things, offering pop culture fans the latest and greatest from the Yu-Gi-Oh! San Diego logo — suitable for use during Duels! Looking for a Con exclusive and the latest Yu-Gi-Oh!



TCG game mat before it sells out! There will be plenty of products for sale too. Fans wanting to add to their card portfolio can purchase new and popular Yu-Gi-Oh! Attendees wanting to learn the game can take a seat at a game table to get a Yu-Gi-Oh!



TCG demonstration from the experts! TCG experts on-hand throughout the show. Plus, players feeling lucky and confident in their Dueling skills can Duel the Master as he sits on his royal throne, for a chance to take home some other prizes!



Know all the Yu-Gi-Oh! Fans can test their Yu-Gi-Oh! Featuring hundreds of cards highlighting the different eras of Yu-Gi-Oh! The Dark Side of Dimensions Movie Pack, this show of cards is sure to please old-school Duelists and new players alike.



Duelists looking for more opportunities to show off their Dueling techniques can visit the Yu-Gi-Oh! Dragon Duel Tournaments, for children born or later, will take place on Friday, Saturday and Sunday only.



In the older editions, the Blood War was a massive mashup between the demons and the devils on which kind of evil pure rampaging destructive chaos vs brutal and cunning tyranny should dominate the cosmos.



Now it's just a personal vendetta between the demons and the devils — the devils want the Shard of Evil that created demonkind, the demons want the fragment of it they already stole back. Your tastes may vary, as, although it now lacks much of the flavor of the original, it also eliminated the implication that it was the only thing keeping the endless hordes of demons from overwhelming the cosmos.



The main plot of AdventureQuest Worlds is about Drakath, champion of chaos and the 13 lords of chaos. Order is less obvious, however the constant and stable conflict between good and evil seems to represent order and considering that it's Lawful Good vs.



Lawful Evil, and the predictability of their fight going into something of a tradition, would represent order, an order that Drakath shattered when he came into the story. In the Metal Gear franchise, Solid Snake would do battle against both terrorists representing chaos and politicians representing law, both of whom threatened to destroy the world with their war with each other.



On a more thematic note, the war between Big Boss and Zero ultimately boils down to this. Big Boss's goal is to establish an anarchic perpetual battleground where soldiers are free to serve as mercenaries and do battle without allegiance to any government, ideology, or creed, whereas the latter hopes to unite the world under a One World Order government run by Big Brother AIs.



The The Witcher franchise, including both the books and video games, had three wars waged between the Northern Kingdoms Neutral, the Nilfgaardian Empire Order and the Scoia'tael Chaos. There is even a card game based after those three wars, titled "Gwent"!



Geralt of Rivia, on the other hand, did his best to avoid their three wars with each other, remaining True Neutral to the best of his abilities, just to focus on two things: Killing monsters for profit, and rescuing his adoptive daughter, Ciri.



The virtue system in Serpents Isle is quite different from past games. However, unlike the virtues of Britannia, Ophidian virtues are not good by themselves and must be practiced with its opposite counterpart to achieve balance, otherwise, wrongs are committed, called Banes.



Halfway through the game, the Banes of Chaos possess three major party members, which in turn annihilate the three major cities, which were guilty of practicing the Banes of Order. The three main cities were also notable in that they practiced bastardized forms of the three major Britannia Principles, Truth, Love, and Courage.



Monitor practiced a bastardized version of Courage and the Bane of Apathy. With their courage just being merely words and not true actions, they were wiped out by the Bane of Wantonness when he sent goblin hordes to attack Monitor.



Fawn, worshipped Beauty, a bastardized version of Love, which caused them to commit the Bane of Prejudice to anything ugly. The Bane of Insanity killed the city with plague and flayed the city's priestess alive the Avatar restores her however.



Moonshade a bastardized version of Britannia's Moonglow, the city of Honesty is a city of half-truths where the truth is only good when convienant. This leads them to commit the Bane of Ruthlessness.



When the Bane of Anarachy arrived, he had the town's inhabitants kill eachother. Ogre Battle, OgreBattle Person of Lordly Caliber, and Tactics Ogre 's alignment system. Order and Chaos have been divided into separate worlds in The Longest Journey.



Although generally both sides try to leave each other alone, sometimes someone gets it into their head that their side is the superior. The Thief games have the Hammerites, a particularly militant group of Knight Templars, as Order, and the Pagans, a demon-worshipping underground Cult of shamans and hippies, as Chaos.



Neither are portrayed as particularly nice. The protagonist, interestingly, could be considered a representation of balance: Shin Megami Tensei has this as its central conflict. Pick a game out of the series and despite ever-changing setpieces, backdrops and actors, the script remains the same.



Unlike most examples neither side is shown to be better than the other, often becoming two types of evil depending on the game Neutral is generally treated better and is the canon ending in all instances of direct continuations, but just has different trade offs for humanity and demons.



Order tends to result in the eradication of all independent thought and the reduction of reality to a vast machine dedicated to the worship of YHVH, whilst Chaos tends to spawn a twisted world of Might Makes Right and endless war.



It returned as a major mechanic in Shin Megami Tensei: Strange Journey, up to and including several bonuses extra attack combos, price discounts when recruiting demons and losses failed negotiations, harder to contact successfully a demon of opposite alignment depending upon your stance on Order and Chaos.



SMT is an interesting example in that although neutrality is often presented as canon, it is also often presented as not being that great of a choice, which ends up making the choice of endings seem like a 'shades of shit' kind of deal.



Strange Journey in particular shows that allowing humanity to go on as it is could be a bad idea Spinoff series generally portray the alignments in a much more positive manner. One example is Raidou Kuzunoha vs.



King Abaddon, where it's not them being forced to pick a side but rather how Raidou wishes to live his life. The only game with a Social Darwinist outlook in the spinoffs is Devil Survivor 2's Meritocracy, but it's based on star signs instead of the typical alignments.



Shin Megami Tensei IV adds a fourth option: All of your options suck and nothing anyone does will bring an end to the neverending Crapsack World that is the MegaTen universe, so just end it all.



The entire premise of Primal was this. Arella was the literal personification of order. Her polar opposite is Abbadon, who has begun to tip the balance of power towards chaos. Grandia II portrays the two Gods of the story Granas and Valmar as personifications of Order and Chaos, both supposedly created by humans who leaned too far one way or the other.



It spells this out, very briefly, and the characters do not comprehend any of the implications. A little robot makes the remark in question. You see, Granas and Valmar were some ancient civilization's scientific researchers, who jointly discovered how to transmute matter and energy at will, i.



Their partnership broke up when they realized their ideologies were split neatly along the line described by this trope — Granas wanted a perfect world full of happy people who never experience anything negative; Valmar insisted that life is made interesting by conflict The details are foggy, but we do find out that the war ended with Granas down for the count and Valmar or at least his giant bio weapon still hanging around.



In an interesting twist, the Goddess of Chaos is depicted as a young child. The two also used to be one being: The Empty Shell that was left behind became Ashera, and lacking emotions causes her to make some If the words of a certain traitorous bishounen priest are any indication, this may well turn out to be the most primal conflict in the Suikoden series.



There are many ways one could wax fauxlosophic about this, but so far most of the writing on the wall seems to be margin notes. For instance, the conflict that created the Suiko-verse was between two embodiments of protection and destruction.



Refreshingly, the series chastises both extremes, showing the horrors of "true Order" dharma, in the words of the aforementioned priest at least as often as the horrors of "true Chaos.



On the other hand, recurring Psycho for Hire Yuber is Chaos's standard bearer oddly enough, the two actually end up on the same side in at least one war. It's also implied that Pesmerga, whose sole purpose in life seems to be to eliminate Yuber, is Yuber's counterpart on the side of Order.



The two look very similar including their all-black wardrobes, have swords with the same name, and despite their human appearance are apparently immortal demons of some sort. While Suikoden Tierkreis isn't connected to the main series, it pits the hero against The Order Of The One True Way, an empire with clear parallels to Harmonia, just nastier and with plenty of horror.



In The Elder Scrolls, this is heavily present though at times significantly played-with with the series' divine beings. The primary Creation Myth for most religions of Tamriel generally follows a pattern that, in the pre-creation "void", there were two opposing primordial forces - Stasis Order and Change Chaos.



A few of the religions anthropomorphize these forces into beings most commonly known as Anu and Padomay, respectively. The interplay between these two forces led to Creation, sometimes anthropomorphized as the female entity "Nir".



Nir favored Anu, which angered Padomay. Padomay killed Nir and shattered the twelve worlds she gave birth to. Anu then wounded Padomay, presuming him dead. Anu salvaged the pieces of the twelve worlds to create one world: Padomay returned and wounded Anu, seeking to destroy Nirn.



Anu then pulled Padomay and himself outside of time, ending Padomay's threat to creation "forever". From the intermingling of their spilled blood came the "et'Ada", or "original spirits", who would go on to become either the Aedra or the Daedra depending on their actions during creation.



Some myths state that the Aedra come from the mixed blood of Anu and Padomay, while the Daedra come purely from the blood of Padomay. One of these spirits, said to have been "begat" by Sithis the embodiment of chaos and, for lack of a better term, Padomay's "spirit" , was Lorkhan aka Shor, Shezarr, Shep, Lorkhaj, etc.



Those et'Ada who sacrificed large parts of their being to create Mundus became known as the Aedra, while those that did not participate became the Daedra. For his treachery, the Aedra "killed" Lorkhan and tore out his "divine center" heart, which they cast down into the mortal world he helped to create.



The Aedra, meaning "Our Ancestors" in the old Aldmeri language, sacrificed a large portion of their divine power in order to create the mortal world. It is said that the et'Ada who would become the Aedra formed from the intermingled blood of Anu and Padomay, giving them some traits of both Order and Chaos.



Meanwhile, the Daedra, meaning "Not Our Ancestors," did not sacrifice any of their power during the creation of Mundus and remain truly immortal. The et'Ada who would become the Daedra are said to have formed exclusively from the blood of Padomay, giving them purely Chaotic traits.



Though even this is heavily played with, as two of the Daedric Princes, Jyggalag and Peryite, both govern over spheres which contain elements of Order. This is heavily played up in some of the religions of the races of Mer Elves, especially the Altmer High Elves.



According to Altmer religious beliefs, the creation of Mundus was seen as an act of malevolence as it forced them to experience mortal suffering, loss, and death while removing their spirits from a place of pre-creation divinity.



While most are content to toil in this mortal "prison" with "more limitations than not," some extremists, like the Thalmor, actively seek to undo creation to return to that state of pre-creation divinity. According to their beliefs, mankind was made up from the "weakest souls" by Lorkhan to spread Sithis Chaos "into every corner," ensuring that there could never be the "stasis" Order of pre-creation again.



However, they believe that not just the existence of mankind, but the existence of the possibility of mankind keeps them trapped in Mundus. Essentially, the Altmer are oppressed not just by the existence of mankind, but the possibility of mankind's existence.



Oblivion 's Shivering Isles expansion is based around this trope. Sheogorath, the Daedric Prince of Madness will periodically transform into his original form as Jyggalag, the Daedric Prince of Order, and level the Shivering Isles - Sheogorath's realm of madness, creativity, and free will.



The main quest of the expansion is to bring an end to this Vicious Cycle once and for all. The main villains of the game Anachronox are revealed to be a species devoted to Chaos, who were sent back to a former universe by a species devoted to Order — though not much is made of this, since the sequel was never made.



Tyrant conquerors Onaga and Shao Khan are associated with order and chaos respectively and are favored by the members of the realm of equivalent alignment. Complete the quest as stated and Lord Order thanks you, then murders you.



To win, you have to defeat them both by merging them back into the one human they were originally created from. Very much like the example above, Faery Tale Adventure 2: Halls of the Dead evokes the "too much of either is bad" version.



The Big Bad is ostensibly the personification of Chaos, but destroying him will only serve to allow Order to achieve a perfectly ordered state by encasing the entire universe in lifeless crystal. Destroying Order likewise makes the world uninhabitable, for the opposite reason.



The correct solution is to unify them, bringing harmony to the world again. Age of Reckoning had two factions: Order and Destruction since one of the races is Chaos. However, it has somewhat been criticised for making the Order side a bit too 'Good', although that could just be in comparison to the pure baby-murdering evil that is Destruction.



In Disgaea, it becomes clear that this is the true conflict, and the idea that it's Good Versus Evil is some sort of in-universe ideal decay that has happened over millennia. Evidence of this is found in the fact that OTHER demons will chastize demons they see getting "too evil", e.



Raspberyl's declaring Mao's intent to blow up the Earth, an act for scum. Also in the first game Etna insists on teaching Laharl kindness in her own warped demon way, and this trait was something she admired in his father.



Heroes of Might and Magic series: In the fifth and sixth games, Order is represented by Asha the creator goddess and her six children, as well as by the Necropolis faction who worship Asha as the 'Spider Aspect', while Chaos is represented by Asha's brother Urgash and the Inferno faction, which consists of the Demons that Urgash created to wage war on his sister.



Shadow of Chernobyl has the very aptly named Duty vs. Freedom, Duty being a highly disciplined paramilitary organization that believes the world needs to be protected from the Zone, and Freedom being a loosely run band of stoners and anarchists who believe the Zone's gifts should be shared with the entire world.



They wasted a perfectly bland plot in the scrapped game Sonic X-Treme, which would have featured the Rings of Order. This is one of the pairs of faiths in Lords Of Magic. Order is represented by the standard High Middle Ages style humans, Chaos is represented by barbarians.



This is the most important conflict of the Dept. Heaven series, where order is represented by the gods of Asgard and chaos by the Underworld and its demons. Both sides are far and away on the "extreme" end of what these things represent, and woe betide anyone who gets in the middle.



Gray and Grey Morality also applies; the Big Bad of the series is a proxy of the gods, and the most messianic character who's appeared thus far is a demon. The Promised Land has its hero Ein find a happy medium by telling both sides of the conflict where they can stick it if they're going to keep recklessly endangering the lives of ordinary mortal people in neutral territory for their own selfish warring.



Yggdra Union and Blaze Union both deal with mortal affairs more than the huge conflict going on in the background, but they go a long way towards establishing the powers that be on both sides as incredibly callous.



The antagonist of these games was born to be one of Asgard's soldiers, and was punished horribly for refusing to go to war and asserting his free will despite being what was considered a subhuman class, then exiled to a mortal world—and then completely ignored, even as he started manipulating events on that world for the sake of revenge.



These games, by the way, are the one with the messianic demon. Knights in the Nightmare explains that the conflict between the forces of order and chaos has been so bad that a lot of worlds have neutral arbitrators to keep their fighting from damaging mortal worlds.



LEGO Universe doesn't exactly have "order," but Imagination is a channeled chaos, pitted against the completely unfettered Maelstrom. The distinction is similar to that between building a tower of Legos out of bricks from a dozen different sets, and smashing the tower to bits.



Though it possibly started out as an Good vs. Evil affair, the revelation of Soul Calibur's true intent in SoulCalibur IV to force the world into a state of peace and safety by crystallizing all its inhabitants causes its conflict with Soul Edge to fall into this because it slips into a "no matter who wins, we all lose" scenario.



Fan theory suggests that this happened over the course of the series, rather than Soul Calibur having such a twisted objective from the start. The closest we have to Word of God on the matter is that Soul Calibur was originally just as evil as Soul Edge, from whence it came, because Algol's Blue and Orange Morality gave its spirit no moral compass besides a directive to destroy Soul Edge at all costs.



The sword's evil was eventually quieted and purged by its keepers who are all long dead now, and is speculated to have reawakened after Soul Calibur was temporarily trapped within Soul Edge. Unlike a lot of video game examples of this trope, merging the swords together is a very bad idea, creating a godlike Eldritch Abomination that is pure evil.



Good and more as the aspect of game theory that pits a perfectly logical, experienced player against a completely random one who has no idea what he's doing, what the rules are, what the win condition is, etcetera.



The random player can win not because he's good at the game, but because he's so unpredictable that the logical player cannot anticipate his moves. Interestingly, the randomness doesn't always work in his favour because, well, it's random.



Even his "triumph" would have meant that everyone lost by dying, instead of just him losing by being deposed. In The Colour Tuesday, the Others keep everything in a state of mind controlled order so as to prey on humans.



This makes the rebellious Alex a perfect candidate for trying to break the Others' control. In World of Warcraft, the Titans aren't so much "good" as "ordered", and do some pretty morally questionable things in order to keep the balance.



On the opposite side is the Burning Legion, which holds it as their sacred mission to bring chaos and destruction to all worlds. From Algalon's words, it's to be used whenever things go wrong with the Titans plans and seemingly every world visited by the Titans has one.



The Bronze Dragonflight acts much like the Titans, maintaining the "order" of the timelines. This also means ensuring some pretty horrible events happen, as the effects of them not happening might be worse.



Their nemesis, the Infinite Dragonflight, wishes to change the timelines greatly to achieve some unknown goal. They do so by disrupting that "order", threatening to destabilize the entirety of time.



Kirby and Meta Knight often fall into this, with the former being carefree and chaotic often causing a lot of trouble and the latter imposing extreme order often in an effort to counteract that trouble.



This is the entire foundation of the Dissidia: In the first Mass Effect game, Sovereign claims that the Reapers "impose order on the chaos of organic evolution". Two games later, a downed Reaper says something similar, arguing to Shepard that harvesting organics and uploading them into new Reaper shells is the only way to "preserve" them.



Otherwise, they will eventually create synthetics that have the power to destroy them. This turns out to be the purpose of the unthinkably old AI overseeing the whole cycle. Armadyl, the only objectively "good" god, was dethroned for being a Suicidal Pacifist, Guthix simply wants to preserve existence, though his followers often act Stupid Neutral, and Zaros is just power personified.



A common theme in the Geneforge series. The Shapers have maintained a fairly peaceful and stable social order for centuries, and kept the worst excesses of their distinctive form of magic to a minimum. Scratch the surface, though, and you'll quickly notice that this relative peace and comfort masks a tyrannical society with next to no social mobility, kept afloat with healthy doses of Fantastic Racism, including the systematic extermination of most sentient nonhuman species.



The rebellion against them, in turn, wants to tear down not just the tyranny and racism, but the peace and stability, and all the rules that made it possible in the first place. It doesn't help that the rebels are not exactly in agreement about what should come next, and many of the rebel creations hate humans just as much as humans hate them.



Both sides are convinced they're right, and neither side is presented as overwhelmingly better or worse than the other when it comes to morality; both demonstrate plenty of willingness to punt a few canines over the horizon.



And you get to choose which side wins. There are a few sides that try to compromise, but these tend to get killed off quickly, or become affiliated with the chaotic rebels by default. A theme in BlazBlue. The game is a very complex Morality Kitchen Sink, but this is an underlying theme of the series.



Catherine has this as a running theme, and the Ms. Exposition Trisha even brings up this trope on one occasion. The game follows Vincent, a bored thirty-something Everyman who finds himself in a Love Triangle with two women, with the two women representing Order and Chaos.



The protagonist's choice between the two or not forms the central focus of his Character Development. The games are generally in favor of the Assassins, though Shaun an Assassin doesn't consider them to be "heroes" since they still kill people to accomplish their goals.



Most Templars aren't portrayed in a favorable light, especially in the second game. The third game brings both sides closer together on the morality scale. William tells Desmond that both sides have made attempts throughout history to join together, but ultimately their ideologies are diametrically opposed.



Furthermore, the Templars create chaos in their attempts to impose order whereas Assassins contain chaos by minimizing violence, stabilizing threats and building institutions and support systems. So no one side is pure Order or pure Chaos.



They even have the same goal, a peaceful world, but disagree on how to get there. Very much the name of the game in Chaos Reborn, where wizards with reality-warping powers battle each other for claims of godhood, and affect the balance of the entire universe around them.



The Cerulean Order is a well-intentioned dictatorship which believes society functions best when people are assigned to the role most suited to their natural talents and skill set. The Crimson Legion advocates complete social mobility and believes any form of stable government will naturally lead towards corruption and tyranny.



In Civilization V, you can choose one of three mutually exclusive ideologies as your Civ progresses into the modern age. Freedom Chaos represents capitalism, is all about empowering the individual, and is great for giving smaller, more peaceful Civs a much needed leg-up by giving bonuses to culture, happiness, tourism and diplomacy, and also gives some defensive bonuses to the military.



Order you'll never guess represents Marxist-Communism, works by empowering the state, and is good for sprawling but not necessarily aggressive empires with lots of industrial buildings as it gives bonuses to food, production and population, and gives them out on a per-city basis.



Upset with Goodwin's interference, Jack demands to know how and why Goodwin is here. Goodwin tries to tell Jack not to worry, and that all will soon be revealed to him. The Facility Yusei is sent to the Facility. Here he learns the legend of the Signers.



He also fights against unjust treatment of the inmates, particularly by dueling the warden Mr. After defeating Armstrong, Yusei is released. Yusei then takes time to retrieve his confiscated Deck and Duel Runner back. Yusei is forced to enter, for the safety of his captured friends from Satellite.



After many twists and turns in the Cup, 4 Signers are finally gathered through Rex Goodwin and Lazar 's plans. The 5 of them witness the past, when the Stairway to the Dragon Star existed. As they pass it, Yusei notices 5 individuals on top of the Stairway who on that time carried the same Marks of the Dragon and were Signers back then.



And after that they witness the future, where Satellite is being destroyed by a strange force, where on its remains a Spider mark appears. Jack pushes an intense Duel on Yusei in order to win and keep his title, but Yusei once again wins settling his score and being declared as the new King of Turbo Duels.



After the Crimson Dragon is seen at the Fortune Cup the Dark Signers take action and begin preaching its evil and asking the people of Satellite to join them if they want salvation. They intend to open a gate to the Netherworld in the B.



Despite Yusei's distrust of Rex Goodwin, he accepts his help to receive more knowledge of the Dark Signers. Yusei returns to Satellite to save his friends from the new threat. He is then reunited with his friend Crow Hogan, who is willing to assist in fighting the Dark Signers.



The Dark Signers turn out to be people who came back from the dead for power, revenge, or unfinished business. During their Shadow Duels, the Dark Signers sacrificed the souls of hundreds of people so they could unleash the Earthbound Immortals.



The 4 Signers, with Mina, Trudge and Leo followed Goodwin's instructions and try to activate the control units of the Original Ener-D Reactor, to stop the King of the Netherworld from appearing in their world.



Although many of the Dark Signers had a change of hearts during their duels, they would then end up being controlled and possessed by the Envoy of the Netherworld forcing them to complete their task of defeating the Signer.



Still the Signers manage to defeat all of the existing Dark Signers along with their Earthbound Immortals, freeing the souls of those used to summon the Immortals. Each Dark Signer turned to dust after their defeat.



Despite defeating all the current Dark Signers, the Signers were unable to activate all the control units on time, thus the King of the Netherworld was resurrected. The Signers and the Dark Signers. Rex Goodwin, who had been using both sides as his pawns, acquired the powers of both a Dark Signer and a Signer, through death and Roman's amputated arm bearing a Mark of the Dragon.



Goodwin holds the ultimate Shadow Turbo Duel inside his Condor geoglyph as a ritual to welcome the King itself. Yusei, Jack and Crow accepted and engaged against him on a 3-on-1 Duel. Crow and Jack take damage, rendering them unable to continue, leaving only Yusei to finish the Duel.



With the exception of the Goodwin brothers, the Dark Signers are returned to life, with no recollection of their time as Dark Signers. At the beginning of season 2, a meteor in the shape of a giant tablet falls in the outskirts of the city.



A group of servants of Iliaster arrive and manage to get Lazar to tow the tablet out of the crater. Days after that, a mysterious Turbo Duelist named Ghost, appears and has been making other duelists crash after losing in a Turbo Duel.



When Yusei duels him, he gets the upper hand only to have Ghost turn the tables and summon his Synchro Killer monster, " Meklord Emperor Wisel ". Ghost says to him that Synchro Monsters are proof of humanity's evolution and they are not needed in this world.



After being pushed into a corner, Yusei comes out on top by summoning " Majestic Star Dragon " to defeat Ghost. After the duel, Yusei finds out that Ghost was actually a Duelbot. Much later after their Duel, Yusei and his friends go on numerous adventures of their own.



Crow duels Bashford, in a junkyard and tries to get him to move in with Martha. Jack duels Don Piero, who convinces poor people into taking loans by signing unfair contracts. Yusei gets kidnapped by a rival team from the World Racing Grand Prix.



As direct result of it, Akiza makes a choice involving Turbo Dueling. Yusei, who is looking for ways to defeat Wisel without Synchro Summon, is then challenged by the mysterious Vizor. During their duel, Vizor uses the new Accel Synchro Monsters.



One day, Luna and Leo meets a mysterious new rich classmate named Lester, a boy who apparently likes to hang out with Luna. Lester gives Luna the board as a gift. However, one day a mysterious duelist on a duel board challenges them to a duel.



The duelist turns out to be Lester, and he summons his ultimate monster, Meklord Emperor Skiel. Yusei and the rest of the gang arrive to watch the duel, and Yusei thinks that Skiel looks like Wisel. The next day, no one in the school seems to know who Lester is besides them, and his mansion has vanished.



Later, the 3 of them are in charge of taking care of an amnesiac young man named Bruno. Yusei spends time with him, as they share common skills and interest in mechanical engineering. As a result they are able to create an ultimate engine program.



However Lazar steals it and the 4 of them go after him. At the end of the chase, Yusei ends up dueling against a Guard Robot, who has him and Lazar locked inside a warehouse. Jack Turbo Duels against a Duelbot who has taken his identity.



Crow duels against Zora 's son, Lyndon, in an effort to help him fix a broken clock in the town and prove to Zora that he can fix clocks. Yusei receives a letter from a woman named Barbara.



Her letter says that Kalin Kessler needs Yusei's help. He is in Crashtown, a town ruled by duels and is part of the Radley gang, who send other duelists to slavery. Thus he is able to defeat him with the purpose of taking him away from that town.



Later Yusei tries to escape from the excavation with Kalin, and end up encountering West and Nico. However Lawton along with 2 other comrades appear too, therefore Yusei challenges him to a Turbo Duel, so that Kalin and the kids can escape.



The duel ends inconclusively due to an underhanded action by Lawton, separating the kids from Kalin and Yusei and abducting them, thinking they met their demise when he saw them landing in a crevice.



To his surprise, they are still alive and, challenges him to a Duel to free the town and retrieve the kids. The duel rages on, with Lawton trying to defeat Kalin at all costs. However, Lawton is overpowered by Kalin and Yusei's tag team dueling.



And as the duel progresses with Lawton about to lose, he and Barbara attempt to double-cross them again, but are stopped by Crow Hogan and Jack Atlas.



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A world gone too far in law will eventually become a featureless white plane. A close-up of the sign then shows that the town is now Satisfaction Town, in honor of The Enforcers. During the Dark World Series, we find out that Discord and Grogar went to war, forming an all evil version of this trope. Oh, I never play to win. Refreshingly, the series chastises both extremes, showing the horrors of "true Order" dharma, in the words of the aforementioned priest at least as often as the horrors of "true Chaos. The details are foggy, but we do find out that the war ended with Granas down for the count and Valmar or at least his giant bio weapon still hanging around.







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    While the creditless ending is played with "Kizuna", the clip show is played with "Future Colors". Armadyl, the only objectively "good" god, was dethroned for being a Suicidal Pacifist, Guthix simply wants to preserve existence, though his followers often act Stupid Neutral, and Zaros is just power personified. On the other hand, the Gaulish chaos isn't entirely good, since if they have no-one to fight against they just argue constantly with each other. It always defeats order, because it is better organized. The next day, no one in the school seems to know who Lester is besides them, and his mansion has vanished. Monitor practiced a bastardized version of Courage and the Bane of Apathy. In an interesting twist, the Goddess of Chaos is depicted as a young child.

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    Round One will start at TCG players representing the top Duelists from all over the world competed this past weekend in Orlando, Fla. The second team they face off against is Team Catastrophe. With this he flies towards Z-one thanks to Aporia's powers. Championship Series Prize Card: The Cenobites prepare to take the boss to the Labyrinth, only to be told off by him; the boss says he only solved the puzzle because it was disrupting the order, productivity and perfectionism he constantly strived for, which the Cenobites are now doing. So he spends the rest of his life working with Raava to fix what he accidentally did.


 

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